Structured hexahedral 3D mesh as the 2D mesh from Quasi-Structured Quad
Hello,
I am new to GMSH and I am still trying to understand the differences between meshing algorithms and parameters to be defined. I want to mesh this ellipsoid section with structured hexaedra, which would cause an expected issue in the apex. While this mesh can be exported, the software I work with next cannot process this singularity. Once I have extruded the shape, when I perform meshing using the Quasi-Structured Quad algorithm for 2D, I get a beautiful solution. However, the 3D algorithm (Frontal) does not reach that same solution, and it is the mesh that I need to export. I tried all other 3D algorithms as well with the same results.
Is there any way to define nodes on the surface that can create a similar bending of the hexahedra around them in the 3D meshing?