boundingbox rotation
Hi,
Is there a way to create and rotate a bounding box like: bb = BoundingBox{0,0,0, 1,1,1}; Rotate {{0,0,1}, {0,0,0}, Pi/4} { BoundingBox{ bb }; } This could help tuning mesh size in complex parts.
Thanks for any hint,
Gilles
Edited by Gilles Quéméner