Quasi-Structured Quad and Mesh Extrude
I tried Quasi-Structured Quad (Algorithm=11) and I am really enjoyed how qualitatively it worked for a triangle, a circle and a pentagon (not too concave).
So, I have decided to use it for a more realistic flow past an obstacle : region with a body plus mesh extrusion. Below is a simplified example.
The problems are as following:
- Two layers instead of a one in z-direction.
- Meshes are not the same from the front and the behind.
- 3-D mesh did not created (a lot of log-messages)
Also, It looks like that there is some i initialization that is not resetted during reload. When I reload slightly modified geo file (with changed some point coordinate, for example) the result is different from those obtained from first run.
Thank very much for comments.
Edited by Michael Ermakov