diff --git a/benchmarks/stl/skull.geo b/benchmarks/stl/skull.geo index 25230c5d64030f83a2e55b571f617c9d9da43400..39de148a36bef74901d7f420d6712a8dbce164a7 100644 --- a/benchmarks/stl/skull.geo +++ b/benchmarks/stl/skull.geo @@ -1,18 +1,12 @@ -Mesh.Algorithm = 6; //(1=MeshAdapt, 2=Automatic, 5=Delaunay, 6=Frontal, 7=bamg, 8=delquad) -Mesh.RemeshParametrization=0; //(0=harmonic_circle, 1=conformal, 2=rbf, 3=harmonic_plane, 4=convex_circle, 5=convex_plane, 6=harmonic square" -Mesh.RemeshAlgorithm=2; //(0) nosplit (1) automatic (2) split metis +Geometry.HideCompounds = 0; // show underlying STL -Mesh.CharacteristicLengthFactor=0.2; -//Mesh.Algorithm3D = 4; //Frontal (4) Delaunay(1) +Mesh.RemeshAlgorithm=1; //(0) nosplit (1) automatic (2) split metis -Merge "skullU.stl"; -CreateTopology; +Mesh.CharacteristicLengthFactor=0.2; -Compound Surface(200)={1} ; +Merge "skull.stl"; -Surface Loop(300)={200}; -Volume(301)={300}; +Compound Surface(200)={1}; Physical Surface (501)={200}; -Physical Volume(502)={301};