diff --git a/benchmarks/stl/skull.geo b/benchmarks/stl/skull.geo
index 25230c5d64030f83a2e55b571f617c9d9da43400..39de148a36bef74901d7f420d6712a8dbce164a7 100644
--- a/benchmarks/stl/skull.geo
+++ b/benchmarks/stl/skull.geo
@@ -1,18 +1,12 @@
-Mesh.Algorithm = 6; //(1=MeshAdapt, 2=Automatic, 5=Delaunay, 6=Frontal, 7=bamg, 8=delquad)
 
-Mesh.RemeshParametrization=0; //(0=harmonic_circle, 1=conformal, 2=rbf, 3=harmonic_plane, 4=convex_circle, 5=convex_plane, 6=harmonic square" 
-Mesh.RemeshAlgorithm=2; //(0) nosplit (1) automatic (2) split metis
+Geometry.HideCompounds = 0; // show underlying STL
 
-Mesh.CharacteristicLengthFactor=0.2;
-//Mesh.Algorithm3D = 4; //Frontal (4) Delaunay(1)
+Mesh.RemeshAlgorithm=1; //(0) nosplit (1) automatic (2) split metis
 
-Merge "skullU.stl";
-CreateTopology;
+Mesh.CharacteristicLengthFactor=0.2;
 
-Compound Surface(200)={1} ;
+Merge "skull.stl";
 
-Surface Loop(300)={200};
-Volume(301)={300};
+Compound Surface(200)={1};
 
 Physical Surface (501)={200};
-Physical Volume(502)={301};