diff --git a/benchmarks/3d/Submarine/Submarine.geo b/benchmarks/3d/Submarine/Submarine.geo index 4de39b39d6109131578d0056d7bb663f11acc2b1..c134f7c03ce5ebd9b63f8a0362bd7d2883569770 100644 --- a/benchmarks/3d/Submarine/Submarine.geo +++ b/benchmarks/3d/Submarine/Submarine.geo @@ -5,10 +5,10 @@ Mesh.Algorithm=9; Mesh.Algorithm3D=9; Mesh.Smoothing=0; Mesh.Recombine3DAll=1; -//0: hex, 1: hex+prisms, 2: hex+prism+pyramids -Mesh.Recombine3DLevel = 1; -//0: nonconforming, 1: conformity using trihedra, 2: conformity using pyramids -Mesh.Recombine3DConformity = 1; +//0: hex, 1: hex+prisms, 2: hex+prism+1-step pyramids, 3: hex+prism+2-steps pyramids +Mesh.Recombine3DLevel = 2; +//conformity - 0: nonconforming, 1: trihedra, 2: pyramids+trihedra, 3:pyramids+hexPrismSplit+trihedra, 4:hexPrismSplit+trihedra +Mesh.Recombine3DConformity = 4; Mesh.SaveParametric = 1; MeshAlgorithm Surface {12} 5; //Not in final mesh