diff --git a/Mesh/3D_Extrude.cpp b/Mesh/3D_Extrude.cpp index ae7ee554373e2ca6ffaab46beecc009111e580f8..2ef2223c2c21e5a44a418f87a31296eebaacd359 100644 --- a/Mesh/3D_Extrude.cpp +++ b/Mesh/3D_Extrude.cpp @@ -1,4 +1,4 @@ -// $Id: 3D_Extrude.cpp,v 1.12 2001-07-26 18:47:59 remacle Exp $ +// $Id: 3D_Extrude.cpp,v 1.13 2001-08-01 13:34:00 geuzaine Exp $ #include "Gmsh.h" #include "Const.h" @@ -669,7 +669,7 @@ int Extrude_Mesh (Volume * v){ do{ TEST_IS_ALL_OK = 0; Extrude_Surface2 (s); - printf("swapping %d\n",TEST_IS_ALL_OK); + Msg(INFO, "Swapping %d",TEST_IS_ALL_OK); if (TEST_IS_ALL_OK == j) break; j = TEST_IS_ALL_OK; @@ -684,6 +684,9 @@ int Extrude_Mesh (Volume * v){ // surface mesh and create a new one. Edges were stored in Tree_Ares // so that now, the surface mesh is ok (edge swapping is easy in 2d). // cretainly not the most efficient way to do it but it seems to work + + // but it doesn't :-( + /* for (i = 0; i < List_Nbr (v->Surfaces); i++) { List_Read (v->Surfaces, i, &ss); @@ -692,6 +695,7 @@ int Extrude_Mesh (Volume * v){ ss->Simplexes = Tree_Create (sizeof (Simplex *), compareQuality); Extrude_Mesh(ss); } + */ return true; }