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functional.h

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  • MNeighbour.h 72.29 KiB
    #ifndef _MNEIGHBOUR_H_
    #define _MNEIGHBOUR_H_
    
    // Copyright (C) 2006 S. Guzik, C. Geuzaine, J.-F. Remacle
    //
    // This program is free software; you can redistribute it and/or modify
    // it under the terms of the GNU General Public License as published by
    // the Free Software Foundation; either version 2 of the License, or
    // (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful,
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    // GNU General Public License for more details.
    //
    // You should have received a copy of the GNU General Public License
    // along with this program; if not, write to the Free Software
    // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
    // USA.
    // 
    // Please report all bugs and problems to <gmsh@geuz.org>.
    
    /*******************************************************************************
     *
     * - The classes in this file construct a database of the elements that share
     *   the lower-dimensional bounding objects (e.g., vertex, edge, or face).
     *   These lower-dimensional objects are referred to in general as polytopes.
     * - Templated traits classes are used extensively to define the characteristics
     *   of the elements and the entities.
     *
     ******************************************************************************/
    
    #include <algorithm>
    #include <iterator>
    #include <vector>
    #include "MElement.h"
    #include "GEdge.h"
    #include "GFace.h"
    #include "GRegion.h"
    #include "MEdgeHash.h"
    #include "MFaceHash.h"
    #include "GmshDefines.h"
    
    // #define HAVE_HASH_MAP
    
    #if defined(HAVE_HASH_MAP)
    #include "HashMap.h"
    #endif
    
    
    /*==============================================================================
     * File scope types
     *============================================================================*/
    
    namespace {
    
    typedef std::list<MElement*> Neighbours;
    typedef Neighbours::const_iterator NeighboursConstIterator;
    typedef Neighbours::iterator NeighboursIterator;
    
    struct Range_t
    {
      int num;
      NeighboursIterator begin;
      Range_t() : num(0) { }
    };
    
    //--Use a hash map for neighbour lookup if possible, otherwise a map will do
    
    #if defined(HAVE_HASH_MAP)