Skip to content
Snippets Groups Projects
  1. May 21, 2005
    • Christophe Geuzaine's avatar
      · 7bb653e9
      Christophe Geuzaine authored
      2 big optimizations for meshes that contain a lot of line elements:
      
      - speed up Read_Mesh (by introducing temp tree in curves)
      - use vertex arrays for lines in mesh drawing code
      7bb653e9
  2. May 20, 2005
  3. May 18, 2005
  4. May 17, 2005
  5. May 16, 2005
    • Christophe Geuzaine's avatar
      · eff8fd74
      Christophe Geuzaine authored
      make the code compile on Mac OS X 10.4 (gcc 4.0.0)
      eff8fd74
  6. May 15, 2005
    • Christophe Geuzaine's avatar
      · 69dc98b6
      Christophe Geuzaine authored
      - removed the "Dirty" flags in the CAD data structures
      
      - when reading the mesh from an entity that has no CAD, create a "discrete"
        CAD entity
      
      - remove the drawing of discrete entities that don't have a BDS
        representation during the geometry drawing
      69dc98b6
  7. May 13, 2005
  8. May 12, 2005
  9. May 09, 2005
  10. May 06, 2005
  11. May 04, 2005
  12. May 02, 2005
  13. Apr 28, 2005
  14. Apr 25, 2005
  15. Apr 22, 2005
  16. Apr 21, 2005
  17. Apr 20, 2005
    • Christophe Geuzaine's avatar
      · bb105e29
      Christophe Geuzaine authored
      remove the '-bin' for getdp post-pro (for patrick)
      bb105e29
  18. Apr 19, 2005
  19. Apr 15, 2005
  20. Apr 13, 2005
  21. Apr 12, 2005
    • Christophe Geuzaine's avatar
      · 74b3cfc3
      Christophe Geuzaine authored
      - fixed a couple of warnings
      
      - JF: bds.classify crashes in recur_tag on simple examples (demos/sphere-stl.stl)
      74b3cfc3
  22. Apr 11, 2005
  23. Apr 06, 2005
    • Christophe Geuzaine's avatar
      *** empty log message *** · 66de7cbe
      Christophe Geuzaine authored
      66de7cbe
    • Christophe Geuzaine's avatar
      · 36d4e7f0
      Christophe Geuzaine authored
      small script to test handling of many (e.g. 5000) views
      36d4e7f0
    • Christophe Geuzaine's avatar
      · a131e83b
      Christophe Geuzaine authored
      Changed the initial allocation from
          liste->nmax = ((n - 1) / liste->incr + 1) * liste->incr,
      which does not allow us to allocate lists smaller than iste->incr, to
          liste->nmax = n;
      
      With this change, when we do "List_Create(1, N, sizeof(blah))", we
      initially only allocate sizeof(blah) instead of N*sizeof(blah).
      a131e83b
    • Christophe Geuzaine's avatar
      · 749e1550
      Christophe Geuzaine authored
      fixed memory leak introduced when I added support for curved elements
      749e1550
    • Christophe Geuzaine's avatar
      *** empty log message *** · ba55ac39
      Christophe Geuzaine authored
      ba55ac39
    • Christophe Geuzaine's avatar
      · 58a2fb6a
      Christophe Geuzaine authored
      - changed "View.ArrowLocation" into "View.GlyphLocation" (this way we can
        also use this option to display the numeric values at the nodes,
        instead of displaying always at the barycenter)
      
      - changed the numeric display of vectors (display the 3 omponents
        instead of the norm)
      58a2fb6a
Loading