- May 13, 2004
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Christophe Geuzaine authored
generalized Plugin(Extract) so that we can also create vector views
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Christophe Geuzaine authored
better docs
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Christophe Geuzaine authored
quick generalization of Plugin(Extract): we can now extract arbitrary combinations of the field's components
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- May 12, 2004
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Christophe Geuzaine authored
small tweaks
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Christophe Geuzaine authored
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Christophe Geuzaine authored
missed those files in my previous commit
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Christophe Geuzaine authored
- added hacked version of the GNU matheval library to evaluate parsed functions efficiently ("a la getdp", but faster): I added a new directory (gmsh/MathEval) with that code, as well as a new configure option and a new define (HAVE_MATH_EVAL) - generalized the plugin option code to accept arbitrary string options - new plugin Plugin(Evaluate) that can evaluate arbitrary functions on scalar views (useful for example to create background meshes) PS: Everything (octree + function evaluation) is now in place to write a general plugin that can make any operation between arbitrary views...
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- Apr 24, 2004
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Christophe Geuzaine authored
added comment about unknown origin of the code
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
- cleaned up the octree code (renamed some files, added copyright notices, indented everything) - backported JF's doc from the texinfo file into the c++ code (the documentation is actually generated automatically by Gmsh with "gmsh -doc"!) - replaced nPoints with nPointsU and nPointsV in CutGrid - fixed a couple of printfs + removed some unused variables
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- Apr 23, 2004
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Apr 22, 2004
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Apr 18, 2004
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Christophe Geuzaine authored
- Fixed second order mesh generation in 3D (on simplices only at the moment). - In prevision of the extension to hexas, prisms and pyramids, all elements are now derived from a new Element base class, which will be used in the generalization of Edge/EdgesContainer in the future.
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- Mar 15, 2004
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Christophe Geuzaine authored
missing return in case of error
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- Mar 13, 2004
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
Added automatic documentation generation for plugins
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Christophe Geuzaine authored
- better file names for views created by plugins - use the file name as a guess for view_save_{ascii,binary}
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- Mar 08, 2004
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Christophe Geuzaine authored
forgot to remove debug printf
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Christophe Geuzaine authored
make depend
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- Mar 07, 2004
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Christophe Geuzaine authored
typo
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Christophe Geuzaine authored
New plugin "Plugin(Extract)" to extract the i-th component of a field
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- Mar 05, 2004
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Christophe Geuzaine authored
-D_BIG_ENDIAN conflicts on SunOS -> changed our last -D_XXX definitions to -DHAVE_XXX
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- Feb 07, 2004
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Christophe Geuzaine authored
Update copyright notice
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- Feb 05, 2004
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Christophe Geuzaine authored
Fixed (or added a FIXME comment) when a post.list reallocation could lead to problems
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- Feb 03, 2004
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Christophe Geuzaine authored
small changes to copy the time values (instead of relying on EndView to just add the time step number)
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- Jan 25, 2004
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Christophe Geuzaine authored
Following a discussion with Laurent, we can now combine multiple views (under certain conditions) into multi time step ones. This permits e.g. to output separate .pos files for each time step, and still have a real time evolution in gmsh. Pretty neat :-)
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Christophe Geuzaine authored
Fixed race condition for RemoveView
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- Nov 29, 2003
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Christophe Geuzaine authored
Fixed bug in DecomposeInSimplex (need to set deleted non-simplex lists to NULL)
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Christophe Geuzaine authored
Fixed missing exception handling for PluginManager::action() (this led to a crash when General.DefaultPlugins==0).
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Christophe Geuzaine authored
- new DecomposeInSimplex plugin - new "Combine Views" command in the parser - cleaned up View::tranform and View::smooth (+small bug fix for SLs) - better check for transparency sorting - make depend - new View.AlphaChannel option to change the transparency globally for a given view (instead of having to change the colormap by hand every time) With all the above, we can now generate very nice (and correct) transparent iso-surfaces: Merge "../tutorial/view3.pos"; minIso = 0; maxIso = 2; nbIso = 7; Plugin(CutMap).iView = 0; For i In {1:nbIso} Plugin(CutMap).A = (maxIso-minIso)/nbIso * i; Plugin(CutMap).Run; EndFor Delete View[0]; Combine Views; For i In {1:nbIso} Delete View[0]; EndFor Plugin(DecomposeInSimplex).iView = 0; Plugin(DecomposeInSimplex).Run; View[0].AlphaChannel = 0.6;
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- Nov 27, 2003
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Christophe Geuzaine authored
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- Nov 24, 2003
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Christophe Geuzaine authored
Make Skin a little bit more efficient by allocating/copying the values only if the face is not found in the tree
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Christophe Geuzaine authored
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- Nov 23, 2003
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Christophe Geuzaine authored
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