Skip to content
Snippets Groups Projects
DiscreteSurface.cpp 14.2 KiB
Newer Older
Christophe Geuzaine's avatar
Christophe Geuzaine committed
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467
// $Id: DiscreteSurface.cpp,v 1.1 2005-01-08 20:15:12 geuzaine Exp $
//
// Copyright (C) 1997-2005 C. Geuzaine, J.-F. Remacle
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "gmsh@geuz.org".
//
// Contributor(s):
//   Nicolas Tardieu
//

#include "Gmsh.h"
#include "Numeric.h"
#include "Mesh.h"
#include "DiscreteSurface.h"
#include "CAD.h"
#include "Geo.h"
#include "Create.h"
#include "Interpolation.h"
#include "Context.h"

extern Mesh *THEM;
extern Context_T CTX;

static Tree_T * VertexBound = NULL;

static void InsertInVertexBound(void *a, void *b)
{
  Tree_Insert(VertexBound, a);
}

int MeshDiscreteSurface(Surface *s)
{
  if(s->thePolyRep){
    // Use the polygonal representation as the surface mesh. Most of
    // the time we should of course remesh/enhance/refine this (as
    // there is no guarantee that a polygonal CAD mesh is conform,
    // that it respects the boundaries, etc.), but we don't have any
    // routines to do that at the moment--so let's just use it and
    // hope for the best.
    POLY_rep_To_Mesh(s->thePolyRep, s);
    return 1;
  }
  else if(s->Typ == MSH_SURF_DISCRETE){
    // nothing else to do: we assume that the elements have alreay
    // been created
    return 1;
  }
  else
    return 0;
}

// Polygonal representation of discrete surfaces

#define VAL_INF 1.e200

POLY_rep::POLY_rep()
  : num_points(0), num_polys(0)
{
  points_and_normals = List_Create(100, 100, sizeof(double));
  polygons = List_Create(100, 100, sizeof(double));
  bounding_box[0] = bounding_box[2] = bounding_box[4] = VAL_INF;
  bounding_box[1] = bounding_box[3] = bounding_box[5] = -VAL_INF;
}

POLY_rep::POLY_rep(int _num_points, int _num_polys, List_T *_p, List_T *_pol)
  : num_points(_num_points), num_polys(_num_polys),
    points_and_normals(_p), polygons(_pol)
{
  bounding_box[0] = bounding_box[2] = bounding_box[4] = VAL_INF;
  bounding_box[1] = bounding_box[3] = bounding_box[5] = -VAL_INF;

  // check num points
  if(List_Nbr(points_and_normals) != num_points * 6){
    Msg(GERROR, "Wrong number of points in discrete surface");
    if(polygons){
      List_Delete(polygons);
      polygons = 0;      
    }
    if(points_and_normals){
      List_Delete(points_and_normals);
      points_and_normals = 0;
    }
    return;
  }

  // compute the bbox
  compute_bounding_box();

  // check polygons
  int k = 0;
  while (k < List_Nbr(polygons)){
    double *points = (double*)List_Pointer(polygons,k);
    k += ((int)points[0] + 1);
    for(int i = 0; i < (int)points[0]; i++){
      if(6 * (int)points[1+i] >= List_Nbr(points_and_normals)){
	Msg(GERROR, "Wrong point index in discrete surface");
	if(polygons){
	  List_Delete(polygons);
	  polygons = 0;      
	}
	if(points_and_normals){
	  List_Delete(points_and_normals);
	  points_and_normals = 0;
	}
	return;
      }
    }
  }
}

void POLY_rep::compute_bounding_box()
{
  for(int i = 0; i < List_Nbr(points_and_normals); i+=6){
    double *points = (double*)List_Pointer(points_and_normals, i);
    if(points[0] < bounding_box[0]) bounding_box[0] = points[0];
    if(points[0] > bounding_box[1]) bounding_box[1] = points[0];
    if(points[1] < bounding_box[2]) bounding_box[2] = points[1];
    if(points[1] > bounding_box[3]) bounding_box[3] = points[1];
    if(points[2] < bounding_box[4]) bounding_box[4] = points[2];
    if(points[2] > bounding_box[5]) bounding_box[5] = points[2];
  }
}

POLY_rep::~POLY_rep()
{
  if(polygons) List_Delete(polygons);
  if(points_and_normals) List_Delete(points_and_normals);
}

double SetLC(Vertex *v1, Vertex *v2, Vertex *v3, double factor)
{ 
  double lc1 = sqrt((v1->Pos.X - v2->Pos.X) * (v1->Pos.X - v2->Pos.X) +
		    (v1->Pos.Y - v2->Pos.Y) * (v1->Pos.Y - v2->Pos.Y) +
		    (v1->Pos.Z - v2->Pos.Z) * (v1->Pos.Z - v2->Pos.Z));
  double lc2 = sqrt((v1->Pos.X - v3->Pos.X) * (v1->Pos.X - v3->Pos.X) +
		    (v1->Pos.Y - v3->Pos.Y) * (v1->Pos.Y - v3->Pos.Y) +
		    (v1->Pos.Z - v3->Pos.Z) * (v1->Pos.Z - v3->Pos.Z));
  double lc3 = sqrt((v2->Pos.X - v3->Pos.X) * (v2->Pos.X - v3->Pos.X) +
		    (v2->Pos.Y - v3->Pos.Y) * (v2->Pos.Y - v3->Pos.Y) +
		    (v2->Pos.Z - v3->Pos.Z) * (v2->Pos.Z - v3->Pos.Z));
  double lc = DMAX(lc1, DMAX(lc2, lc3)) * factor;
  v1->lc = v2->lc = v3->lc = lc;
  return lc;
}

void POLY_rep_To_Mesh(POLY_rep *prep, Surface *s)
{  
  VertexBound = Tree_Create(sizeof(Vertex *), comparePosition);
  Tree_Action(THEM->Vertices, InsertInVertexBound);

  Vertex **verts = new Vertex*[List_Nbr(prep->points_and_normals)/6];

  for(int i = 0; i < List_Nbr(prep->points_and_normals); i+=6){
    double *point = (double*)List_Pointer(prep->points_and_normals, i);
    Vertex *v = Create_Vertex(++THEM->MaxPointNum, point[0], point[1], point[2], 1.0, 0.0);
    Vertex **pv;
    if(!(pv = (Vertex**)Tree_PQuery(VertexBound, &v))){
      Tree_Add(VertexBound, &v);
      Tree_Add(s->Vertices, &v);
      verts[i/6] = v;
    }
    else{
      Free_Vertex(&v, NULL);
      Tree_Insert(s->Vertices, pv);
      verts[i/6] = *pv;
    }
  }
  
  int k = 0;
  while (k < List_Nbr(prep->polygons)){
    double *points = (double*)List_Pointer(prep->polygons,k);
    k+= ((int)points[0] + 1);
    if (points[0] == 3){
      Vertex *v1 = verts[(int)points[1]];
      Vertex *v2 = verts[(int)points[2]];
      Vertex *v3 = verts[(int)points[3]];
      SetLC(v1, v2, v3, CTX.mesh.lc_factor);
      Simplex *simp = Create_Simplex(v1, v2, v3, NULL);
      simp->iEnt = s->Num;
      Tree_Add(s->Simplexes, &simp);
    }
  }
  
  Tree_Delete(VertexBound);
  delete [] verts;
}

// Routines to process STL surfaces

static Surface *STL_Surf;

static void ComputeNormal(Surface * Surface, double Normal[3])
{
  Curve *Curve1;
  List_Read(Surface->Generatrices, 0, &Curve1);

  Curve *Curve2;
  List_Read(Surface->Generatrices, 1, &Curve2);

  Vertex *Point11 = Curve1->beg;
  Vertex *Point12 = Curve1->end;

  Vertex *Point21 = Curve2->beg;
  Vertex *Point22 = Curve2->end;

  double vec1[3];
  vec1[0] = (Point12->Pos.X) - (Point11->Pos.X);
  vec1[1] = (Point12->Pos.Y) - (Point11->Pos.Y);
  vec1[2] = (Point12->Pos.Z) - (Point11->Pos.Z);

  double vec2[3];
  vec2[0] = (Point22->Pos.X) - (Point21->Pos.X);
  vec2[1] = (Point22->Pos.Y) - (Point21->Pos.Y);
  vec2[2] = (Point22->Pos.Z) - (Point21->Pos.Z);

  prodve(vec1, vec2, Normal);
  norme(Normal);
}

static bool BelongToPhysicalEntity(int SurfaceNumber,
				   PhysicalGroup * CurrentPhysicalGroup)
{
  PhysicalGroup *PhysicalGroup;
  int NbPhysicalGroup = List_Nbr(THEM->PhysicalGroups);
  bool Belong = false;

  // Search if the current Surface belongs to the current PhysicalGroup
  if(CurrentPhysicalGroup != NULL) {
    if(List_Search(CurrentPhysicalGroup->Entities, &SurfaceNumber, fcmp_int)) {
      Belong = true;
    }
  }

  // Search if the current Surface belongs to another PhysicalGroup
  if(!Belong) {
    for(int i = 0; i < NbPhysicalGroup; i++) {
      List_Read(THEM->PhysicalGroups, i, &PhysicalGroup);
      if((PhysicalGroup->Typ == MSH_PHYSICAL_SURFACE) && (!Belong)) {
        if(List_Search(PhysicalGroup->Entities, &SurfaceNumber, fcmp_int)) {
          Belong = true;
          break;
        }
      }
    }
  }
  return Belong;
}

static void AddCorrectNeighborToPhysical(Surface * Surf1, PhysicalGroup * CurrentPhysicalGroup)
{

  double Normal1[3], Normal2[3];
  int elem2;
  List_T *pSurfaceList = Tree2List(THEM->Surfaces);
  Surface *Surf2;
  int NbSimplex = Tree_Nbr(THEM->Surfaces);
  Curve *Curve1;
  Curve *Curve2;

  ComputeNormal(Surf1, Normal1);

  // Scan all the elements to find a Surface not belonging to an existing PhysicalGroup
  for(elem2 = 1; elem2 < NbSimplex; elem2++) {
    List_Read(pSurfaceList, elem2, &Surf2);
    if(BelongToPhysicalEntity(Surf2->Num, CurrentPhysicalGroup)) {
      continue;
    }

    ComputeNormal(Surf2, Normal2);
    double Scal =
      Normal1[0] * Normal2[0] + Normal1[1] * Normal2[1] +
      Normal1[2] * Normal2[2];
    // If the normals are OK, determine if the surfaces are neighbors
    if((fabs(Scal) > 0.90) && ((Surf1->Num) != (Surf2->Num))) {
      bool Exit = false;
      for(int i = 0; i < 3; i++) {
        if(!Exit) {
          for(int j = 0; j < 3; j++) {
            List_Read(Surf1->Generatrices, i, &Curve1);
            List_Read(Surf2->Generatrices, j, &Curve2);
            // The Surface have a common Edge
	    if(fabs(Curve1->Num) == fabs(Curve2->Num)) {
              List_Add(CurrentPhysicalGroup->Entities, &(Surf2->Num));
              AddCorrectNeighborToPhysical(Surf2, CurrentPhysicalGroup);
              Exit = true;
              break;
            }
          }
        }
      }
    }
  }
}

static void CreatePhysicalSurface()
{
  Surface *Surf1;
  PhysicalGroup *CurrentPhysicalGroup;
  int NbSimplex = Tree_Nbr(THEM->Surfaces);
  List_T *pSurfaceList = Tree2List(THEM->Surfaces);

  // Scan all Simplexes to find correct Neighbors and add them to a PhysicalGroup
  for(int elem1 = 0; elem1 < NbSimplex; elem1++) {
    List_Read(pSurfaceList, elem1, &Surf1);
    if(BelongToPhysicalEntity((Surf1->Num), NULL))
      continue;
    CurrentPhysicalGroup = (PhysicalGroup *) Malloc(sizeof(PhysicalGroup));
    CurrentPhysicalGroup->Num = List_Nbr(THEM->PhysicalGroups)+1;
    CurrentPhysicalGroup->Entities = List_Create(1, 1, sizeof(int));
    CurrentPhysicalGroup->Typ = MSH_PHYSICAL_SURFACE;
    CurrentPhysicalGroup->Visible = VIS_GEOM | VIS_MESH;
    List_Add(CurrentPhysicalGroup->Entities, &(Surf1->Num));
    AddCorrectNeighborToPhysical(Surf1, CurrentPhysicalGroup);
    if(List_Nbr(CurrentPhysicalGroup->Entities) > 0)
      List_Add(THEM->PhysicalGroups, &CurrentPhysicalGroup);
    else
      Free(CurrentPhysicalGroup);
  }
}

void STLStartSolid()
{
  VertexBound = Tree_Create(sizeof(Vertex *), comparePosition);
  if(CTX.geom.stl_create_elementary){
    Tree_Action(THEM->Points, InsertInVertexBound);
  }
  else{
    STL_Surf = Create_Surface(NEWSURFACE(), MSH_SURF_DISCRETE);
    STL_Surf->thePolyRep = new POLY_rep();
  }
}

void STLEndSolid()
{
  if(CTX.geom.stl_create_elementary){
    ReplaceAllDuplicates(THEM);
    if(CTX.geom.stl_create_physical)
      CreatePhysicalSurface();
  }
  else{
    STL_Surf->thePolyRep->compute_bounding_box();
    STL_Surf->Support = STL_Surf;
    End_Surface(STL_Surf);
    Tree_Add(THEM->Surfaces, &STL_Surf);
    Tree_Action(VertexBound, Free_Vertex);
  }
  Tree_Delete(VertexBound);
}

void STLAddFacet(double x1, double y1, double z1,
		 double x2, double y2, double z2,
		 double x3, double y3, double z3,
		 double n1, double n2, double n3)
{
  Vertex **ppv;

  // Create the nodes
  Vertex *v1 = Create_Vertex(++THEM->MaxPointNum, x1, y1, z1, 1., 0);
  if((ppv = (Vertex **) Tree_PQuery(VertexBound, &v1))) {
    Free_Vertex(&v1, NULL);
    v1 = *ppv;
  }
  else {
    Tree_Add(VertexBound, &v1);
    if(CTX.geom.stl_create_elementary) Tree_Add(THEM->Points, &v1);
  }

  Vertex *v2 = Create_Vertex(++THEM->MaxPointNum, x2, y2, z2, 1., 0);
  if((ppv = (Vertex **) Tree_PQuery(VertexBound, &v2))) {
    Free_Vertex(&v2, NULL);
    v2 = *ppv;
  }
  else {
    Tree_Add(VertexBound, &v2);
    if(CTX.geom.stl_create_elementary) Tree_Add(THEM->Points, &v2);
  }

  Vertex *v3 = Create_Vertex(++THEM->MaxPointNum, x3, y3, z3, 1., 0);
  if((ppv = (Vertex **) Tree_PQuery(VertexBound, &v3))) {
    Free_Vertex(&v3, NULL);
    v3 = *ppv;
  }
  else {
    Tree_Add(VertexBound, &v3);
    if(CTX.geom.stl_create_elementary) Tree_Add(THEM->Points, &v3);
  }

  if(CTX.geom.stl_create_elementary){
    // Compute a reasonnable Characteristic Length
    SetLC(v1, v2, v3, 1.);

    // Create each curve
    Curve *c1 = Create_Curve(NEWLINE(), MSH_SEGM_LINE, 1, NULL, NULL, -1, -1, 0., 1.);
    c1->Control_Points = List_Create(2, 1, sizeof(Vertex *));
    List_Add(c1->Control_Points, &v1);
    List_Add(c1->Control_Points, &v2);
    c1->beg = v1;
    c1->end = v2;
    End_Curve(c1);
    Tree_Add(THEM->Curves, &c1);
    CreateReversedCurve(THEM, c1);
    
    Curve *c2 = Create_Curve(NEWLINE(), MSH_SEGM_LINE, 1, NULL, NULL, -1, -1, 0., 1.);
    c2->Control_Points = List_Create(2, 1, sizeof(Vertex *));
    List_Add(c2->Control_Points, &v2);
    List_Add(c2->Control_Points, &v3);
    c2->beg = v2;
    c2->end = v3;
    End_Curve(c2);
    Tree_Add(THEM->Curves, &c2);
    CreateReversedCurve(THEM, c2);
    
    Curve *c3 = Create_Curve(NEWLINE(), MSH_SEGM_LINE, 1, NULL, NULL, -1, -1, 0., 1.);
    c3->Control_Points = List_Create(2, 1, sizeof(Vertex *));
    List_Add(c3->Control_Points, &v3);
    List_Add(c3->Control_Points, &v1);
    c3->beg = v3;
    c3->end = v1;
    End_Curve(c3);
    Tree_Add(THEM->Curves, &c3);
    CreateReversedCurve(THEM, c3);
    
    // Creation Of Each Surface
    Surface *s = Create_Surface(NEWSURFACE(), MSH_SURF_PLAN);
    s->Method = LIBRE;
    s->Generatrices = List_Create(4, 1, sizeof(Curve *));
    List_Add(s->Generatrices, &c1);
    List_Add(s->Generatrices, &c2);
    List_Add(s->Generatrices, &c3);
    s->Support = s;
    End_Surface(s);
    Tree_Insert(THEM->Surfaces, &s);
  }
  else{
    STL_Surf->thePolyRep->num_points += 3;
    STL_Surf->thePolyRep->num_polys += 1;
    List_T *pts = STL_Surf->thePolyRep->points_and_normals;
    double num = List_Nbr(pts) / 6;
    List_Add(pts, &v1->Pos.X); List_Add(pts, &v1->Pos.Y); List_Add(pts, &v1->Pos.Z);
    List_Add(pts, &n1); List_Add(pts, &n2); List_Add(pts, &n3);
    List_Add(pts, &v2->Pos.X); List_Add(pts, &v2->Pos.Y); List_Add(pts, &v2->Pos.Z);
    List_Add(pts, &n1); List_Add(pts, &n2); List_Add(pts, &n3);
    List_Add(pts, &v3->Pos.X); List_Add(pts, &v3->Pos.Y); List_Add(pts, &v3->Pos.Z);
    List_Add(pts, &n1); List_Add(pts, &n2); List_Add(pts, &n3);
    List_T *pol = STL_Surf->thePolyRep->polygons;
    double n = 3;
    List_Add(pol, &n); 
    List_Add(pol, &num); num += 1.;
    List_Add(pol, &num); num += 1.;
    List_Add(pol, &num);
  }
}