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gl2ps.h

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    gl2ps.h 6.38 KiB
    /* $Id: gl2ps.h,v 1.112 2006-08-11 13:29:45 geuzaine Exp $ */
    /*
     * GL2PS, an OpenGL to PostScript Printing Library
     * Copyright (C) 1999-2006 Christophe Geuzaine <geuz@geuz.org>
     *
     * This program is free software; you can redistribute it and/or
     * modify it under the terms of either:
     *
     * a) the GNU Library General Public License as published by the Free
     * Software Foundation, either version 2 of the License, or (at your
     * option) any later version; or
     *
     * b) the GL2PS License as published by Christophe Geuzaine, either
     * version 2 of the License, or (at your option) any later version.
     *
     * This program is distributed in the hope that it will be useful, but
     * WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See either
     * the GNU Library General Public License or the GL2PS License for
     * more details.
     *
     * You should have received a copy of the GNU Library General Public
     * License along with this library in the file named "COPYING.LGPL";
     * if not, write to the Free Software Foundation, Inc., 675 Mass Ave,
     * Cambridge, MA 02139, USA.
     *
     * You should have received a copy of the GL2PS License with this
     * library in the file named "COPYING.GL2PS"; if not, I will be glad
     * to provide one.
     *
     * For the latest info about gl2ps, see http://www.geuz.org/gl2ps/.
     * Please report all bugs and problems to <gl2ps@geuz.org>.
     */
    
    #ifndef __GL2PS_H__
    #define __GL2PS_H__
    
    #include <stdio.h>
    #include <stdlib.h>
    
    /* Define GL2PSDLL at compile time to build a Windows DLL */
    
    #if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
    #  if defined(_MSC_VER)
    #    pragma warning(disable:4115)
    #  endif
    #  include <windows.h>
    #  if defined(GL2PSDLL)
    #    if defined(GL2PSDLL_EXPORTS)
    #      define GL2PSDLL_API __declspec(dllexport)
    #    else
    #      define GL2PSDLL_API __declspec(dllimport)
    #    endif
    #  else
    #    define GL2PSDLL_API
    #  endif
    #else
    #  define GL2PSDLL_API
    #endif
    
    #if defined(__APPLE__) || defined(HAVE_OPENGL_GL_H)
    #  include <OpenGL/gl.h>
    #else
    #  include <GL/gl.h>
    #endif
    
    /* Support for compressed PostScript/PDF/SVG and for embedded PNG
       images in SVG */
    
    #if defined(HAVE_ZLIB) || defined(HAVE_LIBZ)
    #  define GL2PS_HAVE_ZLIB
    #  if defined(HAVE_LIBPNG) || defined(HAVE_PNG)
    #    define GL2PS_HAVE_LIBPNG
    #  endif
    #endif
    
    /* Version number */
    
    #define GL2PS_MAJOR_VERSION 1
    #define GL2PS_MINOR_VERSION 3
    #define GL2PS_PATCH_VERSION 1
    #define GL2PS_EXTRA_VERSION "-cvs"
    
    #define GL2PS_VERSION (GL2PS_MAJOR_VERSION + \
                           0.01 * GL2PS_MINOR_VERSION + \
                           0.0001 * GL2PS_PATCH_VERSION)
    
    #define GL2PS_COPYRIGHT "(C) 1999-2006 Christophe Geuzaine (geuz@geuz.org)"
    
    /* Output file formats (the values and the ordering are important!) */
    
    #define GL2PS_PS  0
    #define GL2PS_EPS 1
    #define GL2PS_TEX 2
    #define GL2PS_PDF 3
    #define GL2PS_SVG 4
    #define GL2PS_PGF 5
    
    /* Sorting algorithms */
    
    #define GL2PS_NO_SORT     1
    #define GL2PS_SIMPLE_SORT 2
    #define GL2PS_BSP_SORT    3
    
    /* Message levels and error codes */
    
    #define GL2PS_SUCCESS       0
    #define GL2PS_INFO          1
    #define GL2PS_WARNING       2
    #define GL2PS_ERROR         3
    #define GL2PS_NO_FEEDBACK   4
    #define GL2PS_OVERFLOW      5
    #define GL2PS_UNINITIALIZED 6
    
    /* Options for gl2psBeginPage */
    
    #define GL2PS_NONE                 0
    #define GL2PS_DRAW_BACKGROUND      (1<<0)
    #define GL2PS_SIMPLE_LINE_OFFSET   (1<<1)
    #define GL2PS_SILENT               (1<<2)
    #define GL2PS_BEST_ROOT            (1<<3)
    #define GL2PS_OCCLUSION_CULL       (1<<4)
    #define GL2PS_NO_TEXT              (1<<5)
    #define GL2PS_LANDSCAPE            (1<<6)
    #define GL2PS_NO_PS3_SHADING       (1<<7)
    #define GL2PS_NO_PIXMAP            (1<<8)
    #define GL2PS_USE_CURRENT_VIEWPORT (1<<9)
    #define GL2PS_COMPRESS             (1<<10)
    #define GL2PS_NO_BLENDING          (1<<11)
    #define GL2PS_TIGHT_BOUNDING_BOX   (1<<12)
    
    /* Arguments for gl2psEnable/gl2psDisable */
    
    #define GL2PS_POLYGON_OFFSET_FILL 1
    #define GL2PS_POLYGON_BOUNDARY    2
    #define GL2PS_LINE_STIPPLE        3
    #define GL2PS_BLEND               4
    
    /* Text alignment (o=raster position; default mode is BL):
       +---+ +---+ +---+ +---+ +---+ +---+ +-o-+ o---+ +---o 
       | o | o   | |   o |   | |   | |   | |   | |   | |   | 
       +---+ +---+ +---+ +-o-+ o---+ +---o +---+ +---+ +---+ 
        C     CL    CR    B     BL    BR    T     TL    TR */
    
    #define GL2PS_TEXT_C  1
    #define GL2PS_TEXT_CL 2
    #define GL2PS_TEXT_CR 3
    #define GL2PS_TEXT_B  4
    #define GL2PS_TEXT_BL 5
    #define GL2PS_TEXT_BR 6
    #define GL2PS_TEXT_T  7
    #define GL2PS_TEXT_TL 8
    #define GL2PS_TEXT_TR 9
    
    typedef GLfloat GL2PSrgba[4];
    
    #if defined(__cplusplus)
    extern "C" {
    #endif
    
    GL2PSDLL_API GLint gl2psBeginPage(const char *title, const char *producer, 
                                      GLint viewport[4], GLint format, GLint sort,
                                      GLint options, GLint colormode,
                                      GLint colorsize, GL2PSrgba *colormap, 
                                      GLint nr, GLint ng, GLint nb, GLint buffersize,
                                      FILE *stream, const char *filename);
    GL2PSDLL_API GLint gl2psEndPage(void);
    GL2PSDLL_API GLint gl2psSetOptions(GLint options);
    GL2PSDLL_API GLint gl2psBeginViewport(GLint viewport[4]);
    GL2PSDLL_API GLint gl2psEndViewport(void);
    GL2PSDLL_API GLint gl2psText(const char *str, const char *fontname, 
                                 GLshort fontsize);
    GL2PSDLL_API GLint gl2psTextOpt(const char *str, const char *fontname, 
                                    GLshort fontsize, GLint align, GLfloat angle);
    GL2PSDLL_API GLint gl2psSpecial(GLint format, const char *str);
    GL2PSDLL_API GLint gl2psDrawPixels(GLsizei width, GLsizei height,
                                       GLint xorig, GLint yorig,
                                       GLenum format, GLenum type, const void *pixels);
    GL2PSDLL_API GLint gl2psEnable(GLint mode);
    GL2PSDLL_API GLint gl2psDisable(GLint mode);
    GL2PSDLL_API GLint gl2psPointSize(GLfloat value);
    GL2PSDLL_API GLint gl2psLineWidth(GLfloat value);
    GL2PSDLL_API GLint gl2psBlendFunc(GLenum sfactor, GLenum dfactor);
    
    /* undocumented */
    GL2PSDLL_API GLint gl2psDrawImageMap(GLsizei width, GLsizei height,
                                         const GLfloat position[3],
                                         const unsigned char *imagemap);
    GL2PSDLL_API const char *gl2psGetFileExtension(GLint format);
    GL2PSDLL_API const char *gl2psGetFormatDescription(GLint format);
    
    #if defined(__cplusplus)
    }
    #endif
    
    #endif /* __GL2PS_H__ */