diff --git a/Fltk/Colorbar_Window.cpp b/Fltk/Colorbar_Window.cpp
index 2d6567c0d13a5548d02ef1ace53ba3d95f396096..0fbdab8b0817401db6814bc4eb7fc8b82089f8e4 100644
--- a/Fltk/Colorbar_Window.cpp
+++ b/Fltk/Colorbar_Window.cpp
@@ -1,4 +1,4 @@
-// $Id: Colorbar_Window.cpp,v 1.6 2001-02-04 10:23:56 geuzaine Exp $
+// $Id: Colorbar_Window.cpp,v 1.7 2001-02-05 14:20:14 geuzaine Exp $
 
 #include "Gmsh.h"
 #include "GmshUI.h"
@@ -133,7 +133,7 @@ void Colorbar_Window::redraw_range(int a, int b){
    int intensity;
    double H,S,V;
 
-   WID->make_colorbar_current();
+   make_current();
 
    if(a < 0)  a = 0;
    if(b >= ct->size)  b = ct->size-1;
@@ -283,7 +283,7 @@ void Colorbar_Window::redraw_marker(){
   char str[50];
   float val;
 
-  WID->make_colorbar_current();
+  make_current();
 
   y0 = marker_y;
   y1 = h() - 1;
diff --git a/Fltk/GUI.cpp b/Fltk/GUI.cpp
index a4afed36729e5136806cc232c9d4311b3eddbae4..8f866a044619a6baed90aeac5e310a5f04522e8f 100644
--- a/Fltk/GUI.cpp
+++ b/Fltk/GUI.cpp
@@ -1,4 +1,4 @@
-// $Id: GUI.cpp,v 1.39 2001-02-05 07:56:57 geuzaine Exp $
+// $Id: GUI.cpp,v 1.40 2001-02-05 14:20:14 geuzaine Exp $
 
 // To make the interface as visually consistent as possible, please:
 // - use the BH, BW, WB, IW values for button heights/widths, window borders, etc.
@@ -873,10 +873,6 @@ void GUI::make_overlay_current(){
   g_opengl_window->make_overlay_current();
 }
 
-void GUI::make_colorbar_current(){
-  view_colorbar_window->make_current();
-}
-
 // Draw the opengl window
 
 void GUI::redraw_opengl(){
diff --git a/Fltk/GUI.h b/Fltk/GUI.h
index b1d300999d411727492ddd9ea4aed02a59d2027b..50bf5c9dfdce2aa972264cf5bfec3bde5141c32f 100644
--- a/Fltk/GUI.h
+++ b/Fltk/GUI.h
@@ -186,7 +186,6 @@ public:
   void check();
   void wait();
   void make_opengl_current();
-  void make_colorbar_current();
   void make_overlay_current();
   void redraw_opengl();
   void redraw_overlay();
diff --git a/www/gmsh.html b/www/gmsh.html
index c17be0753a055357fb14320f3f5284ec4c307c29..83c20f5704505054479b2855c99282015cfcf46e 100644
--- a/www/gmsh.html
+++ b/www/gmsh.html
@@ -51,7 +51,7 @@ ENDSCRIPT--->
 This page is a mirror of <a href="/gmsh/">/gmsh/</a><p>
 ENDMIRROR--->
 
-<!---BEGINDATE$Date: 2001-02-05 13:10:42 $ENDDATE--->
+<!---BEGINDATE$Date: 2001-02-05 14:20:14 $ENDDATE--->
 
 Copyright &copy; 1998-2001<br>
 J.-F. Remacle<br>
@@ -65,7 +65,7 @@ C. Geuzaine<br>
   <td><font face="Helvetica, Arial">
     <font size="+3"><b>Gmsh</b></font>
     <p>
-    <b>A three-dimensional finite element mesh generator with pre- and
+    <b>A three-dimensional finite element mesh generator with built-in pre- and
        post-processing facilities</b>
      
   </font></td>
@@ -316,8 +316,6 @@ Windows. All executables are dynamically linked with OpenGL.
 <ul>
 <li><A href="/gmsh/latest/gmsh-win.zip">Gmsh for Windows (95/98/NT)</A>
 <li><A href="/gmsh/latest/gmsh-1.10-1.i386.rpm">Gmsh for Red Hat Linux 6.2 and compatible (i386, glibc 2.1)</A> 
-<li><A href="/gmsh/latest/gmsh-tutorial.tgz">Gmsh tutorial</A>
-<li><A href="/gmsh/latest/gmsh-demos.tgz">Gmsh demo files</A>
 </ul>