diff --git a/benchmarks/bugs/brombo.geo b/benchmarks/2d/brombo.geo similarity index 100% rename from benchmarks/bugs/brombo.geo rename to benchmarks/2d/brombo.geo diff --git a/benchmarks/bugs/brombo2.geo b/benchmarks/2d/brombo2.geo similarity index 100% rename from benchmarks/bugs/brombo2.geo rename to benchmarks/2d/brombo2.geo diff --git a/benchmarks/bugs/fx79w151a.geo b/benchmarks/2d/fx79w151a.geo similarity index 100% rename from benchmarks/bugs/fx79w151a.geo rename to benchmarks/2d/fx79w151a.geo diff --git a/benchmarks/bugs/transfinite_tri_ugly_fix.geo b/benchmarks/2d/transfinite_tri_ugly_fix.geo similarity index 100% rename from benchmarks/bugs/transfinite_tri_ugly_fix.geo rename to benchmarks/2d/transfinite_tri_ugly_fix.geo diff --git a/benchmarks/bugs/biglc.geo b/benchmarks/3d/biglc.geo similarity index 91% rename from benchmarks/bugs/biglc.geo rename to benchmarks/3d/biglc.geo index a67e7d59d5e9e56a930e794ee18790082134cfea..61ec60919ae53ff9049b67ebe37ee8bd6345076f 100644 --- a/benchmarks/bugs/biglc.geo +++ b/benchmarks/3d/biglc.geo @@ -1,6 +1,4 @@ -// The old 2D iso algo and the new 2D aniso algo generate flat -// triangles in this case - +Mesh.CharacteristicLengthFactor = 1000; Point(1) = {0, 0, 0, 0.5}; Point(2) = {1, 0, 0, 0.5}; Point(3) = {1, 1, 0, 0.5}; diff --git a/benchmarks/bugs/crux.geo b/benchmarks/3d/crux.geo similarity index 100% rename from benchmarks/bugs/crux.geo rename to benchmarks/3d/crux.geo diff --git a/benchmarks/bugs/many_surfaces.geo b/benchmarks/3d/many_surfaces.geo similarity index 100% rename from benchmarks/bugs/many_surfaces.geo rename to benchmarks/3d/many_surfaces.geo diff --git a/benchmarks/bugs/pb_thin_structs.geo b/benchmarks/3d/pb_thin_structs.geo similarity index 100% rename from benchmarks/bugs/pb_thin_structs.geo rename to benchmarks/3d/pb_thin_structs.geo diff --git a/benchmarks/bugs/spheremodel.geo b/benchmarks/3d/spheremodel.geo similarity index 100% rename from benchmarks/bugs/spheremodel.geo rename to benchmarks/3d/spheremodel.geo diff --git a/benchmarks/bugs/bug_single_element.geo b/benchmarks/bugs/bug_single_element.geo deleted file mode 100644 index d3417d347a96a631aa08db5c7b652b828ff39f51..0000000000000000000000000000000000000000 --- a/benchmarks/bugs/bug_single_element.geo +++ /dev/null @@ -1,17 +0,0 @@ - -// the old 2D algo chokes on this: - -Point(1) = {0, 0, 24.5, 90}; -Point(3) = {0, 24.5, 0, 90}; -Point(5) = {0, 0, 0, 90}; -Point(7) = {100, 42.5, 17.5, 90}; - -Circle (1) = {1, 5, 3}; // this is bad -// Line (1) = {1, 3}; // this is OK -Line (9) = {1, 7}; -Line (11) = {3, 7}; - -Line Loop (1) = {9, -11, -1}; // this is bad -// Line Loop (1) = {-11, -1, 9}; // this is OK - -Ruled Surface (2) = {1}; diff --git a/benchmarks/bugs/intersect.geo b/benchmarks/bugs/intersect.geo deleted file mode 100644 index 9a75164f49e9d18e407532de201388b714d36163..0000000000000000000000000000000000000000 --- a/benchmarks/bugs/intersect.geo +++ /dev/null @@ -1,20 +0,0 @@ -lc = 0.007 ; -Point(1) = {0, 0, 0, 9.e-1 * lc} ; -Point(2) = {.1, 0, 0, lc} ; -Point(3) = {.1, .3, 0, lc} ; -Point(4) = {0, .3, 0, lc} ; - -//Line(1) = {1,2} ; -//Line(2) = {3,2} ; -//Line(3) = {3,4} ; -//Line(4) = {4,1} ; - -//Line Loop(5) = {4,1,-2,3} ; -//Plane Surface(6) = {5} ; - -Line(101) = {2,4}; -Line(102) = {1,3}; - -Intersect; - - diff --git a/benchmarks/bugs/thin.geo b/benchmarks/extrude/thin.geo similarity index 100% rename from benchmarks/bugs/thin.geo rename to benchmarks/extrude/thin.geo