diff --git a/Graphics/drawContext.cpp b/Graphics/drawContext.cpp index 09752f732f45d4ded39d6ed894a9fb4538a0e7d3..a2723decf36bb713d85e1546bd4a2a94aa05ccc6 100644 --- a/Graphics/drawContext.cpp +++ b/Graphics/drawContext.cpp @@ -725,8 +725,11 @@ void drawContext::initRenderModel() // is more efficient, but will only work with isotropic scalings (and we allow // anistotropic scalings in myZoom...). Note that GL_RESCALE_NORMAL is only // available in GL_VERSION_1_2. - //glEnable(GL_NORMALIZE); +#if defined(WIN32) + glEnable(GL_NORMALIZE); +#else glEnable(GL_RESCALE_NORMAL); +#endif // lighting is enabled/disabled for each particular primitive later glDisable(GL_LIGHTING);