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Commit c381b5fc authored by Christophe Geuzaine's avatar Christophe Geuzaine
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remove BGMReset
parent f837e5fd
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// $Id: GModel.cpp,v 1.73 2008-03-19 17:26:48 geuzaine Exp $ // $Id: GModel.cpp,v 1.74 2008-03-19 20:09:45 geuzaine Exp $
// //
// Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle
// //
...@@ -110,7 +110,6 @@ void GModel::destroy() ...@@ -110,7 +110,6 @@ void GModel::destroy()
#if !defined(HAVE_GMSH_EMBEDDED) #if !defined(HAVE_GMSH_EMBEDDED)
_fields->reset(); _fields->reset();
gmshSurface::reset(); gmshSurface::reset();
BGMReset();
#endif #endif
} }
......
// $Id: BackgroundMesh.cpp,v 1.43 2008-03-19 17:26:48 geuzaine Exp $ // $Id: BackgroundMesh.cpp,v 1.44 2008-03-19 20:09:45 geuzaine Exp $
// //
// Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle
// //
...@@ -38,10 +38,6 @@ bool BGMExists() ...@@ -38,10 +38,6 @@ bool BGMExists()
return (GModel::current()->getFields()->background_field > 0); return (GModel::current()->getFields()->background_field > 0);
} }
void BGMReset()
{
}
// computes the characteristic length of the mesh at a vertex in order // computes the characteristic length of the mesh at a vertex in order
// to have the geometry captured with accuracy. A parameter called // to have the geometry captured with accuracy. A parameter called
// CTX.mesh.min_circ_points tells the minimum number of points per // CTX.mesh.min_circ_points tells the minimum number of points per
......
...@@ -23,7 +23,6 @@ ...@@ -23,7 +23,6 @@
class GEntity; class GEntity;
double BGM_MeshSize(GEntity *ge, double U, double V, double X, double Y, double Z); double BGM_MeshSize(GEntity *ge, double U, double V, double X, double Y, double Z);
bool BGMExists(); bool BGMExists();
void BGMReset();
bool Extend1dMeshIn2dSurfaces (); bool Extend1dMeshIn2dSurfaces ();
bool Extend2dMeshIn3dVolumes (); bool Extend2dMeshIn3dVolumes ();
double LC_MVertex_CURV(GEntity *ge, double U, double V); double LC_MVertex_CURV(GEntity *ge, double U, double V);
......
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