- Oct 11, 2007
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Jean-François Remacle authored
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Jean-François Remacle authored
commited. It allows to remove self intersecting meshes in the 2d mesh generation process. It only applies now to gmsh native CADs. Those limitations will quicky go away
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Jean-François Remacle authored
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Oct 10, 2007
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Oct 08, 2007
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Christophe Geuzaine authored
make clear in docs that node/elemement tags should be > 0 (and not == 0)
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- Oct 04, 2007
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Christophe Geuzaine authored
- fixed remeshing of boundary layers when geo entities are constructed using bnd layer points (no need to reload the file from scratch anymore to avoid accumulating the transformations) - patch load_gmsh.m for .msh version 2 (patch from Raoul) - new load_gmsh2.m from the mailing list
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- Oct 03, 2007
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Christophe Geuzaine authored
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- Oct 02, 2007
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Christophe Geuzaine authored
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Christophe Geuzaine authored
added option to draw skin of 3D meshes
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Christophe Geuzaine authored
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- Oct 01, 2007
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Sep 28, 2007
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Christophe Geuzaine authored
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Christophe Geuzaine authored
tweak color + add comment with default values from Solid Works and Catia (if we want to imitate :-)
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- Sep 27, 2007
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Christophe Geuzaine authored
- made "light" color scheme the default - lighter colors for "light" scheme
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- Sep 26, 2007
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Christophe Geuzaine authored
removed global THEM (once more step towards nicer integration of old GEO stuff)
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- Sep 24, 2007
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Sep 22, 2007
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Christophe Geuzaine authored
add option to test auto skin stuff
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Christophe Geuzaine authored
add option to test automatic skin stuff
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Christophe Geuzaine authored
add experimental support for automatic on-the-fly boundary computation in vertex arrays
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Christophe Geuzaine authored
- don't force show geom surf/vol if we have a mesh - removed unused stuff in VertexArray before moving to set<ElementData> for auto boundary creation
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- Sep 21, 2007
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Christophe Geuzaine authored
only make tri unique in 3d
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Christophe Geuzaine authored
manage GModel::list automatically (like PView::list)
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Christophe Geuzaine authored
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Christophe Geuzaine authored
fix BDF small field export on Windows (apparently Windows does not conform to ANSI C and uses 3 digits in %e instead of 2)
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- Sep 20, 2007
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Christophe Geuzaine authored
remove dependency on FLTK 1.1.7 (replace call to Fl::screen_xywh with call to Fl::w)
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Christophe Geuzaine authored
compatibility fix: make arrows scale like in the old version
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- Sep 19, 2007
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Christophe Geuzaine authored
better normals
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Christophe Geuzaine authored
- print extra info for faces and volumes - added couple of examples
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Christophe Geuzaine authored
new Mesh.RefineSteps to control how many refinement steps we perform in 2D MeshAdapt-based algorithms
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- Sep 18, 2007
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Christophe Geuzaine authored
- don't use vertex arrays for quads anymore (they are wrong for non-plane quad faces): just use triangles everywhere - removed _links in PView - various small cleanups
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- Sep 15, 2007
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Christophe Geuzaine authored
postbuild not necessary anymore on mac
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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