- Jul 17, 2004
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Christophe Geuzaine authored
simple clip example
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Christophe Geuzaine authored
generalized + added GUI for clipping planes
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- Jul 16, 2004
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Christophe Geuzaine authored
make depend
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Christophe Geuzaine authored
mesh smooth normals
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Christophe Geuzaine authored
remove debug message
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Christophe Geuzaine authored
- moved the smooth normals stuff into a separate file - added smooth normal support for surface meshes (very nice!)
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Christophe Geuzaine authored
removed the bool hacks
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- Jul 15, 2004
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Christophe Geuzaine authored
note to self
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Christophe Geuzaine authored
bgm fix
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- Jul 14, 2004
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Christophe Geuzaine authored
add an area constraint on the elements in the initial mesh to make the refinement nicer
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Christophe Geuzaine authored
- Triangle now supports our background meshes - fixed memory leak in Optimize_Netgen (forgot to free the volume vertices) + added missing 2nd order reset - fixed a couple of typos in the docs
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- Jul 09, 2004
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Christophe Geuzaine authored
only use POLYGON_OFFSET_FILL when it's really necessary (when we draw edges)
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- Jul 08, 2004
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Christophe Geuzaine authored
put missing GPL license block
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Christophe Geuzaine authored
fix copy/paste (we need to skip 2 more chars if the string is colored)
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- Jul 07, 2004
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Christophe Geuzaine authored
set a parameter for the max number of elements per bucket (default=100, which seems to be a good memory vs. speed trade-off for meshes up to 1/2 million elements)
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- Jul 05, 2004
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Christophe Geuzaine authored
- allow more than 2 elements per bucket for ST! - add missing tensor simplex case
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Christophe Geuzaine authored
1.54.1
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Christophe Geuzaine authored
- fixed seg fault in Plugin(Triangulate) - added BBox computation in plugins when the coordinates are changed
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- Jul 04, 2004
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Christophe Geuzaine authored
added paragraph about the cygwin memory limit
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- Jul 03, 2004
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Christophe Geuzaine authored
doc Delete Volume
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Christophe Geuzaine authored
Never, O Never define WIN32 when compiling netgen!
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- Jul 02, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
cleanup the rpm build/source directory after the build
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Christophe Geuzaine authored
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Christophe Geuzaine authored
finally correctly implemented smooth normals for discrete isos (and custom range). really nice :-)
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Christophe Geuzaine authored
enhance smooth normals with discrete isos (not perfect, but better)
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Christophe Geuzaine authored
make tag in distrib-pre
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Christophe Geuzaine authored
start from the current source tree (possibly pre-compiled) to build the rpm
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Christophe Geuzaine authored
force a buffer flush when we abort the parser due to too many errors
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Christophe Geuzaine authored
don't force a full clean for distrib-* rules: if we want a "make clean", let's do it by hand
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Christophe Geuzaine authored
fix crash when saving options and all views have been removed
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Christophe Geuzaine authored
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Christophe Geuzaine authored
face -> quad. face
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
document the optional second list in Layers
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Christophe Geuzaine authored
the famous "piece.geo" with an explicit volume definition (netgen test)
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Christophe Geuzaine authored
fixed old extrusion mesh generator (used the old 99999 volume hack!)
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Christophe Geuzaine authored
Removed the old test on ZonLayer: we actually WANT to use the automatic volume if we set the layer number to 0. This is really pretty nice: we can now get either automatic or manual numebring in all the extrusion commands.
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- All extrusion commands now return a list of 2 numbers (instead of 1): the first, as before, is the number of the "top" of the extruded region (i.e., a point for extrude point, a line for extrude line, ...), the second is the number of the "body" of the extruded region (i.e., a line for extrude point, a surface for extrude line, ...). - "Extrude Surface" now always creates a new volume (automatically), EVEN WHEN THERE IS NO LAYERS SPECIFICATION. This makes it consistent with "Extrude Point" and "Extrude Line", which always create new curves and surfaces, respectively. Important Note: you will have to modify your old .geo files to avoid duplicate volume definitions if you use "Extrude Surface" without extruding the mesh (i.e., without the "Layers" command). These duplicate volumes would be harmless, but they would srew up your physical volume definitions later on... * Solution 1: use the new volumes (recommended). To do this, just remove your old extra volume definitions and let Gmsh create the extruded volumes for you. (To retrieve the volume number created by Gmsh, use "aa[] = Extrude Surface {...};;": the volume number is "aa[1]".) * Solution 2: keep the old volumes. a) clean way: retrieve the new volume number (aa[] = Extrude Surface {...};;) and delete the new volume with "Delete { Volume aa[1]; }" b) dirty (but handy) way: since, in order to create the new volumes with the less impact possible, Gmsh uses "low" numbers (actually, forcing "Geometry.OldNewreg=0") for the new volumes, just remove all "low number volumes". For example, if you have 4 "Extrude Surface" in your file, you can then just do "Delete{ Volume {1:4}; }" Voila :-)
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