From cb68c3a04e7fd3dbf90c27429490ab7e50c31502 Mon Sep 17 00:00:00 2001 From: Christophe Geuzaine <cgeuzaine@ulg.ac.be> Date: Thu, 8 Apr 2004 23:45:02 +0000 Subject: [PATCH] *** empty log message *** --- doc/FAQ | 9 ++++----- doc/gmsh.html | 10 +++++----- utils/commercial/README | 2 +- 3 files changed, 10 insertions(+), 11 deletions(-) diff --git a/doc/FAQ b/doc/FAQ index 78da465ef6..2c846d7729 100644 --- a/doc/FAQ +++ b/doc/FAQ @@ -1,4 +1,4 @@ -$Id: FAQ,v 1.34 2004-03-05 23:47:35 geuzaine Exp $ +$Id: FAQ,v 1.35 2004-04-08 23:45:02 geuzaine Exp $ This is the Gmsh FAQ @@ -58,10 +58,9 @@ found at <http://www.mesa3d.org>. You need a C and a C++ compiler (e.g. the GNU compilers gcc and g++) as well as the GSL (version 1.2 or higher; freely available from http://sources.redhat.com/gsl/) and FLTK (version 1.1.x, configured -with OpenGL support; freely available from http://www.fltk.org) -installed on your system. You'll also need the jpeg library if you -want to save jpeg images, and the libpng and zlib libraries if you -want to save png images. +with OpenGL support; freely available from http://www.fltk.org). +You'll also need the jpeg library if you want to save jpeg images, and +the libpng and zlib libraries if you want to save png images. Under Windows, you will need the Cygwin tools and compilers (freely available from http://www.cygwin.com). diff --git a/doc/gmsh.html b/doc/gmsh.html index 24e2928d2a..62046d4559 100644 --- a/doc/gmsh.html +++ b/doc/gmsh.html @@ -109,11 +109,11 @@ available for Windows, Linux and Mac OS X. The tutorial and demo files are included in the archives. <ul> -<li><a href="/gmsh/bin/Windows/gmsh-1.51.4-Windows.zip">Windows zip archive (95/98/NT/2000/XP)</a> -<li><a href="/gmsh/bin/Linux/gmsh-1.51.4-1.i386.rpm">Linux RPM (i386, Red Hat >= 7.3)</a> -<li><a href="/gmsh/bin/Linux/gmsh-1.51.4-Linux.tgz">Linux tarball (i386, glibc >= 2.2)</a> -<li><a href="/gmsh/bin/MacOSX/gmsh-1.51.4-MacOSX.tgz">Mac OS X tarball (Mac OS X >= 10.2)</a> -<li><a href="/gmsh/src/gmsh-1.51.4-source.tgz">Source tarball (all platforms)</a> +<li><a href="/gmsh/bin/Windows/gmsh-1.51.5-Windows.zip">Windows zip archive (95/98/NT/2000/XP)</a> +<li><a href="/gmsh/bin/Linux/gmsh-1.51.5-1.i386.rpm">Linux RPM (i386, Red Hat >= 7.3)</a> +<li><a href="/gmsh/bin/Linux/gmsh-1.51.5-Linux.tgz">Linux tarball (i386, glibc >= 2.2)</a> +<li><a href="/gmsh/bin/MacOSX/gmsh-1.51.5-MacOSX.tgz">Mac OS X tarball (Mac OS X >= 10.2)</a> +<li><a href="/gmsh/src/gmsh-1.51.5-source.tgz">Source tarball (all platforms)</a> <a href="#build-footnote" name="build-footmark"><sup>2</sup></a> </ul> diff --git a/utils/commercial/README b/utils/commercial/README index 1e1cc95be7..28e7ef07fc 100644 --- a/utils/commercial/README +++ b/utils/commercial/README @@ -9,7 +9,7 @@ make make install This requires FLTK 1.1.x (configured with OpenGL support; freely -available from http://www.fltk.org) properly installed on your +available from http://www.fltk.org) to be properly installed on your system. Please note that compiling the Windows version requires the Cygwin tools (freely available from http://www.cygwin.com). -- GitLab