quick hack to get lighting of element edges (not perfect and rather slow but good enough for me for now)
Showing
- Common/Context.h 1 addition, 1 deletionCommon/Context.h
- Common/DefaultOptions.h 4 additions, 0 deletionsCommon/DefaultOptions.h
- Common/Options.cpp 25 additions, 1 deletionCommon/Options.cpp
- Common/Options.h 2 additions, 0 deletionsCommon/Options.h
- Common/Views.cpp 2 additions, 1 deletionCommon/Views.cpp
- Common/Views.h 1 addition, 1 deletionCommon/Views.h
- Fltk/Callbacks.cpp 11 additions, 1 deletionFltk/Callbacks.cpp
- Fltk/GUI.cpp 18 additions, 7 deletionsFltk/GUI.cpp
- Graphics/Mesh.cpp 20 additions, 2 deletionsGraphics/Mesh.cpp
- Graphics/PostElement.cpp 27 additions, 5 deletionsGraphics/PostElement.cpp
- TODO 1 addition, 5 deletionsTODO
- doc/VERSIONS 8 additions, 7 deletionsdoc/VERSIONS
Loading
Please register or sign in to comment