- Sep 18, 2004
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Christophe Geuzaine authored
generalized the "spatial" Combine so that we can also combine by view name
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Christophe Geuzaine authored
cleaned up View->Combine by defining a new option (to determine if we should remove the original views after a "Combine" or not)
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- Sep 17, 2004
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Christophe Geuzaine authored
In "Combine TimeSteps", if the original views don't have meaningful time data, create a time index
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Christophe Geuzaine authored
nicer: use kill() instead of a system() call
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
forgot fclose
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Christophe Geuzaine authored
simple example on how to use -pid
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Christophe Geuzaine authored
add -pid command line option to print the process id on stdout
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
small bug fix: we were applying the raise twice in the cell-centered case
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- Sep 16, 2004
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Christophe Geuzaine authored
plug memory leak
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Christophe Geuzaine authored
speedup view removal (only call UpdateViewsInGUI once per group of deletions)
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Christophe Geuzaine authored
- the main menu is now scrollable when there are more than 25 buttons and it can handle an arbitrary number of buttons (this removes the "100 views max in the GUI" limitation) - the view number is now also displayed in the menu (to make it easier to find the view when one has many many views) - added "Remove empty views" menu item
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- Sep 14, 2004
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Christophe Geuzaine authored
obsolete
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Christophe Geuzaine authored
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Christophe Geuzaine authored
wording
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Jean-François Remacle authored
A function was bugging gcc 3.3.3
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- Sep 13, 2004
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Christophe Geuzaine authored
Changed the order in which we compute the bounding box of a scene: look for mesh vertices first, then look for geometry points. I think this is better, since more and more people use the code just to visualize meshes (without geometries); as soon as there was one physical point in the mesh, the resulting bb could seem strange (as the physical points create geometrical points).
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- Sep 12, 2004
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Christophe Geuzaine authored
missing case
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Christophe Geuzaine authored
fix cygwin bustage
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- Sep 11, 2004
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Christophe Geuzaine authored
compress the icons
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Christophe Geuzaine authored
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Christophe Geuzaine authored
new document icons on OSX (geo, msh, pos)
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- Sep 04, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
added min/max/step for displacement_factor
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- Sep 03, 2004
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Christophe Geuzaine authored
added W coordinate for light sources (so that we can have "spot sources")
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- Sep 01, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
small opti
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Christophe Geuzaine authored
For all our mechanical engineering friends out there, I just cleaned up the stuff I did with Sean last year, i.e., allow to draw a vector field as a displacement map, with another scalar field displayed instead of the displacement norm. It's basically the same as Plugin(DisplacementRaise), but it does not modify the actual data inside the view (so e.g. you cannot save it). Instead, it's implemented as an alternative "Vector display" mode. This allows to easily animate deformed meshed with arbitrary scalar fields drawn on them. (The GUI for this is kinda lame, but it works: just select Vector display->Raised scalar view, select the scalar view number, et voila.) I also generalized the smooth normal code path a little, so that we can have smooth normals for vector-as-displacement and tensor-as-von-mises plots, too.
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- Aug 30, 2004
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Christophe Geuzaine authored
fix spelling
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- Aug 28, 2004
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Christophe Geuzaine authored
- set glBlendEquation explicitly - make parser
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- Aug 27, 2004
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Christophe Geuzaine authored
old comment
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Christophe Geuzaine authored
moved the footnotes at the end of the page
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- Aug 21, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
1.55
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- Aug 20, 2004
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Christophe Geuzaine authored
minor text mods
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- Aug 18, 2004
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Christophe Geuzaine authored
add missing #ifdef HAVE_FLTK
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Christophe Geuzaine authored
revert changes
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Christophe Geuzaine authored
make code compile on Mac again
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- Aug 16, 2004
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Jean-François Remacle authored
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