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  1. Apr 24, 2004
    • Christophe Geuzaine's avatar
      · ddf6a807
      Christophe Geuzaine authored
      - added new General.GraphicsFont option
      
      - added GUI stuff for font selection, quadric subdivisions, selected
        lines
      
      - improved Graph2D's handling of fonts
      
      - removed Print.EpsFont and Print.EpsFontSize options
      ddf6a807
  2. Apr 23, 2004
  3. Apr 22, 2004
  4. Apr 21, 2004
  5. Apr 20, 2004
    • Christophe Geuzaine's avatar
      · 42a65d8f
      Christophe Geuzaine authored
      added drawing code for faces of haxahedra, prisms and pyramids
      42a65d8f
    • Christophe Geuzaine's avatar
      · 1c2024b7
      Christophe Geuzaine authored
      removed the Mesh.Solid option: it's not necessary anymore
      1c2024b7
    • Christophe Geuzaine's avatar
      · 5ff13e12
      Christophe Geuzaine authored
      added drawing code for faces of 2nd order tets
      5ff13e12
    • Christophe Geuzaine's avatar
      · b1dbb6e2
      Christophe Geuzaine authored
      Damn, "Palette" is defined in the Carbon API. Change it to "PaletteContinuous".
      b1dbb6e2
    • Christophe Geuzaine's avatar
      · 3d7012da
      Christophe Geuzaine authored
      - allow to draw geometry tangents/normals even if the actual
      lines/surfaces are not
      
      - cleaned up draw_nonplane_surface
      3d7012da
    • Christophe Geuzaine's avatar
      · f68ee9a3
      Christophe Geuzaine authored
      fixed (?) log scale for continuous maps (and maps where we don't check
      for IntervalsType: scalar points, etc.)
      f68ee9a3
    • Christophe Geuzaine's avatar
      final color tweaks for today :-) · 28649aa8
      Christophe Geuzaine authored
      28649aa8
    • Christophe Geuzaine's avatar
      · bae0eb42
      Christophe Geuzaine authored
      restructured our rather liberal use of POLYGON_OFFSET_FILL (much better
      now: it doesn't interfere with the glut primitives anymore)
      bae0eb42
  6. Apr 19, 2004
    • Christophe Geuzaine's avatar
      · 074dc937
      Christophe Geuzaine authored
      simplified Draw_Simplex_Surface
      074dc937
    • Christophe Geuzaine's avatar
      · c93ebdff
      Christophe Geuzaine authored
      use slightly larger arrows by default (60 pixels instead of 50)
      c93ebdff
    • Christophe Geuzaine's avatar
      · 80081868
      Christophe Geuzaine authored
      more small cosmetic tweaks:
      
      - don't display the big axes by default anymore (they're not as useful
        as they used to be, since we compute the rotations around the
        pseudo cog instead of the origin)
      - set the default opengl font size to 12 (instead of 11)
      - add some space between the scales and the labels (10 pixels instead
        of 5)
      80081868
    • Christophe Geuzaine's avatar
      one more small color tweak · f62fdd7f
      Christophe Geuzaine authored
      f62fdd7f
    • Christophe Geuzaine's avatar
      · a4c9127d
      Christophe Geuzaine authored
      increase geom line width even more (2 pixels)
      a4c9127d
    • Christophe Geuzaine's avatar
      · 4f3054ad
      Christophe Geuzaine authored
      Refined mesh drawing code:
      
      - draw surface element edges and/or faces
      - draw volume element edges and/or faces
      - consistent color choices between surface and volume elements
      - wider geometry lines
      - better defaults
      4f3054ad
    • Christophe Geuzaine's avatar
      · bd1c96e2
      Christophe Geuzaine authored
      better positioning of text labels on mesh and geometry
      bd1c96e2
    • Christophe Geuzaine's avatar
      *** empty log message *** · 1d14e503
      Christophe Geuzaine authored
      1d14e503
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