diff --git a/Mesh/Generator.cpp b/Mesh/Generator.cpp
index 47052c8a166e81549a8e2f4cf4ec6dbfbd2c694c..6938a988beebcf862978479315d85a175b4086ec 100644
--- a/Mesh/Generator.cpp
+++ b/Mesh/Generator.cpp
@@ -1,4 +1,4 @@
-// $Id: Generator.cpp,v 1.46 2003-12-07 00:23:07 geuzaine Exp $
+// $Id: Generator.cpp,v 1.47 2003-12-12 16:54:38 geuzaine Exp $
 //
 // Copyright (C) 1997-2003 C. Geuzaine, J.-F. Remacle
 //
@@ -170,7 +170,7 @@ void Maillage_Dimension_3(Mesh * M)
 }
 
 
-void Init_Mesh(Mesh * M, int all)
+void Init_Mesh(Mesh * M)
 {
   THEM = M;
 
diff --git a/Mesh/Mesh.h b/Mesh/Mesh.h
index b7e7276b0b05068be090713ccdbc2928f2d4bb7e..f2bdaf607631e0e455537688c4f2e35429ead400 100644
--- a/Mesh/Mesh.h
+++ b/Mesh/Mesh.h
@@ -468,7 +468,7 @@ struct Map{
 
 void mai3d (Mesh * M, int Asked);
 
-void Init_Mesh (Mesh * M, int all);
+void Init_Mesh (Mesh * M);
 void Create_BgMesh (int i, double d, Mesh * m);
 void Print_Geo (Mesh * M, char *c);
 void Print_Mesh (Mesh * M, char *c, int Type);
diff --git a/Parser/Gmsh.y b/Parser/Gmsh.y
index 2e214e2c117fc9a01ac2bb02d87d245b40fecfe1..59f4631931b34940aafaa653162a230082bf6e4d 100644
--- a/Parser/Gmsh.y
+++ b/Parser/Gmsh.y
@@ -1,5 +1,5 @@
 %{ 
-// $Id: Gmsh.y,v 1.154 2003-12-11 18:37:53 geuzaine Exp $
+// $Id: Gmsh.y,v 1.155 2003-12-12 16:54:38 geuzaine Exp $
 //
 // Copyright (C) 1997-2003 C. Geuzaine, J.-F. Remacle
 //
@@ -1941,7 +1941,7 @@ Delete :
     | tDelete tSTRING tEND
     {
       if(!strcmp($2, "Meshes") || !strcmp($2, "All"))
-	Init_Mesh(THEM, 1);
+	Init_Mesh(THEM);
     }
 ;
 
diff --git a/Parser/OpenFile.cpp b/Parser/OpenFile.cpp
index 8dfda86f82823ba207093d8943032e078041d104..f4a39551817dc0fb33592f204533f11562c600ce 100644
--- a/Parser/OpenFile.cpp
+++ b/Parser/OpenFile.cpp
@@ -1,4 +1,4 @@
-// $Id: OpenFile.cpp,v 1.46 2003-12-07 02:56:34 geuzaine Exp $
+// $Id: OpenFile.cpp,v 1.47 2003-12-12 16:54:38 geuzaine Exp $
 //
 // Copyright (C) 1997-2003 C. Geuzaine, J.-F. Remacle
 //
@@ -200,7 +200,7 @@ void OpenProblem(char *name)
   CTX.threads_lock = 1;
 
   InitSymbols();
-  Init_Mesh(&M, 1);
+  Init_Mesh(&M);
 
   // Initialize pseudo random mesh generator to the same seed
   srand(1);