diff --git a/Fltk/statisticsWindow.cpp b/Fltk/statisticsWindow.cpp
index a4499b78692cbcaa95c1dc78ccfe872c3b162d1f..b164f0b365174cf46c5ea6500b040bcc7755710c 100644
--- a/Fltk/statisticsWindow.cpp
+++ b/Fltk/statisticsWindow.cpp
@@ -187,7 +187,8 @@ statisticsWindow::statisticsWindow(int deltaFontSize)
 
 void statisticsWindow::compute(bool elementQuality)
 {
-  //emi hack - MINIMUM ANGLES
+#if 0
+  // MINIMUM ANGLES
   double minAngle = 120.0;
   double meanAngle = 0.0;
   int count = 0;
@@ -206,16 +207,14 @@ void statisticsWindow::compute(bool elementQuality)
   }
   meanAngle  = meanAngle / count;
   printf("Angles = min=%g av=%g \n", minAngle, meanAngle);
-  //  Emi hack - MESH DEGREE VERTICES
-  //  std::vector<GEntity*> entities;
+
+  // MESH DEGREE VERTICES
   std::set<MEdge, Less_Edge> edges;
   GModel::current()->getEntities(entities);
   std::map<MVertex*, int > vert2Deg;
   for(unsigned int i = 0; i < entities.size(); i++){
-    //    printf("entity dim =%d tag=%d \n", entities[i]->dim() , entities[i]->tag());
     if(entities[i]->dim() < 2 ) continue;
     if(entities[i]->tag() < 100) continue;
-    //    printf("continuing \n");
     for(unsigned int j = 0; j < entities[i]->getNumMeshElements(); j++){
       MElement *e =  entities[i]->getMeshElement(j);
       for(unsigned int k = 0; k < e->getNumEdges(); k++){
@@ -248,7 +247,8 @@ void statisticsWindow::compute(bool elementQuality)
     if (nbE == 4) d4 += 1;
   }
   if (nbElems > 0)
-    printf("Stats degree vertices: dMin=%d , dMax=%d, d4=%g \n", dMin, dMax, (double)d4/nbElems);
+    printf("Stats degree vertices: dMin=%d , dMax=%d, d4=%g \n",
+           dMin, dMax, (double)d4/nbElems);
 
   FieldManager *fields = GModel::current()->getFields();
   Field *f = fields->get(fields->background_field);
@@ -269,7 +269,8 @@ void statisticsWindow::compute(bool elementQuality)
       double l = sqrt((v0->x()-v1->x())*(v0->x()-v1->x())+
   		      (v0->y()-v1->y())*(v0->y()-v1->y())+
   		      (v0->z()-v1->z())*(v0->z()-v1->z()));
-      double lf =  (*f)(0.5*(v0->x()+v1->x()), 0.5*(v0->y()+v1->y()),0.5*(v0->z()+v1->z()),v0->onWhat());
+      double lf =  (*f)(0.5*(v0->x()+v1->x()), 0.5*(v0->y()+v1->y()),
+                        0.5*(v0->z()+v1->z()),v0->onWhat());
       double el = l/lf;
       int index = (int) ceil(el*nbS*0.5);
       qualE[index]+= 1;
@@ -287,8 +288,7 @@ void statisticsWindow::compute(bool elementQuality)
 
   }
   fclose(fp);
-  //Emi hack - MESH DEGREE VERTICES
-#if 0
+
   std::vector<GEntity*> entities;
   std::set<MEdge, Less_Edge> edges;
   GModel::current()->getEntities(entities);
@@ -327,7 +327,8 @@ void statisticsWindow::compute(bool elementQuality)
 	dMax = std::max(nbE, dMax);
 	if (nbE == 4) d4 += 1;
   }
-  if (nbElems > 0) printf("Stats degree vertices: dMin=%d , dMax=%d, d4=%g \n", dMin, dMax, (double)d4/nbElems);
+  if (nbElems > 0) printf("Stats degree vertices: dMin=%d , dMax=%d, d4=%g \n",
+                          dMin, dMax, (double)d4/nbElems);
   FieldManager *fields = GModel::current()->getFields();
   Field *f = fields->get(fields->background_field);
   int nbEdges = edges.size();
@@ -337,29 +338,31 @@ void statisticsWindow::compute(bool elementQuality)
   int nbS = 50;
   qualE.resize(nbS);
   if(fields->background_field > 0){
- 	std::set<MEdge, Less_Edge>::iterator it = edges.begin();
-	double sum = 0;
-	for (; it !=edges.end();++it){
-	  MVertex *v0 = it->getVertex(0);
-	  MVertex *v1 = it->getVertex(1);
-	  double l = sqrt((v0->x()-v1->x())*(v0->x()-v1->x())+(v0->y()-v1->y())*(v0->y()-v1->y())+(v0->z()-v1->z())*(v0->z()-v1->z()));
-	  double lf =  (*f)(0.5*(v0->x()+v1->x()), 0.5*(v0->y()+v1->y()),0.5*(v0->z()+v1->z()),v0->onWhat());
-	  double el = l/lf;
-	  int index = (int) ceil(el*nbS*0.5);
-	  qualE[index]+= 1;
-	  double e = (l>lf) ? lf/l : l/lf;
-	  sum += e - 1.0;
-	}
-	double tau = exp ((1./edges.size()) * sum);
-	double ibegin = 2./(2*nbS);
-	double inext = 2./nbS;
-	for (int i= 0; i< qualE.size(); i++){
-	  fprintf(fp, "0 0 0 0 %g 0 0 %g \n", ibegin+i*inext , (double)qualE[i]/nbEdges);
-	}
+    std::set<MEdge, Less_Edge>::iterator it = edges.begin();
+    double sum = 0;
+    for (; it !=edges.end();++it){
+      MVertex *v0 = it->getVertex(0);
+      MVertex *v1 = it->getVertex(1);
+      double l = sqrt((v0->x()-v1->x())*(v0->x()-v1->x())+
+                      (v0->y()-v1->y())*(v0->y()-v1->y())+
+                      (v0->z()-v1->z())*(v0->z()-v1->z()));
+      double lf =  (*f)(0.5*(v0->x()+v1->x()), 0.5*(v0->y()+v1->y()),
+                        0.5*(v0->z()+v1->z()),v0->onWhat());
+      double el = l/lf;
+      int index = (int) ceil(el*nbS*0.5);
+      qualE[index]+= 1;
+      double e = (l>lf) ? lf/l : l/lf;
+      sum += e - 1.0;
+    }
+    double tau = exp ((1./edges.size()) * sum);
+    double ibegin = 2./(2*nbS);
+    double inext = 2./nbS;
+    for (int i= 0; i< qualE.size(); i++){
+      fprintf(fp, "0 0 0 0 %g 0 0 %g \n", ibegin+i*inext , (double)qualE[i]/nbEdges);
+    }
   }
   fclose(fp);
 #endif
-  //emi end hack
 
   int num = 0;
   static double s[50];