diff --git a/Common/Context.h b/Common/Context.h index 3f5b62f6b172b1fb0ef691b093be60ab6fcbb5d4..b4791950978545a31f00502d3cec168b5efb5e28 100644 --- a/Common/Context.h +++ b/Common/Context.h @@ -125,8 +125,8 @@ class CTX { // characteristic length for the whole problem (never used in mesh // generation ->only for geo/post) double lc; - // double buffer/antialias graphics? - int db, antialiasing; + // double buffer/antialias/stereo graphics? + int db, antialiasing, stereo; // orthogonal projection? int ortho; // draw the bounding boxes and the rot center? diff --git a/Common/DefaultOptions.h b/Common/DefaultOptions.h index 5b0bbf0d01c565dc7fe334d8b080166eaa993d27..87228c0c7b64803dcdd7448a9139d87d493559e4 100644 --- a/Common/DefaultOptions.h +++ b/Common/DefaultOptions.h @@ -832,6 +832,8 @@ StringXNumber GeneralOptions_Number[] = { { F|S, "StatisticsPositionY" , opt_general_statistics_position1 , 150. , "Vertical position (in pixels) of the upper left corner of the statistic" " window" }, + { F|O, "Stereo" , opt_general_stereo , 0. , + "Use stereo rendering" }, { F|S, "SystemMenuBar" , opt_general_system_menu_bar , 1. , "Use the system menu bar on Mac OS X?" }, diff --git a/Common/Options.cpp b/Common/Options.cpp index 36d156561f52220403fbf0053ef8249c4e84bf68..829da1163075aab356f666be59e35f29e46738bd 100644 --- a/Common/Options.cpp +++ b/Common/Options.cpp @@ -3505,6 +3505,14 @@ double opt_general_antialiasing(OPT_ARGS_NUM) return CTX::instance()->antialiasing; } +double opt_general_stereo(OPT_ARGS_NUM) +{ + if(action & GMSH_SET) { + CTX::instance()->stereo = (int)val; + } + return CTX::instance()->stereo; +} + double opt_general_alpha_blending(OPT_ARGS_NUM) { if(action & GMSH_SET) diff --git a/Common/Options.h b/Common/Options.h index 0d1975287c61d56c620aca17721f2352de810b63..157f3de6e456969793a6327c0a8f758577f356b0 100644 --- a/Common/Options.h +++ b/Common/Options.h @@ -339,6 +339,7 @@ double opt_general_small_axes_size(OPT_ARGS_NUM); double opt_general_quadric_subdivisions(OPT_ARGS_NUM); double opt_general_double_buffer(OPT_ARGS_NUM); double opt_general_antialiasing(OPT_ARGS_NUM); +double opt_general_stereo(OPT_ARGS_NUM); double opt_general_alpha_blending(OPT_ARGS_NUM); double opt_general_vector_type(OPT_ARGS_NUM); double opt_general_arrow_head_radius(OPT_ARGS_NUM);