@c @c This file is generated automatically by running "gmsh -doc". @c Do not edit by hand! @c @ftable @code @item Plugin(AnalyseCurvedMesh) Plugin(AnalyseCurvedMesh) analyse all elements of a given dimension. According to what is asked, it computes the minimum of the Jacobian determinant (J), the IGE quality measure (Inverse Gradient Error) and/or the ICN quality measure (Inverse Condition Number). Statistics are printed and, if asked, a Pview is created for each measure. The plugin hides elements for which the measure mu > 'Hidding threshold', where mu is the ICN measure if asked otherwise the IGE measure if asked otherwise the Jacobian determinant.@* @* J is faster to compute but gives information only on validity while the other measure gives also information on quality.@* The IGE measure is related to the error on the gradient of the finite element solution. It is the scaled Jacobian for quads and hexes and a new measure for triangles and tetrahedra.@* The ICN measure is related to the condition number of the stiffness matrix.@* (See article "Efficient computation of the minimum of shape quality measures on curvilinear finite elements" for details.)@* @* Parameters:@* @* - Jacobian determinant = @{0, 1@}@* @* - IGE measure = @{0, 1@}@* @* - ICN measure = @{0, 1@}@* @* - Hidding threshold = [0, 1]: Hides all element for which min(mu) is strictly greater than the threshold, where mu is the ICN if ICN measure == 1, otherwise mu is the IGE it IGE measure == 1, otherwise mu is the Jacobian determinant.@* If threshold == 0, hides all elements except invalid.@* @* - Draw PView = @{0, 1@}: Creates a PView of min(J)/max(J), min(IGE) and/or min(ICN) according to what is asked. If 'Recompute' = 1, new PViews are created.@* @* - Recompute = @{0,1@}: Should be 1 if the mesh has changed.@* @* - Dimension = @{-1, 1, 2, 3, 4@}: If == -1, analyse element of the greater dimension. If == 4, analyse 2D and 3D elements. Numeric options: @table @code @item Jacobian determinant Default value: @code{1} @item IGE measure Default value: @code{1} @item ICN measure Default value: @code{1} @item Hidding threshold Default value: @code{9} @item Draw PView Default value: @code{0} @item Recompute Default value: @code{0} @item Dimension of elements Default value: @code{-1} @end table @item Plugin(Annotate) Plugin(Annotate) adds the text string `Text', in font `Font' and size `FontSize', in the view `View'. The string is aligned according to `Align'.@* @* If `ThreeD' is equal to 1, the plugin inserts the string in model coordinates at the position (`X',`Y',`Z'). If `ThreeD' is equal to 0, the plugin inserts the string in screen coordinates at the position (`X',`Y').@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Annotate) is executed in-place for list-based datasets or creates a new view for other datasets. String options: @table @code @item Text Default value: @code{"My Text"} @item Font Default value: @code{"Helvetica"} @item Align Default value: @code{"Left"} @end table Numeric options: @table @code @item X Default value: @code{50} @item Y Default value: @code{30} @item Z Default value: @code{0} @item ThreeD Default value: @code{0} @item FontSize Default value: @code{14} @item View Default value: @code{-1} @end table @item Plugin(Bubbles) Plugin(Bubbles) constructs a geometry consisting of `bubbles' inscribed in the Voronoi of an input triangulation. `ShrinkFactor' allows to change the size of the bubbles. The plugin expects a triangulation in the `z = 0' plane to exist in the current model.@* @* Plugin(Bubbles) creates one `.geo' file. String options: @table @code @item OutputFile Default value: @code{"bubbles.geo"} @end table Numeric options: @table @code @item ShrinkFactor Default value: @code{0} @end table @item Plugin(Crack) Plugin(Crack) creates a crack around the physical group `PhysicalGroup' of dimension `Dimension' (1 or 2), embedded in a mesh of dimension `Dimension' + 1. The plugin duplicates the vertices and the elements on the crack and stores them in a new discrete curve (`Dimension' = 1) or surface (`Dimension' = 2). The elements touching the crack on the ``negative'' side are modified to use the newly generated vertices.If `OpenBoundaryPhysicalGroup' is given (> 0), its vertices are duplicated and the crack will be left open on that (part of the) boundary. Otherwise, the lips of the crack are sealed, i.e., its vertices are not duplicated. For 1D cracks, `NormalX', `NormalY' and `NormalZ' provide the reference normal of the surface in which the crack is supposed to be embedded. Numeric options: @table @code @item Dimension Default value: @code{1} @item PhysicalGroup Default value: @code{1} @item OpenBoundaryPhysicalGroup Default value: @code{0} @item NormalX Default value: @code{0} @item NormalY Default value: @code{0} @item NormalZ Default value: @code{1} @end table @item Plugin(Curl) Plugin(Curl) computes the curl of the field in the view `View'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Curl) creates one new view. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(CurvedBndDist) Plugin(CurvedBndDist) ... @item Plugin(CutBox) Plugin(CutBox) cuts the view `View' with a rectangular box defined by the 4 points (`X0',`Y0',`Z0') (origin), (`X1',`Y1',`Z1') (axis of U), (`X2',`Y2',`Z2') (axis of V) and (`X3',`Y3',`Z3') (axis of W).@* @* The number of points along U, V, W is set with the options `NumPointsU', `NumPointsV' and `NumPointsW'.@* @* If `ConnectPoints' is zero, the plugin creates points; otherwise, the plugin generates hexahedra, quadrangles, lines or points depending on the values of `NumPointsU', `NumPointsV' and `NumPointsW'.@* @* If `Boundary' is zero, the plugin interpolates the view inside the box; otherwise the plugin interpolates the view at its boundary.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(CutBox) creates one new view. Numeric options: @table @code @item X0 Default value: @code{0} @item Y0 Default value: @code{0} @item Z0 Default value: @code{0} @item X1 Default value: @code{1} @item Y1 Default value: @code{0} @item Z1 Default value: @code{0} @item X2 Default value: @code{0} @item Y2 Default value: @code{1} @item Z2 Default value: @code{0} @item X3 Default value: @code{0} @item Y3 Default value: @code{0} @item Z3 Default value: @code{1} @item NumPointsU Default value: @code{20} @item NumPointsV Default value: @code{20} @item NumPointsW Default value: @code{20} @item ConnectPoints Default value: @code{1} @item Boundary Default value: @code{1} @item View Default value: @code{-1} @end table @item Plugin(CutGrid) Plugin(CutGrid) cuts the view `View' with a rectangular grid defined by the 3 points (`X0',`Y0',`Z0') (origin), (`X1',`Y1',`Z1') (axis of U) and (`X2',`Y2',`Z2') (axis of V).@* @* The number of points along U and V is set with the options `NumPointsU' and `NumPointsV'.@* @* If `ConnectPoints' is zero, the plugin creates points; otherwise, the plugin generates quadrangles, lines or points depending on the values of `NumPointsU' and `NumPointsV'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(CutGrid) creates one new view. Numeric options: @table @code @item X0 Default value: @code{0} @item Y0 Default value: @code{0} @item Z0 Default value: @code{0} @item X1 Default value: @code{1} @item Y1 Default value: @code{0} @item Z1 Default value: @code{0} @item X2 Default value: @code{0} @item Y2 Default value: @code{1} @item Z2 Default value: @code{0} @item NumPointsU Default value: @code{20} @item NumPointsV Default value: @code{20} @item ConnectPoints Default value: @code{1} @item View Default value: @code{-1} @end table @item Plugin(CutParametric) Plugin(CutParametric) cuts the view `View' with the parametric function (`X'(u,v), `Y'(u,v), `Z'(u,v)), using `NumPointsU' values of the parameter u in [`MinU', `MaxU'] and `NumPointsV' values of the parameter v in [`MinV', `MaxV'].@* @* If `ConnectPoints' is set, the plugin creates surface or line elements; otherwise, the plugin generates points.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(CutParametric) creates one new view. String options: @table @code @item X Default value: @code{"2 * Cos(u) * Sin(v)"} @item Y Default value: @code{"4 * Sin(u) * Sin(v)"} @item Z Default value: @code{"0.1 + 0.5 * Cos(v)"} @end table Numeric options: @table @code @item MinU Default value: @code{0} @item MaxU Default value: @code{6.2832} @item NumPointsU Default value: @code{180} @item MinV Default value: @code{0} @item MaxV Default value: @code{6.2832} @item NumPointsV Default value: @code{180} @item ConnectPoints Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(CutPlane) Plugin(CutPlane) cuts the view `View' with the plane `A'*X + `B'*Y + `C'*Z + `D' = 0.@* @* If `ExtractVolume' is nonzero, the plugin extracts the elements on one side of the plane (depending on the sign of `ExtractVolume').@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(CutPlane) creates one new view. Numeric options: @table @code @item A Default value: @code{1} @item B Default value: @code{0} @item C Default value: @code{0} @item D Default value: @code{-0.01} @item ExtractVolume Default value: @code{0} @item RecurLevel Default value: @code{4} @item TargetError Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(CutSphere) Plugin(CutSphere) cuts the view `View' with the sphere (X-`Xc')^2 + (Y-`Yc')^2 + (Z-`Zc')^2 = `R'^2.@* @* If `ExtractVolume' is nonzero, the plugin extracts the elements inside (if `ExtractVolume' < 0) or outside (if `ExtractVolume' > 0) the sphere.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(CutSphere) creates one new view. Numeric options: @table @code @item Xc Default value: @code{0} @item Yc Default value: @code{0} @item Zc Default value: @code{0} @item R Default value: @code{0.25} @item ExtractVolume Default value: @code{0} @item RecurLevel Default value: @code{4} @item TargetError Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(DiscretizationError) Plugin(DiscretizationError) computes the error between the mesh and the geometry. It does so by supersampling the elements and computing the distance between the supersampled points dans their projection on the geometry. Numeric options: @table @code @item SuperSamplingNodes Default value: @code{10} @end table @item Plugin(Distance) Plugin(Distance) computes distances to physical entities in a mesh.@* @* Define the physical entities to which the distance is computed. If Point=0, Line=0, and Surface=0, then the distance is computed to all the boundaries of the mesh (edges in 2D and faces in 3D).@* @* Computation<0. computes the geometrical euclidian distance (warning: different than the geodesic distance), and Computation=a>0.0 solves a PDE on the mesh with the diffusion constant mu = a*bbox, with bbox being the max size of the bounding box of the mesh (see paper Legrand 2006).@* @* Min Scale and max Scale, scale the distance function. If min Scale<0 and max Scale<0, then no scaling is applied to the distance function.@* @* Plugin(Distance) creates a new distance view and also saves the view in the fileName.pos file. String options: @table @code @item Filename Default value: @code{"distance.pos"} @end table Numeric options: @table @code @item PhysPoint Default value: @code{0} @item PhysLine Default value: @code{0} @item PhysSurface Default value: @code{0} @item Computation Default value: @code{-1} @item MinScale Default value: @code{-1} @item MaxScale Default value: @code{-1} @item Orthogonal Default value: @code{-1} @end table @item Plugin(Divergence) Plugin(Divergence) computes the divergence of the field in the view `View'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Divergence) creates one new view. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(DuplicateBoundaries) Plugin(DuplicateBoundaries) is not documented yet. Numeric options: @table @code @item Dummy Default value: @code{1} @end table @item Plugin(Eigenvalues) Plugin(Eigenvalues) computes the three real eigenvalues of each tensor in the view `View'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Eigenvalues) creates three new scalar views. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(Eigenvectors) Plugin(Eigenvectors) computes the three (right) eigenvectors of each tensor in the view `View' and sorts them according to the value of the associated eigenvalues.@* @* If `ScaleByEigenvalues' is set, each eigenvector is scaled by its associated eigenvalue. The plugin gives an error if the eigenvectors are complex.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Eigenvectors) creates three new vector view. Numeric options: @table @code @item ScaleByEigenvalues Default value: @code{1} @item View Default value: @code{-1} @end table @item Plugin(ExtractEdges) Plugin(ExtractEdges) extracts sharp edges from a triangular mesh.@* @* Plugin(ExtractEdges) creates one new view. Numeric options: @table @code @item Angle Default value: @code{40} @item IncludeBoundary Default value: @code{1} @end table @item Plugin(ExtractElements) Plugin(ExtractElements) extracts some elements from the view `View'. If `MinVal' != `MaxVal', it extracts the elements whose `TimeStep'-th values (averaged by element) are comprised between `MinVal' and `MaxVal'. If `Visible' != 0, it extracts visible elements. @* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(ExtractElements) creates one new view. Numeric options: @table @code @item MinVal Default value: @code{0} @item MaxVal Default value: @code{0} @item TimeStep Default value: @code{0} @item Visible Default value: @code{1} @item Dimension Default value: @code{-1} @item View Default value: @code{-1} @end table @item Plugin(FaultZone) Plugin(FaultZone) convert all the embedded lines of an existing surfacic mesh to flat quadrangles. Flat quadrangles represent joint elements suitable to model a fault zone with Code_Aster.@* @* `SurfaceTag' must be an existing plane surface containing embedded lines. Embedded lines must have been added to the surface via the command Line In Surface. The surface must be meshed with quadratic incomplete elements.@* @* `Thickness' is the thichness of the flat quadrangles. Set a value different to zero can be helpfull to check the connectivity. @* @* `Prefix' is the prefix of the name of physicals containing the new embedded. All physicals containing embedded lines are replaced by physicals containing the coresponding joint elements. String options: @table @code @item Prefix Default value: @code{"FAMI_"} @end table Numeric options: @table @code @item SurfaceTag Default value: @code{1} @item Thickness Default value: @code{0} @end table @item Plugin(FieldFromAmplitudePhase) Plugin(FieldFromAmplitudePhase) builds a complex field 'u' from amplitude 'a' (complex) and phase 'phi' given in two different 'Views' u = a * exp(k*phi), with k the wavenumber. @* @* The result is to be interpolated in a sufficiently fine mesh: 'MeshFile'. @* @* Plugin(FieldFromAmplitudePhase) generates one new view. String options: @table @code @item MeshFile Default value: @code{"fine.msh"} @end table Numeric options: @table @code @item Wavenumber Default value: @code{5} @item AmplitudeView Default value: @code{0} @item PhaseView Default value: @code{1} @end table @item Plugin(GaussPoints) Given an input mesh, Plugin(GaussPoints) creates a view containing the Gauss points for a given polynomial `Order'.@* @* If `PhysicalGroup' is nonzero, the plugin only creates points for the elements belonging to the group. Numeric options: @table @code @item Order Default value: @code{0} @item Dimension Default value: @code{2} @item PhysicalGroup Default value: @code{0} @end table @item Plugin(Gradient) Plugin(Gradient) computes the gradient of the field in the view `View'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Gradient) creates one new view. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(HarmonicToTime) Plugin(HarmonicToTime) takes the values in the time steps `RealPart' and `ImaginaryPart' of the view `View', and creates a new view containing@* @* `View'[`RealPart'] * cos(p) +- `View'[`ImaginaryPart'] * sin(p)@* @* with p = 2*Pi*k/`NumSteps', k = 0, ..., `NumSteps'-1.@* The + or - sign is controlled by `TimeSign'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(HarmonicToTime) creates one new view. Numeric options: @table @code @item RealPart Default value: @code{0} @item ImaginaryPart Default value: @code{1} @item NumSteps Default value: @code{20} @item TimeSign Default value: @code{-1} @item View Default value: @code{-1} @end table @item Plugin(HomologyComputation) Plugin(HomologyComputation) computes representative chains of basis elements of (relative) homology and cohomology spaces.@* @* Define physical groups in order to specify the computation domain and the relative subdomain. Otherwise the whole mesh is the domain and the relative subdomain is empty. @* @* Plugin(HomologyComputation) creates new views, one for each basis element. The resulting basis chains of desired dimension together with the mesh are saved to the given file. String options: @table @code @item DomainPhysicalGroups Default value: @code{""} @item SubdomainPhysicalGroups Default value: @code{""} @item ReductionImmunePhysicalGroups Default value: @code{""} @item DimensionOfChainsToSave Default value: @code{"0, 1, 2, 3"} @item Filename Default value: @code{"homology.msh"} @end table Numeric options: @table @code @item ComputeHomology Default value: @code{1} @item ComputeCohomology Default value: @code{0} @item HomologyPhysicalGroupsBegin Default value: @code{-1} @item CohomologyPhysicalGroupsBegin Default value: @code{-1} @item CreatePostProcessingViews Default value: @code{1} @item ReductionOmit Default value: @code{1} @item ReductionCombine Default value: @code{3} @item PostProcessSimplify Default value: @code{1} @item ReductionHeuristic Default value: @code{1} @end table @item Plugin(HomologyPostProcessing) Plugin(HomologyPostProcessing) operates on representative basis chains of homology and cohomology spaces. Functionality:@* @* 1. (co)homology basis transformation:@* 'TransformationMatrix': Integer matrix of the transformation.@* 'PhysicalGroupsOfOperatedChains': (Co)chains of a (co)homology space basis to be transformed.@* Results a new (co)chain basis that is an integer cobination of the given basis. @* @* 2. Make basis representations of a homology space and a cohomology space compatible: @* 'PhysicalGroupsOfOperatedChains': Chains of a homology space basis.@* 'PhysicalGroupsOfOperatedChains2': Cochains of a cohomology space basis.@* Results a new basis for the homology space such that the incidence matrix of the new basis and the basis of the cohomology space is the identity matrix.@* @* Options:@* 'PhysicalGroupsToTraceResults': Trace the resulting (co)chains to the given physical groups.@* 'PhysicalGroupsToProjectResults': Project the resulting (co)chains to the complement of the given physical groups.@* 'NameForResultChains': Post-processing view name prefix for the results.@* 'ApplyBoundaryOperatorToResults': Apply boundary operator to the resulting chains.@* String options: @table @code @item TransformationMatrix Default value: @code{"1, 0; 0, 1"} @item PhysicalGroupsOfOperatedChains Default value: @code{"1, 2"} @item PhysicalGroupsOfOperatedChains2 Default value: @code{""} @item PhysicalGroupsToTraceResults Default value: @code{""} @item PhysicalGroupsToProjectResults Default value: @code{""} @item NameForResultChains Default value: @code{"c"} @end table Numeric options: @table @code @item ApplyBoundaryOperatorToResults Default value: @code{0} @end table @item Plugin(Integrate) Plugin(Integrate) integrates a scalar field over all the elements of the view `View' (if `Dimension' < 0), or over all elements of the prescribed dimension (if `Dimension' > 0). If the field is a vector field,the circulation/flux of the field over line/surface elements is calculated.@* @* If `View' < 0, the plugin is run on the current view.@* @* If `OverTime' = i > -1 , the plugin integrates the scalar view over time instead of over space, starting at iteration i.If `Visible' = 1, the plugin only integrates overvisible entities.@* @* Plugin(Integrate) creates one new view. Numeric options: @table @code @item View Default value: @code{-1} @item OverTime Default value: @code{-1} @item Dimension Default value: @code{-1} @item Visible Default value: @code{1} @end table @item Plugin(Isosurface) Plugin(Isosurface) extracts the isosurface of value `Value' from the view `View', and draws the `OtherTimeStep'-th step of the view `OtherView' on this isosurface.@* @* If `ExtractVolume' is nonzero, the plugin extracts the isovolume with values greater (if `ExtractVolume' > 0) or smaller (if `ExtractVolume' < 0) than the isosurface `Value'.@* @* If `OtherTimeStep' < 0, the plugin uses, for each time step in `View', the corresponding time step in `OtherView'. If `OtherView' < 0, the plugin uses `View' as the value source.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Isosurface) creates as many views as there are time steps in `View'. Numeric options: @table @code @item Value Default value: @code{0} @item ExtractVolume Default value: @code{0} @item RecurLevel Default value: @code{4} @item TargetError Default value: @code{0} @item View Default value: @code{-1} @item OtherTimeStep Default value: @code{-1} @item OtherView Default value: @code{-1} @end table @item Plugin(Lambda2) Plugin(Lambda2) computes the eigenvalues Lambda(1,2,3) of the tensor (S_ik S_kj + Om_ik Om_kj), where S_ij = 0.5 (ui,j + uj,i) and Om_ij = 0.5 (ui,j - uj,i) are respectively the symmetric and antisymmetric parts of the velocity gradient tensor.@* @* Vortices are well represented by regions where Lambda(2) is negative.@* @* If `View' contains tensor elements, the plugin directly uses the tensors as the values of the velocity gradient tensor; if `View' contains vector elements, the plugin uses them as the velocities from which to derive the velocity gradient tensor.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Lambda2) creates one new view. Numeric options: @table @code @item Eigenvalue Default value: @code{2} @item View Default value: @code{-1} @end table @item Plugin(LongitudeLatitude) Plugin(LongituteLatitude) projects the view `View' in longitude-latitude.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(LongituteLatitude) is executed in place. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(MakeSimplex) Plugin(MakeSimplex) decomposes all non-simplectic elements (quadrangles, prisms, hexahedra, pyramids) in the view `View' into simplices (triangles, tetrahedra).@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(MakeSimplex) is executed in-place. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(MathEval) Plugin(MathEval) creates a new view using data from the time step `TimeStep' in the view `View'.@* @* If only `Expression0' is given (and `Expression1', ..., `Expression8' are all empty), the plugin creates a scalar view. If `Expression0', `Expression1' and/or `Expression2' are given (and `Expression3', ..., `Expression8' are all empty) the plugin creates a vector view. Otherwise the plugin creates a tensor view.@* @* In addition to the usual mathematical functions (Exp, Log, Sqrt, Sin, Cos, Fabs, etc.) and operators (+, -, *, /, ^), all expressions can contain:@* @* - the symbols v0, v1, v2, ..., vn, which represent the n components in `View';@* @* - the symbols w0, w1, w2, ..., wn, which represent the n components of `OtherView', at time step `OtherTimeStep';@* @* - the symbols x, y and z, which represent the three spatial coordinates.@* @* If `TimeStep' < 0, the plugin extracts data from all the time steps in the view.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(MathEval) creates one new view.If `PhysicalRegion' < 0, the plugin is run on all physical regions.@* @* Plugin(MathEval) creates one new view. String options: @table @code @item Expression0 Default value: @code{"Sqrt(v0^2+v1^2+v2^2)"} @item Expression1 Default value: @code{""} @item Expression2 Default value: @code{""} @item Expression3 Default value: @code{""} @item Expression4 Default value: @code{""} @item Expression5 Default value: @code{""} @item Expression6 Default value: @code{""} @item Expression7 Default value: @code{""} @item Expression8 Default value: @code{""} @end table Numeric options: @table @code @item TimeStep Default value: @code{-1} @item View Default value: @code{-1} @item OtherTimeStep Default value: @code{-1} @item OtherView Default value: @code{-1} @item ForceInterpolation Default value: @code{0} @item PhysicalRegion Default value: @code{-1} @end table @item Plugin(MeshSubEntities) Plugin(MeshSubEntities) creates mesh elements for the entities of dimension `OutputDimension' (0 for vertices, 1 for edges, 2 for faces) of the `InputPhysicalGroup' of dimension `InputDimension'. The plugin creates new elements belonging to `OutputPhysicalGroup'. Numeric options: @table @code @item InputDimension Default value: @code{1} @item InputPhysicalGroup Default value: @code{1} @item OuputDimension Default value: @code{0} @item OuputPhysicalGroup Default value: @code{2000} @end table @item Plugin(MinMax) Plugin(MinMax) computes the min/max of a view.@* @* If `View' < 0, the plugin is run on the current view. If `OverTime' = 1, the plugin calculates the min/max over space and time. If `Argument' = 1, the plugin calculates the min/max and the argmin/argmax. If `Visible' = 1, the plugin is only applied to visible entities.@* @* Plugin(MinMax) creates two new views. Numeric options: @table @code @item View Default value: @code{-1} @item OverTime Default value: @code{0} @item Argument Default value: @code{0} @item Visible Default value: @code{1} @end table @item Plugin(ModifyComponents) Plugin(ModifyComponents) modifies the components of the `TimeStep'-th time step in the view `View', using the expressions provided in `Expression0', ..., `Expression8'. If an expression is empty, the corresponding component in the view is not modified.@* @* The expressions can contain:@* @* - the usual mathematical functions (Log, Sqrt, Sin, Cos, Fabs, ...) and operators (+, -, *, /, ^);@* @* - the symbols x, y and z, to retrieve the coordinates of the current node;@* @* - the symbols Time and TimeStep, to retrieve the current time and time step values;@* @* - the symbols v0, v1, v2, ..., v8, to retrieve each component of the field in `View' at the `TimeStep'-th time step;@* @* - the symbols w0, w1, w2, ..., w8, to retrieve each component of the field in `OtherView' at the `OtherTimeStep'-th time step. If `OtherView' and `View' are based on different spatial grids, or if their data types are different, `OtherView' is interpolated onto `View'.@* @* If `TimeStep' < 0, the plugin automatically loops over all the time steps in `View' and evaluates the expressions for each one.@* @* If `OtherTimeStep' < 0, the plugin uses `TimeStep' instead.@* @* If `View' < 0, the plugin is run on the current view.@* @* If `OtherView' < 0, the plugin uses `View' instead.@* @* Plugin(ModifyComponents) is executed in-place. String options: @table @code @item Expression0 Default value: @code{"v0 * Sin(x)"} @item Expression1 Default value: @code{""} @item Expression2 Default value: @code{""} @item Expression3 Default value: @code{""} @item Expression4 Default value: @code{""} @item Expression5 Default value: @code{""} @item Expression6 Default value: @code{""} @item Expression7 Default value: @code{""} @item Expression8 Default value: @code{""} @end table Numeric options: @table @code @item TimeStep Default value: @code{-1} @item View Default value: @code{-1} @item OtherTimeStep Default value: @code{-1} @item OtherView Default value: @code{-1} @item ForceInterpolation Default value: @code{0} @end table @item Plugin(ModulusPhase) Plugin(ModulusPhase) interprets the time steps `realPart' and `imaginaryPart' in the view `View' as the real and imaginary parts of a complex field and replaces them with their corresponding modulus and phase.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(ModulusPhase) is executed in-place. Numeric options: @table @code @item RealPart Default value: @code{0} @item ImaginaryPart Default value: @code{1} @item View Default value: @code{-1} @end table @item Plugin(NearToFarField) Plugin(NearToFarField) computes the far field pattern from the near electric E and magnetic H fields on a surface enclosing the radiating device (antenna).@* @* Parameters: the wavenumber, the angular discretisation (phi in [0, 2*Pi] and theta in [0, Pi]) of the far field sphere and the indices of the views containing the complex-valued E and H fields. If `Normalize' is set, the far field is normalized to 1. If `dB' is set, the far field is computed in dB. If `NegativeTime' is set, E and H are assumed to have exp(-iwt) time dependency; otherwise they are assume to have exp(+iwt) time dependency. If `MatlabOutputFile' is given the raw far field data is also exported in Matlab format.@* @* Plugin(NearToFarField) creates one new view. String options: @table @code @item MatlabOutputFile Default value: @code{"farfield.m"} @end table Numeric options: @table @code @item Wavenumber Default value: @code{1} @item PhiStart Default value: @code{0} @item PhiEnd Default value: @code{6.28319} @item NumPointsPhi Default value: @code{60} @item ThetaStart Default value: @code{0} @item ThetaEnd Default value: @code{3.14159} @item NumPointsTheta Default value: @code{30} @item EView Default value: @code{0} @item HView Default value: @code{1} @item Normalize Default value: @code{1} @item dB Default value: @code{1} @item NegativeTime Default value: @code{0} @item RFar Default value: @code{0} @end table @item Plugin(NearestNeighbor) Plugin(NearestNeighbor) computes the distance from each point in `View' to its nearest neighbor.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(NearestNeighbor) is executed in-place. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(NewView) Plugin(NewView) creates a new view from a mesh.The parameter `Dimension' gives the dimensionof the initialized to zero NodeData vector Numeric options: @table @code @item View Default value: @code{-1} @item Dimension Default value: @code{1} @end table @item Plugin(Particles) Plugin(Particles) computes the trajectory of particules in the force field given by the `TimeStep'-th time step of a vector view `View'.@* @* The plugin takes as input a grid defined by the 3 points (`X0',`Y0',`Z0') (origin), (`X1',`Y1',`Z1') (axis of U) and (`X2',`Y2',`Z2') (axis of V).@* @* The number of particles along U and V that are to be transported is set with the options `NumPointsU' and `NumPointsV'. The equation@* @* A2 * d^2X(t)/dt^2 + A1 * dX(t)/dt + A0 * X(t) = F@* @* is then solved with the initial conditions X(t=0) chosen as the grid, dX/dt(t=0)=0, and with F interpolated from the vector view.@* @* Time stepping is done using a Newmark scheme with step size `DT' and `MaxIter' maximum number of iterations.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Particles) creates one new view containing multi-step vector points. Numeric options: @table @code @item X0 Default value: @code{0} @item Y0 Default value: @code{0} @item Z0 Default value: @code{0} @item X1 Default value: @code{1} @item Y1 Default value: @code{0} @item Z1 Default value: @code{0} @item X2 Default value: @code{0} @item Y2 Default value: @code{1} @item Z2 Default value: @code{0} @item NumPointsU Default value: @code{10} @item NumPointsV Default value: @code{1} @item A2 Default value: @code{1} @item A1 Default value: @code{0} @item A0 Default value: @code{0} @item DT Default value: @code{0.1} @item MaxIter Default value: @code{100} @item TimeStep Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(Probe) Plugin(Probe) gets the value of the view `View' at the point (`X',`Y',`Z').@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Probe) creates one new view. Numeric options: @table @code @item X Default value: @code{0} @item Y Default value: @code{0} @item Z Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(Remove) Plugin(Remove) removes the marked items from the view `View'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Remove) is executed in-place. Numeric options: @table @code @item Text2D Default value: @code{1} @item Text3D Default value: @code{1} @item Points Default value: @code{0} @item Lines Default value: @code{0} @item Triangles Default value: @code{0} @item Quadrangles Default value: @code{0} @item Tetrahedra Default value: @code{0} @item Hexahedra Default value: @code{0} @item Prisms Default value: @code{0} @item Pyramids Default value: @code{0} @item Scalar Default value: @code{1} @item Vector Default value: @code{1} @item Tensor Default value: @code{1} @item View Default value: @code{-1} @end table @item Plugin(Scal2Tens) Plugin(Scal2Tens) converts some scalar fields into a tensor field. The number of components must be given (max. 9). The new view 'NameNewView' contains the new tensor field. If the number of a view is -1, the value of the corresponding component is 0. String options: @table @code @item NameNewView Default value: @code{"NewView"} @end table Numeric options: @table @code @item NumberOfComponents Default value: @code{9} @item View0 Default value: @code{-1} @item View1 Default value: @code{-1} @item View2 Default value: @code{-1} @item View3 Default value: @code{-1} @item View4 Default value: @code{-1} @item View5 Default value: @code{-1} @item View6 Default value: @code{-1} @item View7 Default value: @code{-1} @item View8 Default value: @code{-1} @end table @item Plugin(Scal2Vec) Plugin(Scal2Vec) converts the scalar fields into a vectorial field. The new view 'NameNewView' contains it. If the number of a view is -1, the value of the corresponding component of the vector field is 0. String options: @table @code @item NameNewView Default value: @code{"NewView"} @end table Numeric options: @table @code @item ViewX Default value: @code{-1} @item ViewY Default value: @code{-1} @item ViewZ Default value: @code{-1} @end table @item Plugin(ShowNeighborElements) Plugin(ShowNeighborElements) allows to set visible some given elements and a layer of elements around them, the other being set invisible. Numeric options: @table @code @item NumLayers Default value: @code{1} @item Element1 Default value: @code{0} @item Element2 Default value: @code{0} @item Element3 Default value: @code{0} @item Element4 Default value: @code{0} @item Element5 Default value: @code{0} @end table @item Plugin(SimplePartition) Plugin(SimplePartition) partitions the current mesh into `NumSlices' slices, along the X-, Y- or Z-axis depending on the value of `Direction' (0,1,2). The plugin creates partition boundaries if `CreateBoundaries' is set. String options: @table @code @item Mapping Default value: @code{"t"} @end table Numeric options: @table @code @item NumSlices Default value: @code{4} @item Direction Default value: @code{0} @item CreateBoundaries Default value: @code{1} @end table @item Plugin(Skin) Plugin(Skin) extracts the boundary (skin) of the current mesh (if `FromMesh' = 1), or from the the view `View' (in which case it creates a new view). If `View' < 0 and `FromMesh' = 0, the plugin is run on the current view.@* If `Visible' is set, the plugin only extracts the skin of visible entities. Numeric options: @table @code @item Visible Default value: @code{1} @item FromMesh Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(Smooth) Plugin(Smooth) averages the values at the nodes of the view `View'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Smooth) is executed in-place. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(SphericalRaise) Plugin(SphericalRaise) transforms the coordinates of the elements in the view `View' using the values associated with the `TimeStep'-th time step.@* @* Instead of elevating the nodes along the X, Y and Z axes as with the View[`View'].RaiseX, View[`View'].RaiseY and View[`View'].RaiseZ options, the raise is applied along the radius of a sphere centered at (`Xc', `Yc', `Zc').@* @* To produce a standard radiation pattern, set `Offset' to minus the radius of the sphere the original data lives on.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(SphericalRaise) is executed in-place. Numeric options: @table @code @item Xc Default value: @code{0} @item Yc Default value: @code{0} @item Zc Default value: @code{0} @item Raise Default value: @code{1} @item Offset Default value: @code{0} @item TimeStep Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(StreamLines) Plugin(StreamLines) computes stream lines from the `TimeStep'-th time step of a vector view `View' and optionally interpolates the scalar view `OtherView' on the resulting stream lines.@* @* The plugin takes as input a grid defined by the 3 points (`X0',`Y0',`Z0') (origin), (`X1',`Y1',`Z1') (axis of U) and (`X2',`Y2',`Z2') (axis of V).@* @* The number of points along U and V that are to be transported is set with the options `NumPointsU' and `NumPointsV'. The equation@* @* dX(t)/dt = V(x,y,z)@* @* is then solved with the initial condition X(t=0) chosen as the grid and with V(x,y,z) interpolated on the vector view.@* @* The time stepping scheme is a RK44 with step size `DT' and `MaxIter' maximum number of iterations.@* @* If `TimeStep' < 0, the plugin tries to compute streamlines of the unsteady flow.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(StreamLines) creates one new view. This view contains multi-step vector points if `OtherView' < 0, or single-step scalar lines if `OtherView' >= 0. Numeric options: @table @code @item X0 Default value: @code{0} @item Y0 Default value: @code{0} @item Z0 Default value: @code{0} @item X1 Default value: @code{1} @item Y1 Default value: @code{0} @item Z1 Default value: @code{0} @item X2 Default value: @code{0} @item Y2 Default value: @code{1} @item Z2 Default value: @code{0} @item NumPointsU Default value: @code{10} @item NumPointsV Default value: @code{1} @item DT Default value: @code{0.1} @item MaxIter Default value: @code{100} @item TimeStep Default value: @code{0} @item View Default value: @code{-1} @item OtherView Default value: @code{-1} @end table @item Plugin(Tetrahedralize) Plugin(Tetrahedralize) tetrahedralizes the points in the view `View'.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Tetrahedralize) creates one new view. Numeric options: @table @code @item View Default value: @code{-1} @end table @item Plugin(ThinLayerFixMesh) Fix the mesh in thin parts @item Plugin(Transform) Plugin(Transform) transforms the homogeneous node coordinates (x,y,z,1) of the elements in the view `View' by the matrix@* @* [`A11' `A12' `A13' `Tx']@* [`A21' `A22' `A23' `Ty']@* [`A31' `A32' `A33' `Tz'].@* @* If `SwapOrientation' is set, the orientation of the elements is reversed.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Transform) is executed in-place. Numeric options: @table @code @item A11 Default value: @code{1} @item A12 Default value: @code{0} @item A13 Default value: @code{0} @item A21 Default value: @code{0} @item A22 Default value: @code{1} @item A23 Default value: @code{0} @item A31 Default value: @code{0} @item A32 Default value: @code{0} @item A33 Default value: @code{1} @item Tx Default value: @code{0} @item Ty Default value: @code{0} @item Tz Default value: @code{0} @item SwapOrientation Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(Triangulate) Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane. Algorithm selects the old (0) or new (1) meshing algorithm.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Triangulate) creates one new view. Numeric options: @table @code @item Algorithm Default value: @code{0} @item View Default value: @code{-1} @end table @item Plugin(Warp) Plugin(Warp) transforms the elements in the view `View' by adding to their node coordinates the vector field stored in the `TimeStep'-th time step of the view `OtherView', scaled by `Factor'.@* @* If `View' < 0, the plugin is run on the current view.@* @* If `OtherView' < 0, the vector field is taken as the field of surface normals multiplied by the `TimeStep' value in `View'. (The smoothing of the surface normals is controlled by the `SmoothingAngle' parameter.)@* @* Plugin(Warp) is executed in-place. Numeric options: @table @code @item Factor Default value: @code{1} @item TimeStep Default value: @code{0} @item SmoothingAngle Default value: @code{180} @item View Default value: @code{-1} @item OtherView Default value: @code{-1} @end table @end ftable