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@ftable @code
@item Mesh.Algorithm
2D mesh algorithm (1=isotropic, 2=anisotropic, 3=triangle)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.AllowDegeneratedExtrude
Allow the generation of degenerated hexahedra or prisms during extrusion@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.Aspect
Mesh aspect (0=wireframe, 1=hidden lines, 2=solid)@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.CharacteristicLengthFactor
Factor applied to all characteristic lengths (and background meshes)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.ColorCarousel
Use a 'color by region number' scheme@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.ColorScheme
Default mesh color scheme (0, 1 or 2)@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.ConstrainedBackgroundMesh
Should the background mesh be constrained by the characteristic lengths associated with the geometry?@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.CpuTime
CPU time for the generation of the current mesh (in seconds)@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.CutPlane
Enable mesh cut plane@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.CutPlaneA
First cut plane equation coefficient ('A' in equation 'AX+BY+CZ+D=0')@*
Default value: @code{1}@*
Saved in: @code{-}

@item Mesh.CutPlaneB
Second cut plane equation coefficient ('B' in equation 'AX+BY+CZ+D=0')@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.CutPlaneC
Third cut plane equation coefficient ('C' in equation 'AX+BY+CZ+D=0')@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.CutPlaneD
Fourth cut plane equation coefficient ('D' in equation 'AX+BY+CZ+D=0')@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.Degree
Element order@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.DisplayLists
Use OpenGL display lists for drawing meshes@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Dual
Display the dual mesh obtained by barycentric subdivision@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Explode
Display mesh with non adjacent elements (factor between 0 and 1)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Format
Mesh output format (1=MSH, 2=UNV)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.GammaInf
Only display elements whose Gamma factor is greater than GammaInf@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.GammaSup
Only display elements whose Gamma factor is smaller than GammaSup@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Interactive
Show the construction of the 2D mesh in real time (only with the anisotropic algorithm)@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Lines
Display mesh vertices on curves?@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.LinesNumbers
Display mesh line numbers?@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.LineType
Display lines as solid color segments or 3D cylinders@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.LineWidth
Display width of lines (in pixels)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.MinimumCirclePoints
Minimum number of points used to mesh a circle@*
Default value: @code{7}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.NbHexahedra
Number of hexahedra in the current mesh@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.NbNodes
Number of nodes in the current mesh@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.NbPrisms
Number of prisms in the current mesh@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.NbPyramids
Number of pyramids in the current mesh@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.NbQuadrangles
Number of quadrangles in the current mesh@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.NbTetrahedra
Number of tetrahedra in the current mesh@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.NbTriangles
Number of triangles in the current mesh@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.Normals
Size of the normal vectors@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Points
Display mesh vertices?@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.PointInsertion
Point insertion method for isotropic 2D algorithm (1=center of circ. circle, 2=voronoi, 3=cog)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.PointsNumbers
Display mesh vertices numbers?@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.PointSize
Display size of points (in pixels)@*
Default value: @code{2}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.PointType
Display points as solid color dots or 3D spheres@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Quality
Target quality for tetrahedral elements (not fully functional)@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.RadiusInf
Only display elements whose Radius is greater than RadiusInf@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.RadiusSup
Only display elements whose Radius is smaller than RadiusSup@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.RandomFactor
Random factor used in 2D and 3D meshing algorithm (test other values when the algorithm fails)@*
Default value: @code{0.0001}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.SaveAll
Ignore Physical definitions and save all elements@*
Default value: @code{0}@*
Saved in: @code{-}

@item Mesh.ScalingFactor
Global scaling factor applied to the saved mesh@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Smoothing
Number of smoothing steps applied to the final mesh@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.SpeedMax
Disable dubious point insertion tests@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Surfaces
Display surface mesh?@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.SurfacesNumbers
Display mesh surface numbers?@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Tangents
Size of the tangent vectors@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Volumes
Display volume mesh?@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.VolumesNumbers
Display mesh elements numbers?@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}

@item Mesh.Color.Points
Mesh vertex color@*
Default value: @code{@{0,123,59@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.PointsSupp
Mesh high order vertex color@*
Default value: @code{@{255,0,255@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Lines
Mesh line color@*
Default value: @code{@{0,255,0@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Triangles
Mesh triangle color (if ColorCarousel=0)@*
Default value: @code{@{160,150,255@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Quadrangles
Mesh quadrangle color (if ColorCarousel=0)@*
Default value: @code{@{130,120,225@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Tetrahedra
Mesh tetrahedron color (if ColorCarousel=0)@*
Default value: @code{@{160,150,255@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Hexahedra
Mesh hexahedron color (if ColorCarousel=0)@*
Default value: @code{@{130,120,225@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Prisms
Mesh prism color (if ColorCarousel=0)@*
Default value: @code{@{232,210,23@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Pyramids
Mesh pyramid color (if ColorCarousel=0)@*
Default value: @code{@{217,113,38@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Tangents
Tangent mesh vector color@*
Default value: @code{@{128,128,128@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Normals
Normal mesh vector color@*
Default value: @code{@{128,128,128@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.One
First color in color carousel@*
Default value: @code{@{232,210,23@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Two
Second color in color carousel@*
Default value: @code{@{226,167,29@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Three
Third color in color carousel@*
Default value: @code{@{217,113,38@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Four
Fourth color in color carousel@*
Default value: @code{@{201,54,54@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Five
Fifth color in color carousel@*
Default value: @code{@{169,12,86@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Six
Sixth color in color carousel@*
Default value: @code{@{114,2,141@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Seven
Seventh color in color carousel@*
Default value: @code{@{67,30,188@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Eight
Eighth color in color carousel@*
Default value: @code{@{44,86,211@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Nine
Ninth color in color carousel@*
Default value: @code{@{32,145,223@}}@*
Saved in: @code{General.OptionsFileName})

@item Mesh.Color.Ten
tenth color in color carousel@*
Default value: @code{@{25,193,230@}}@*
Saved in: @code{General.OptionsFileName})

@end ftable