diff --git a/Post/OctreePost.cpp b/Post/OctreePost.cpp index b2d10e14790d8f2c09cedf697bc4862cf431e737..d85a2b542773ddf6d11865fbbe126339690755d2 100644 --- a/Post/OctreePost.cpp +++ b/Post/OctreePost.cpp @@ -60,49 +60,49 @@ static void centroid(int n, double *X, double *Y, double *Z, double *c) c[2] *= oc; } -void linBB(void *a, double *min, double *max) +static void linBB(void *a, double *min, double *max) { double *X = (double*) a, *Y = &X[2], *Z = &X[4]; minmax(2, X, Y, Z, min, max); } -void triBB(void *a, double *min, double *max) +static void triBB(void *a, double *min, double *max) { double *X = (double*) a, *Y = &X[3], *Z = &X[6]; minmax(3, X, Y, Z, min, max); } -void quaBB(void *a, double *min, double *max) +static void quaBB(void *a, double *min, double *max) { double *X = (double*) a, *Y = &X[4], *Z = &X[8]; minmax(4, X, Y, Z, min, max); } -void tetBB(void *a, double *min, double *max) +static void tetBB(void *a, double *min, double *max) { double *X = (double*) a, *Y = &X[4], *Z = &X[8]; minmax(4, X, Y, Z, min, max); } -void hexBB(void *a, double *min, double *max) +static void hexBB(void *a, double *min, double *max) { double *X = (double*) a, *Y = &X[8], *Z = &X[16]; minmax(8, X, Y, Z, min, max); } -void priBB(void *a, double *min, double *max) +static void priBB(void *a, double *min, double *max) { double *X = (double*) a, *Y = &X[6], *Z = &X[12]; minmax(6, X, Y, Z, min, max); } -void pyrBB(void *a, double *min, double *max) +static void pyrBB(void *a, double *min, double *max) { double *X = (double*) a, *Y = &X[5], *Z = &X[10]; minmax(5, X, Y, Z, min, max); } -int linInEle(void *a, double *x) +static int linInEle(void *a, double *x) { double *X = (double*) a, *Y = &X[2], *Z = &X[4], uvw[3]; line lin(X, Y, Z); @@ -110,7 +110,7 @@ int linInEle(void *a, double *x) return lin.isInside(uvw[0], uvw[1], uvw[2]); } -int triInEle(void *a, double *x) +static int triInEle(void *a, double *x) { double *X = (double*) a, *Y = &X[3], *Z = &X[6], uvw[3]; triangle tri(X, Y, Z); @@ -118,7 +118,7 @@ int triInEle(void *a, double *x) return tri.isInside(uvw[0], uvw[1], uvw[2]); } -int quaInEle(void *a, double *x) +static int quaInEle(void *a, double *x) { double *X = (double*) a, *Y = &X[4], *Z = &X[8], uvw[3]; quadrangle qua(X, Y, Z); @@ -126,7 +126,7 @@ int quaInEle(void *a, double *x) return qua.isInside(uvw[0], uvw[1], uvw[2]); } -int tetInEle(void *a, double *x) +static int tetInEle(void *a, double *x) { double *X = (double*) a, *Y = &X[4], *Z = &X[8], uvw[3]; tetrahedron tet(X, Y, Z); @@ -134,7 +134,7 @@ int tetInEle(void *a, double *x) return tet.isInside(uvw[0], uvw[1], uvw[2]); } -int hexInEle(void *a, double *x) +static int hexInEle(void *a, double *x) { double *X = (double*) a, *Y = &X[8], *Z = &X[16], uvw[3]; hexahedron hex(X, Y, Z); @@ -142,7 +142,7 @@ int hexInEle(void *a, double *x) return hex.isInside(uvw[0], uvw[1], uvw[2]); } -int priInEle(void *a, double *x) +static int priInEle(void *a, double *x) { double *X = (double*) a, *Y = &X[6], *Z = &X[12], uvw[3]; prism pri(X, Y, Z); @@ -150,7 +150,7 @@ int priInEle(void *a, double *x) return pri.isInside(uvw[0], uvw[1], uvw[2]); } -int pyrInEle(void *a, double *x) +static int pyrInEle(void *a, double *x) { double *X = (double*) a, *Y = &X[5], *Z = &X[10], uvw[3]; pyramid pyr(X, Y, Z); @@ -158,43 +158,43 @@ int pyrInEle(void *a, double *x) return pyr.isInside(uvw[0], uvw[1], uvw[2]); } -void linCentroid(void *a, double *x) +static void linCentroid(void *a, double *x) { double *X = (double*) a, *Y = &X[2], *Z = &X[4]; centroid(2, X, Y, Z, x); } -void triCentroid(void *a, double *x) +static void triCentroid(void *a, double *x) { double *X = (double*) a, *Y = &X[3], *Z = &X[6]; centroid(3, X, Y, Z, x); } -void quaCentroid(void *a, double *x) +static void quaCentroid(void *a, double *x) { double *X = (double*) a, *Y = &X[4], *Z = &X[8]; centroid(4, X, Y, Z, x); } -void tetCentroid(void *a, double *x) +static void tetCentroid(void *a, double *x) { double *X = (double*) a, *Y = &X[4], *Z = &X[8]; centroid(4, X, Y, Z, x); } -void hexCentroid(void *a, double *x) +static void hexCentroid(void *a, double *x) { double *X = (double*) a, *Y = &X[8], *Z = &X[16]; centroid(8, X, Y, Z, x); } -void priCentroid(void *a, double *x) +static void priCentroid(void *a, double *x) { double *X = (double*) a, *Y = &X[6], *Z = &X[12]; centroid(6, X, Y, Z, x); } -void pyrCentroid(void *a, double *x) +static void pyrCentroid(void *a, double *x) { double *X = (double*) a, *Y = &X[5], *Z = &X[10]; centroid(5, X, Y, Z, x);