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Christophe Geuzaine's avatar
Christophe Geuzaine authored
Arghhhhhh! Fixed very nasty out-of-bounds bug in 2D mesh algo...

It led to seemingly random Windows slowdowns/crashes: we were passing
random numbers to curve interpolation, and straight line interpol does
"while(not in bounds) i--" which would take forever to get/ back into
reasonnable interval
6b48e08f
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