$Date: 2001-11-29 09:16:19 $ New in 1.31: Corrected ellipses; PostScript output update (better shading, new combined PS/LaTeX output format); more interface polish; fixed extra memory allocation in 2D meshes; Physical Volume handling in unv format; various small fixes; New in 1.30: Interface polish; fix crash when extruding quadrangles; New in 1.29: Translations and rotations can now be combined in extrusions; fixed coherence bug in Extrude Line; various small bug fixes and additions; New in 1.28: Corrected the 'Using Progression' attribute for tranfinite meshes to actually match a real geometric progression; new Triangulate plugin; new 2D graphs (space+time charts); better performance of geometrical transformations (warning: the numbering of some automatically created entities has changed); new text primitives in post-processing views (file format updated to version 1.1); more robust mean plane computation and error checks; various other small additions and clean-ups; New in 1.27: Added ability to extrude curves with Layers/Recombine attributes; New PointSize/LineWidth options; Fixed For/EndFor loops in included files; fixed error messages (line numbers+file names) in loops and functions; Made the automatic removal of duplicate geometrical entities optional (Geometry.AutoCoherence=0); various other small bug fixes and clean-ups; New in 1.26: Enhanced 2D anisotropic mesh generator (metric intersections); fixed small bug in 3D initial mesh; added alternative syntax for built-in functions (for GetDP compatibility); added line element display; Gmsh now saves all the elements in the mesh if no physical groups are defined (or if Mesh.SaveAll=1); New in 1.25: Fixed bug with mixed recombined/non-recombined extruded meshes; Linux versions are now build with no optimization, due to bugs in gcc 2.95.X; New in 1.24: Fixed characteristic length interpolation for Splines; fixed edge swapping bug in 3D initial mesh; fixed degenerated case in geometrical extrusion (ruled surface with 3 borders); fixed generation of degenerated hexahedra and prisms for recombined+extruded meshes; added BSplines creation in the GUI; integrated Jonathan Shewchuk's Triangle as an alternative isotropic 2D mesh generator; added AngleSmoothNormals to control sharp edge display with smoothed normals; fixed random crash for lighted 3D iso surfaces; New in 1.23: Fixed duplicate elements generation + non-matching tetrahedra faces in 3D extruded meshes; Better display of displacement maps; fixed interactive ellipsis construction; generalized boundary operator; added new explode option for post-processing views; enhanced link view behaviour (to update only the changed items); added new default plugins: Skin, Transform, Smooth; fixed various other small bugs (mostly in the post-processing module and for extruded meshes); New in 1.22: Fixed (yet another) bug for 2D mesh in the mean plane; fixed surface coherence bug in extruded meshes; new double logarithmic scale, saturate value and smoothed normals option for post-processing views; plugins are now enabled by default; three new experimental statically linked plugins: CutMap (extracts a given iso surface from a 3D scalar map), CutPlane (cuts a 3D scalar map with a plane section), CutSphere (cuts a 3D scalar map with a sphere); various other bug fixes, additions and clean-ups; New in 1.21: Fixed more memory leaks; added -opt command line option to parse definitions directly from the command line; fixed missing screen refreshes during contour/surface/volume selection; Enhanced string manipulation functions (Sprintf, StrCat, StrPrefix); Many other small fixes and clean-ups; New in 1.20: Fixed various bugs (memory leaks, functions in included files, solver command selection, ColorTable option, duplicate nodes in extruded meshes (not finished yet), infinite loop on empty views, orientation of recombined quadrangles...); reorganized the interface menus; added constrained background mesh and mesh visibility options; added mesh quality histograms; changed default mesh colors; reintegrated the old command-line extrusion mesh generator; New in 1.19: Fixed seg. fault for scalar simplex post-processing; new Solver menu; interface for GetDP solver through sockets; fixed multiple scale alignment; added some options + full option descriptions; New in 1.18: Fixed many small bugs and incoherences in post-processing; fixed broken background mesh in 1D mesh generation. New in 1.17: Corrected physical points saving; fixed parsing of DOS files (carriage return problems); easier geometrical selections (cursor change); plugin manager; enhanced variable arrays (sublist selection and affectation); line loop check; New arrow display; reduced number of 'fatal' errors + better handling in interactive mode; fixed bug when opening meshes; enhanced File->Open behaviour for meshes and post-processing views; New in 1.16: Added single/double buffer selection (only useful for Unix versions of Gmsh run from remote hosts without GLX); fixed a bug for recent versions of the opengl32.dll on Windows, which caused OpenGL fonts not to show up; New in 1.15: Added automatic visibility setting during entity selection; Corrected geometrical extrusion bug; New in 1.14: Corrected a few bugs in the GUI (most of them were introduced in 1.13); Added interactive color selection; Made the option database bidirectional (i.e. scripts now correctly update the GUI); Default options can now be saved and automatically reloaded at startup; Made some changes to the scripting syntax (PostProcessing.View[n] becomes View[n]; Offset0 becomes OffsetX, etc.); Corrected the handling of simple triangular surfaces with large characteristic lengths in the 2D isotropic algorithm; Added an ascii to binary post-processing view converter; New in 1.13: Added jpeg output on Windows; New in 1.12: Corrected vector lines in the post-processing parsed format; corrected animation on Windows; corrected file creation in scripts on Windows; direct affectation of variable arrays; New in 1.11: Corrected included file loading problem. New in 1.10: Switched from Motif to FLTK for the GUI. Many small tweaks. New in 1.00: Added PPM and YUV output; Corrected nested If/Endif; Corrected several bugs for pixel output and enhanced GIF output (dithering, transparency); Slightly changed the post-processing file format to allow both single and double precision numbers. New in 0.999: Added JPEG output and easy MPEG generation (see t8.geo in the tutorial); Clean up of export functions; small fixes; Linux versions are now compiled with gcc 2.95.2, which should fix the problems encountered with Mandrake 7.2; New in 0.998: Corrected bug introduced in 0.997 in the generation of the initial 3D mesh; New in 0.997: Corrected bug in interactive surface/volume selection; Added interactive symmetry; Corrected geometrical extrusion with rotation in degenerated or partially degenerated cases; Corrected bug in 2D mesh when meshing in the mean plane; New in 0.996: Arrays of variables; Enhanced Printf and Sprintf; Simplified options (suppression of option arrays). New in 0.995: Totally rewritten geometrical database (performance has been drastically improved for all geometrical transformations, and most notably for extrusion). As a consequence, the internal numbering of geometrical entities has changed: this will cause incompatibilities with old .geo files, and will require a partial rewrite of your old .geo files if these files made use of geometrical transformations. The syntax of the .geo file has also been clarified. Many additions for scripting purposes. New extrusion mesh generator. Preliminary version of the coupling between extruded and Delaunay meshes. New option and procedural database. All interactive operations can be scripted in the input files. See the last example in the tutorial for an example. Many stability enhancements in the 2D and 3D mesh algorithms. Performance boost of the 3D algorithm. Gmsh is still slow, but the performance becomes acceptable. An average 1000 tetrahedra/second is obtained on a 600Mhz computer for a mesh of one million tetrahedra. New anisotropic 2D mesh algorithm. New (ascii and binary) post-processing file format and clarified mesh file format. New handling for interactive rotations (trackball mode). New didactic interactive mesh construction (watch the Delaunay algorithm in real time on complex geometries: that's exciting ;-). And many, many bug fixes and cleanings... New in 0.992: corrected recombined extrusion; corrected ellipses; added simple automatic animation of post-processing maps; fixed various bugs. New in 0.991: fixed a serious allocation bug in 2D algorithm, which caused random crashes. All users should upgrade to 0.991. New in 0.990: bug fix in non-recombined 3D transfinite meshes. New in 0.989: added ability to reload previously saved meshes; some new command line options; reorganization of the scale menu; GIF output. New in 0.987: fixed bug with smoothing (leading to the possible generation of erroneous 3d meshes); corrected bug for mixed 3D meshes; moved the 'toggle view link' option to Opt->Postprocessing_Options. New in 0.986: fixed overlay problems; SGI version should now also run on 32 bits machines; fixed small 3d mesh bug. New in 0.985: corrected colormap bug on HP, SUN, SGI and IBM versions; corrected small initialization bug in postscript output. New in 0.984: corrected bug in display lists; added some options in Opt->General. New in 0.983: corrected some seg faults in interactive mode; corrected bug in rotations; changed default window sizes for better match with 1024x768 screens (default X resources can be changed: see ex03.geo). New in 0.982: lighting for mesh and post-processing; corrected 2nd order mesh on non plane surfaces; added example 13.