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Larry Price
gmsh
Commits
d228833a
Commit
d228833a
authored
14 years ago
by
Christophe Geuzaine
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Mesh/meshGFaceBoundaryLayer.cpp
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Mesh/meshGFaceBoundaryLayer.cpp
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d228833a
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@@ -8,6 +8,29 @@
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@@ -8,6 +8,29 @@
#include
"boundaryLayerEdge.h"
#include
"boundaryLayerEdge.h"
#include
"boundaryLayerFace.h"
#include
"boundaryLayerFace.h"
// utiliser bl.lua comme cas test
//
// creer une fonction meshAllBoundaryLayerFaces(GModel *)
// et l'appeler dans Mesh/Generator.cpp/Mesh2D()
//
// cette fonction
//
// - utiliserait le maillage 1D de toutes les lignes source des
// boundaryLayerFaces (cf boundaryLayerFace.h) pour
// creer les points de la couche limite
// (categoriser les points sur chaque boundaryLayerFace?)
//
// - "simplifierait" le nuage de point cree en enlevant les points
// trop proches? (cf. Geo/MVertexPositionSet)
//
// - utiliser DocRecord pour trianguler les points (cf. Plugin/Triangulate.cpp)
//
// - modifier la triangul sur le bord de la couche limite pour
// verifier les contraintes de Blossom
//
// - appliquer Blossom (cf. meshGFaceOptimize.cpp)
// ceci c'est nul: a changer :-)
int
MeshBoundaryLayerSurface
(
GFace
*
gf
)
int
MeshBoundaryLayerSurface
(
GFace
*
gf
)
{
{
// old boundary layers
// old boundary layers
...
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