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gmsh

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    13673 commits behind the upstream repository.
    Christophe Geuzaine's avatar
    Christophe Geuzaine authored
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    This is Gmsh, an automatic three-dimensional finite element mesh
    generator with built-in pre- and post-processing facilities.
    
    Gmsh is distributed under the terms of the GNU General Public License,
    Version 2 or later, with an exception to allow for easier linking with
    external libraries. See doc/LICENSE.txt and doc/CREDITS.txt for more
    information.
    
    See the doc/ and tutorial/ directories for documentation. The
    reference manual is located in doc/texinfo/. See the demos/ directory
    and the web site http://geuz.org/gmsh for additional examples.
    
    Building Gmsh from source requires CMake (http://www.cmake.org).
    Building the graphical user interface requires FLTK 1.1.7 or above
    (http://www.fltk.org), configured with OpenGL support.
    
    
    Build Gmsh using CMake's graphical user interface
    -------------------------------------------------
    
    * Launch CMake and fill-in the two top input fields (telling where the
      Gmsh source directory is located and where you want the Gmsh binary
      to be created).
    
    * Click on "Add entry" and define the variable CMAKE_PREFIX_PATH, of
      type "PATH", pointing to the location(s) of any external package(s)
      (FLTK, BLAS/LAPACK, etc.) installed in non-standard directories. 
    
      (If you are using our pre-compiled "gmsh dependencies" package
      (http://geuz.org/gmsh/bin/Windows/gmsh-dep-msvc2008-release.zip)
      with Visual Studio on Windows simply point CMAKE_PREFIX_PATH to the
      "gmsh-dep" directory.)
    
    * Click on "Configure" and choose your compiler (e.g. Visual Studio).
    
    * Optionally change some configuration options (re-run "Configure"
      every time you change some options).
    
    * Once you are happy with all the configuration options, click on
      "Generate".
    
    * Go to the build directory and build Gmsh using your chosen compiler.
    
      (With Visual Studio double-click on "gmsh.sln". If you are using our
      pre-compiled "gmsh dependencies" package you must use the "Release"
      or "RelWithDebInfo" build type.)
    
    
    Build Gmsh from the command line
    --------------------------------
    
    * Create a build directory, for example as a subdirectory of Gmsh's
      source directory:
    
        mkdir build
    
    * Run cmake from within the build directory, pointing to Gmsh's
      source directory:
    
        cd build
        cmake ..
    
    * To build and install Gmsh then simply type
    
        make
        make install
    
    * To change build options you can use "ccmake" instead of "cmake",
      e.g.:
    
        ccmake ..
    
      or you can specify options directly on the command line, for example
    
        cmake -DCMAKE_PREFIX_PATH=/opt/local ..
    
      to specify the location of external packages installed in
      non-standard directories, 
    
        cmake -DCMAKE_INSTALL_PREFIX=/opt
    
      to change the installation directory, or
    
        cmake -DENABLE_FLTK=0 ..
    
      to build a version of Gmsh without the FLTK graphical interface.
    
    * You can keep multiple builds with different build options at the
      same time. For example, you could configure a debug graphical build
      in a "bin" subdirectory with
    
        cd bin
        cmake -DCMAKE_BUILD_TYPE=Debug .. 
        make
        make install
    
      and static and dynamic non-graphical release libraries in a "lib"
      subdirectory with
    
        cd lib
        cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_FLTK=0 -DENABLE_OCC=0 ..
        make lib
        make shared
        make install/fast
    
    * To see a detailed compilation log use
    
        make VERBOSE=1