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Created with Raphaël 2.2.06Nov5432131Oct3029272321201918171615121110987532130Sep2928272625242322212019171413987652131Aug2522219765432131Jul30292827262517141211109765330Jun292827232221201918161312111097543231May30292827262321201913121110987654228Apr27262524201715141312111098765432131Mar3031302930292827Merge branch 'master' of https://gitlab.onelab.info/gmsh/gmshmastermasterMerge branch 'removeGModelFactory' into 'master'remove obsolete examplesremove dead codeMerge branch 'master' into removeGModelFactorybump version3.0.63.0.6doc- new getLastMesh{Entity,Vertex}Error() in GModel to retreive location of meshing issuesutility PView constructor to easily construct a list-based view for pointwise scalar pointsremove trailing \n in format stringsMerge remote-tracking branch 'origin/avoidStackOverflowDueToRecursiveFunctionCallDelaunayCavity2'fix copy/paste errorMerge branch 'flexibleMultiThreading' into 'master'Merge branch 'master' of https://gitlab.onelab.info/gmsh/gmshnew options to fine-tune number of threads:fix netgen+tetgen linksMerge branch 'vdgnguyen' into 'master'Merge branch 'complex_fullVector' into 'master'fullVector<>::norm() is wrong for complex values -> add complex specialisation (keep inline and double version for performances).- copy vertex-based mesh attributes across transformationsMerge branch 'master' of https://gitlab.onelab.info/gmsh/gmshsimilar to translate+rotate extrusion, with thrusections (but cannot use structured grid, of course)methods in functionSpace should be constantMerge branch 'vdgnguyen' into 'master'operator equal for STensor33Merge branch 'vdgnguyen' into 'master'handle variables with spaces in "Reset" (multiple variables should be separated with a comma)add for adding equal tensor operationsoopsmissing functionsupexampleimplement "Coherence" for OCC kernel, as a simple shortcut to BooleanFragmentsremove debug printfexample for master/slave variablesnew ServerAction attribute to reset onelab variables: e.g. ServerAction "Reset" or SeverAction "Reset var1 var2".avoid infinite loop in sphere mesh fix- create compounds when doing transformations (translate, rotate, ...) so that we don't duplicate internal boundaries
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