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Smooth.h

Forked from gmsh / gmsh
Source project has a limited visibility.
  • Christophe Geuzaine's avatar
    024e9517
    · 024e9517
    Christophe Geuzaine authored
    - First draft (pretty much untested!) of new "Integrate" plugin to
      * integrate scalar fields over all the elements in a view
      * integrate the circulation of vector fields along line elements
      * integrate the flux of vector fields across surface elements
    
      Used with Plugin(DisplacementRaise) and Plugin(Evaluate) this
      permits for example to compute the area/volume of deformed
      configurations; and, with Plugin(CutPlane)+Plugin(Skin), the
      perimeter of deformed sections. Another interesting application is
      to use it on a vector field with Plugin(CutPlane), in order to
      compute fluxes across arbitrary cross-sections.
    
    - Added "connectPoints" option to Plugin(CutParametric) so
      that we can feed its output to Plugin(Integrate)
    
    - Added Normals and Tangents options to visualize the orientation of
      elements in post-processing views
    
    - Added "swapOrientation" in Plugin(Transform) to change the
      orientation of the elements (in place) (+ moved the transformation
      routines from the view class into the plugin)
    
    - fixed #defines in some of the plugin header files
    024e9517
    History
    Christophe Geuzaine authored
    - First draft (pretty much untested!) of new "Integrate" plugin to
      * integrate scalar fields over all the elements in a view
      * integrate the circulation of vector fields along line elements
      * integrate the flux of vector fields across surface elements
    
      Used with Plugin(DisplacementRaise) and Plugin(Evaluate) this
      permits for example to compute the area/volume of deformed
      configurations; and, with Plugin(CutPlane)+Plugin(Skin), the
      perimeter of deformed sections. Another interesting application is
      to use it on a vector field with Plugin(CutPlane), in order to
      compute fluxes across arbitrary cross-sections.
    
    - Added "connectPoints" option to Plugin(CutParametric) so
      that we can feed its output to Plugin(Integrate)
    
    - Added Normals and Tangents options to visualize the orientation of
      elements in post-processing views
    
    - Added "swapOrientation" in Plugin(Transform) to change the
      orientation of the elements (in place) (+ moved the transformation
      routines from the view class into the plugin)
    
    - fixed #defines in some of the plugin header files