From f37aadd3c71780bec5dc4945c1229dd16389b054 Mon Sep 17 00:00:00 2001
From: Christophe Geuzaine <cgeuzaine@ulg.ac.be>
Date: Fri, 26 Aug 2011 12:35:08 +0000
Subject: [PATCH] pp

---
 Common/ListUtils.cpp | 48 +++++++++++++++++++++-----------------------
 Mesh/meshGFace.cpp   |  2 +-
 2 files changed, 24 insertions(+), 26 deletions(-)

diff --git a/Common/ListUtils.cpp b/Common/ListUtils.cpp
index 88c293ae6d..9c0ea5aac3 100644
--- a/Common/ListUtils.cpp
+++ b/Common/ListUtils.cpp
@@ -18,6 +18,29 @@
 #include "TreeUtils.h"
 #include "GmshMessage.h"
 
+int fcmp_int(const void *a, const void *b)
+{
+  return (*(int *)a - *(int *)b);
+}
+
+int fcmp_absint(const void *a, const void *b)
+{
+  return (abs(*(int *)a) - abs(*(int *)b));
+}
+
+int fcmp_double(const void *a, const void *b)
+{
+  double cmp;
+
+  cmp = *(double *)a - *(double *)b;
+  if(cmp > 1.e-16)
+    return 1;
+  else if(cmp < -1.e-16)
+    return -1;
+  else
+    return 0;
+}
+
 List_T *List_Create(int n, int incr, int size)
 {
   List_T *liste;
@@ -271,28 +294,3 @@ List_T *ListOfDouble2ListOfInt(List_T *dList)
   return iList;
 }
 
-// Comparison functions
-
-int fcmp_int(const void *a, const void *b)
-{
-  return (*(int *)a - *(int *)b);
-}
-
-int fcmp_absint(const void *a, const void *b)
-{
-  return (abs(*(int *)a) - abs(*(int *)b));
-}
-
-int fcmp_double(const void *a, const void *b)
-{
-  double cmp;
-
-  cmp = *(double *)a - *(double *)b;
-  if(cmp > 1.e-16)
-    return 1;
-  else if(cmp < -1.e-16)
-    return -1;
-  else
-    return 0;
-}
-
diff --git a/Mesh/meshGFace.cpp b/Mesh/meshGFace.cpp
index f022f3e972..a49803fc0c 100644
--- a/Mesh/meshGFace.cpp
+++ b/Mesh/meshGFace.cpp
@@ -409,7 +409,7 @@ static bool meshGenerator(GFace *gf, int RECUR_ITER,
   // if necessary split compound and remesh parts
   bool isMeshed = false;
   if(gf->geomType() == GEntity::CompoundSurface  && !onlyInitialMesh){
-	  isMeshed = checkMeshCompound((GFaceCompound*) gf, edges);
+    isMeshed = checkMeshCompound((GFaceCompound*) gf, edges);
     if (isMeshed) return true;
   }
 
-- 
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