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  1. Apr 19, 2004
    • Christophe Geuzaine's avatar
      · 074dc937
      Christophe Geuzaine authored
      simplified Draw_Simplex_Surface
      074dc937
    • Christophe Geuzaine's avatar
      · c93ebdff
      Christophe Geuzaine authored
      use slightly larger arrows by default (60 pixels instead of 50)
      c93ebdff
    • Christophe Geuzaine's avatar
      · 80081868
      Christophe Geuzaine authored
      more small cosmetic tweaks:
      
      - don't display the big axes by default anymore (they're not as useful
        as they used to be, since we compute the rotations around the
        pseudo cog instead of the origin)
      - set the default opengl font size to 12 (instead of 11)
      - add some space between the scales and the labels (10 pixels instead
        of 5)
      80081868
    • Christophe Geuzaine's avatar
      one more small color tweak · f62fdd7f
      Christophe Geuzaine authored
      f62fdd7f
    • Christophe Geuzaine's avatar
      · a4c9127d
      Christophe Geuzaine authored
      increase geom line width even more (2 pixels)
      a4c9127d
    • Christophe Geuzaine's avatar
      · 4f3054ad
      Christophe Geuzaine authored
      Refined mesh drawing code:
      
      - draw surface element edges and/or faces
      - draw volume element edges and/or faces
      - consistent color choices between surface and volume elements
      - wider geometry lines
      - better defaults
      4f3054ad
    • Christophe Geuzaine's avatar
      · bd1c96e2
      Christophe Geuzaine authored
      better positioning of text labels on mesh and geometry
      bd1c96e2
    • Christophe Geuzaine's avatar
      *** empty log message *** · 1d14e503
      Christophe Geuzaine authored
      1d14e503
    • Christophe Geuzaine's avatar
      · c340d246
      Christophe Geuzaine authored
      better test to check when to abort parsing
      c340d246
    • Christophe Geuzaine's avatar
      · f97da0fd
      Christophe Geuzaine authored
      - define edges_XXX only once
      
      - draw slightly larger/visible mesh points
      
      - make t1.geo/t2.geo faster
      f97da0fd
  2. Apr 18, 2004
    • Christophe Geuzaine's avatar
      · bca74bc5
      Christophe Geuzaine authored
      - Added nice little buttons in the mesh menu to choose between 1st and
      2nd order interactively
      
      - Added 2nd order mesh stats in the GUI
      bca74bc5
    • Christophe Geuzaine's avatar
      · 27004ccf
      Christophe Geuzaine authored
      - converted 2D_Recombine and SecondOrder to the EdgesContainer class
      - removed the quadrangle hak and the ugly EdgesInVolume global from 3D_Coherence
      27004ccf
    • Christophe Geuzaine's avatar
      *** empty log message *** · 8ee58fb2
      Christophe Geuzaine authored
      8ee58fb2
    • Christophe Geuzaine's avatar
      · 0e2cc8e4
      Christophe Geuzaine authored
      nicer layout of mesh color pane
      0e2cc8e4
    • Christophe Geuzaine's avatar
      · 4e112f97
      Christophe Geuzaine authored
      copy & paste buglet
      4e112f97
    • Christophe Geuzaine's avatar
      7cb2f3b7
    • Christophe Geuzaine's avatar
      3b8d5b4e
    • Christophe Geuzaine's avatar
      · 2840a9d9
      Christophe Geuzaine authored
      - Fixed second order mesh generation in 3D (on simplices only at the moment).
      
      - In prevision of the extension to hexas, prisms and pyramids, all elements
      are now derived from a new Element base class, which will be used in the
      generalization of Edge/EdgesContainer in the future.
      2840a9d9
    • Christophe Geuzaine's avatar
      · b5f8199a
      Christophe Geuzaine authored
      Improved xytouv() and xyztouv() by trying different initial guesses in the
      newton algo (before relaxing). Should be more robust than what we did before.
      b5f8199a
    • Christophe Geuzaine's avatar
      · 2ba0c9e7
      Christophe Geuzaine authored
      added new constructor with no arguments in prevision of Degre2 cleanup
      2ba0c9e7
    • Christophe Geuzaine's avatar
      · c1c1f582
      Christophe Geuzaine authored
      Fixed computation of vertex->u param in curve extrusion
      c1c1f582
    • Christophe Geuzaine's avatar
      · a48f052d
      Christophe Geuzaine authored
      - Fixed drawing of 2nd order triangles and tets
      - Restored drawing of 2nd odrer vertices in different color
      a48f052d
    • Christophe Geuzaine's avatar
      · 750cea65
      Christophe Geuzaine authored
      cleanuip (removed duplicate code) + new function u() to get the abscissa
      more easily
      750cea65
    • Christophe Geuzaine's avatar
      · b70454f5
      Christophe Geuzaine authored
      better progname
      b70454f5
  3. Apr 15, 2004
  4. Apr 14, 2004
  5. Apr 13, 2004
    • Christophe Geuzaine's avatar
      · 6e667174
      Christophe Geuzaine authored
      arrow stuff is fixed
      6e667174
    • Christophe Geuzaine's avatar
      · 69858ca8
      Christophe Geuzaine authored
      make parser && make depend
      69858ca8
    • Christophe Geuzaine's avatar
      · a483fb6d
      Christophe Geuzaine authored
      Fixed 3D cylinder/arrow drawing code when dir vector is // to z-axis
      a483fb6d
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