problem with the size of tetrahedrons
I would like to generate a mesh with a uniform size. From the manual, I use:
Mesh.CharacteristicLengthMin = 2; Mesh.CharacteristicLengthMax = 2;
The problem is that, when I measure the length of the tetrahedrons, there are tetrahedrons that have a size larger than 16. there is a way to reduce the dispersion of length?. The geometry is a torus with an inner radius of 26.