#include <sstream> #include "PyrReferenceSpace.h" #include "MPyramid.h" using namespace std; PyrReferenceSpace::PyrReferenceSpace(void){ // Vertex Definition // nVertex = 5; // Edge Definition // const size_t nEdge = 8; refEdgeNodeIdx.resize(nEdge); for(size_t i = 0; i < nEdge; i++){ refEdgeNodeIdx[i].resize(2); // Two Nodes per Edge refEdgeNodeIdx[i][0] = MPyramid::edges_pyramid(i, 0); refEdgeNodeIdx[i][1] = MPyramid::edges_pyramid(i, 1); } // Face Definition // size_t nFace = 5; refFaceNodeIdx.resize(nFace); for(size_t i = 0; i < nFace; i++){ int fourthNodeIdx = MPyramid::faces_pyramid(i, 3); if(fourthNodeIdx != -1) refFaceNodeIdx[i].resize(4); // Four Nodes in this face else refFaceNodeIdx[i].resize(3); // Three Nodes in this face refFaceNodeIdx[i][0] = MPyramid::faces_pyramid(i, 0); refFaceNodeIdx[i][1] = MPyramid::faces_pyramid(i, 1); refFaceNodeIdx[i][2] = MPyramid::faces_pyramid(i, 2); if(fourthNodeIdx != -1) refFaceNodeIdx[i][3] = fourthNodeIdx; } // Init All // init(); } PyrReferenceSpace::~PyrReferenceSpace(void){ } string PyrReferenceSpace::toLatex(void) const{ stringstream stream; stream << "\\documentclass{article}" << endl << endl << "\\begin{document}" << endl << "\texttt{toLatex} not implemented" << endl << "\\end{document}" << endl; return stream.str(); }