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  1. Sep 20, 2007
    • Christophe Geuzaine's avatar
      · b286dfd5
      Christophe Geuzaine authored
      compatibility fix: make arrows scale like in the old version
      b286dfd5
  2. Sep 19, 2007
    • Christophe Geuzaine's avatar
      · c18ac567
      Christophe Geuzaine authored
      better normals
      c18ac567
    • Christophe Geuzaine's avatar
      · 7df3406b
      Christophe Geuzaine authored
      - print extra info for faces and volumes
      - added couple of examples
      7df3406b
    • Christophe Geuzaine's avatar
      · 7c27b024
      Christophe Geuzaine authored
      new Mesh.RefineSteps to control how many refinement steps we perform in
      2D MeshAdapt-based algorithms
      7c27b024
  3. Sep 18, 2007
    • Christophe Geuzaine's avatar
      · d3b32db3
      Christophe Geuzaine authored
      - don't use vertex arrays for quads anymore (they are wrong for non-plane
      quad faces): just use triangles everywhere
      
      - removed _links in PView
      
      - various small cleanups
      d3b32db3
  4. Sep 15, 2007
  5. Sep 14, 2007
  6. Sep 13, 2007
  7. Sep 12, 2007
  8. Sep 11, 2007
  9. Sep 10, 2007
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