// Gmsh - Copyright (C) 1997-2009 C. Geuzaine, J.-F. Remacle // // See the LICENSE.txt file for license information. Please report all // bugs and problems to <gmsh@geuz.org>. #ifndef _PLUGIN_H_ #define _PLUGIN_H_ // To create a plugin: // 1) Create a dynamic lib containing GMSH_RegisterPlugin(); // 2) When there is an unacceptable error in the plugin, just throw // this, the plugin manager will be able to catch the exception. // Some Plugins are default gmsh plugins and are insterted directly // in the executable. I think that it's a good way to start. #include <string.h> #include <stdio.h> #include "Options.h" #include "GmshMessage.h" #include "PView.h" #include "PViewDataList.h" #include "GmshMatrix.h" class PluginDialogBox; class Vertex; class GMSH_Plugin { public : // 4 kinds of plugins typedef enum { GMSH_CAD_PLUGIN, GMSH_MESH_PLUGIN, GMSH_POST_PLUGIN, GMSH_SOLVER_PLUGIN } GMSH_PLUGIN_TYPE; // a dialog box for the user interface PluginDialogBox *dialogBox; // for internal use by PluginManager void *hlib; GMSH_Plugin() : dialogBox(0), hlib(0) {} virtual ~GMSH_Plugin(){} // return plugin type, name and info virtual GMSH_PLUGIN_TYPE getType() const = 0; virtual void getName(char *name) const = 0; virtual void getInfos(char *author, char *copyright, char *helpText) const = 0; // when an error is thrown by the plugin, the plugin manager will // show the message and hopefully continue virtual void catchErrorMessage(char *errorMessage) const = 0; // gmsh-style numeric options virtual int getNbOptions() const = 0; virtual StringXNumber *getOption(int iopt) = 0; // gmsh-style string options virtual int getNbOptionsStr() const = 0; virtual StringXString *getOptionStr(int iopt) = 0; // run the plugin virtual void run() = 0; }; // The base class for post-processing plugins. The user can either // modify or duplicate a post-processing view class GMSH_PostPlugin : public GMSH_Plugin { public: inline GMSH_PLUGIN_TYPE getType() const { return GMSH_Plugin::GMSH_POST_PLUGIN; } virtual int getNbOptionsStr() const { return 0; } virtual StringXString *getOptionStr(int iopt) { return NULL; } virtual void run(){ execute(0); } // if the returned pointer is the same as the argument, then the // view is simply modified, else, a new view is added in the view // list virtual PView *execute(PView *) = 0; // get the view given an index and a default value virtual PView *getView(int index, PView *view); // get the data in list format virtual PViewDataList *getDataList(PView *view, bool showError=true); virtual void assignSpecificVisibility() const {} virtual bool geometricalFilter(gmshMatrix<double> *) const { return true; } }; // The base class for solver plugins. The idea is to be able to // associate some properties to physical entities, so that we can // interface gmsh with a solver (ABAQUS...), i.e., create the input // file for the solver class GMSH_SolverPlugin : public GMSH_Plugin { public: virtual int getNbOptionsStr() const { return 0; } virtual StringXString *getOptionStr(int iopt) { return 0; } virtual int getNbOptions() const { return 0; } virtual StringXNumber *getOption(int iopt) { return 0; }; inline GMSH_PLUGIN_TYPE getType() const { return GMSH_Plugin::GMSH_SOLVER_PLUGIN; } virtual void run() {} // do nothing // popup dialog box virtual void popupPropertiesForPhysicalEntity(int dim) = 0; // add the given group to the solver data virtual void receiveNewPhysicalGroup(int dim, int id) = 0; // load the solver input file related to the gmsh geo file virtual void readSolverFile(const char *) = 0; // save the solver file virtual void writeSolverFile(const char *) const = 0; // enhance graphics for a giver geo point virtual bool GL_enhancePoint(Vertex *v) { return false; } // enhance graphics for a giver geo line virtual bool GL_enhanceLine(int CurveId, Vertex *v1, Vertex *v2) { return false; } }; #endif