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Created with Raphaël 2.2.029Nov2827262524232221191511109765432129Oct28272625242120191817161514131211109765432130Sep2928272625242322212017161413129875432131Aug29272623181714109743226Jul2524232120191815141312865430Jun29282724232221201716151413109876131May30292726252423222120181716151413111096543230Apr29282726222116151413121110865432130Mar292827262524222120181716151413121110987added a new gLevelset for distance to STL (nice for adaptation with mmg3d around stl triangulations)add onelab::string "kinds"add optional attributesfix polygon numberingfix compileAdded Bergot bases (for upcoming high-order pyramids)fixed bug cut and split for elemsjacobiPolynomials : fix previous commitremove default values + roadmap for next stepsAdded Legendre polynomials (preparation for Bergot basis for pyramids)Added Jacobi polynomials (preparation for Bergot basis for pyramids.cleanupcleanupcleanupfixoupslevelset split correctedcompile on lm.cism.ucl.ac.behigh order di elements + outer edgesppppfix compilation without mesh modulestore octree in PViewData + cleanup adaptation checkfix compileGauss.? -> GaussIntegration.? to avoid file name clashes with getdpfixadd critical point test function²strengthening of the index controldg : move function (and numpy dependency) from gmsh/Solver to projects/dgfix compileavoid to include external headers in gmsh headers files so that thefix mid nodes for di_elementsSolver/function : add numpy function, combined with blitz those functionRemove uppertopology in GModel, reverting commit a while ago (not necessary anymore). Draw commands are piped to mesh for compounds now, so DiscreteSurfaces should work without showCompounds option enabled. Without showCompounds enabled, compounded surfaces/edges are hidden from the user, making only the uppermost topology part accessible. Selections of lower surfaces are piped to the compound.dg : dgTerm pass 2 + simplification of dgResidualgmshpy : remove python SIGINT signal handler so that CTRL-C exit gmshRenamed compound_only parameter to showCompound. Enable to fix issue with invisible discrete meshes.
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