diff --git a/tutorial/t6.geo b/tutorial/t6.geo index 98ba04c80b127ceaa5e74a32dd8720165da7db57..3710f734db84bc1b42274def235d63db24c89882 100644 --- a/tutorial/t6.geo +++ b/tutorial/t6.geo @@ -127,9 +127,9 @@ Transfinite Line{32,27,49,45,43} = nbpt_shell ; Transfinite Line{33,28,46,50,52} = nbpt_far Using Progression 1.2 ; Transfinite Line{34,29,51,47,53} = nbpt_inf Using Progression 1.05; -// *All* 2D and 3D transfinite entities are defined in respect to -// points. The ordering of the points defines the ordering of the mesh -// elements. +// 2D transfinite entities are defined in respect to points. The +// ordering of the points defines the ordering of the mesh elements. +// A transfinite surface can have either 3 or 4 sides. Transfinite Surface{55} = {1,14,16,18}; Transfinite Surface{57} = {14,2,19,16}; @@ -176,9 +176,9 @@ Transfinite Surface{117} = {13,5,25,26}; Recombine Surface {55:127}; -// *All* 2D and 3D transfinite entities are defined in respect to -// points. The ordering of the points defines the ordering of the mesh -// elements. +// 3D transfinite entities are defined in respect to points. The +// ordering of the points defines the ordering of the mesh elements. +// A transfinite volume can have either 6 or 8 faces. Transfinite Volume{129} = {1,14,15,18,16,17}; Transfinite Volume{131} = {17,16,14,15,20,19,2,10}; diff --git a/tutorial/tutorial.html b/tutorial/tutorial.html index 3f4ef63d4f67e67f36106738af0c3e43221a9215..dce2bc92b50bffdda5f152610464e5c1988988b4 100644 --- a/tutorial/tutorial.html +++ b/tutorial/tutorial.html @@ -23,7 +23,7 @@ <H1>README 1/10</H1> [<A HREF="#top">top</A>][prev][<A HREF="#file2">next</A>] <PRE> -$Id: tutorial.html,v 1.36 2002-11-17 02:30:13 geuzaine Exp $ +$Id: tutorial.html,v 1.37 2003-02-24 20:28:36 geuzaine Exp $ Here are the examples in the Gmsh tutorial. These examples are commented (both C and C++-style comments can be used in Gmsh input @@ -882,9 +882,9 @@ Transfinite Line{32,27,49,45,43} = nbpt_shell ; Transfinite Line{33,28,46,50,52} = nbpt_far Using Progression 1.2 ; Transfinite Line{34,29,51,47,53} = nbpt_inf Using Progression 1.05; -<I><FONT COLOR="#B22222">// *All* 2D and 3D transfinite entities are defined in respect to -</FONT></I><I><FONT COLOR="#B22222">// points. The ordering of the points defines the ordering of the mesh -</FONT></I><I><FONT COLOR="#B22222">// elements. +<I><FONT COLOR="#B22222">// 2D transfinite entities are defined in respect to points. The +</FONT></I><I><FONT COLOR="#B22222">// ordering of the points defines the ordering of the mesh elements. +</FONT></I><I><FONT COLOR="#B22222">// A transfinite surface can have either 3 or 4 sides. </FONT></I> Transfinite Surface{55} = {1,14,16,18}; Transfinite Surface{57} = {14,2,19,16}; @@ -931,9 +931,9 @@ Transfinite Surface{117} = {13,5,25,26}; </FONT></I> Recombine Surface {55:127}; -<I><FONT COLOR="#B22222">// *All* 2D and 3D transfinite entities are defined in respect to -</FONT></I><I><FONT COLOR="#B22222">// points. The ordering of the points defines the ordering of the mesh -</FONT></I><I><FONT COLOR="#B22222">// elements. +<I><FONT COLOR="#B22222">// 3D transfinite entities are defined in respect to points. The +</FONT></I><I><FONT COLOR="#B22222">// ordering of the points defines the ordering of the mesh elements. +</FONT></I><I><FONT COLOR="#B22222">// A transfinite volume can have either 6 or 8 faces. </FONT></I> Transfinite Volume{129} = {1,14,15,18,16,17}; Transfinite Volume{131} = {17,16,14,15,20,19,2,10}; @@ -1007,7 +1007,7 @@ Physical Surface (SurfInfTop) = {119} ; * *********************************************************************/</FONT></I> -<I><FONT COLOR="#B22222">// The new anisotropic 2D mesh generator can be selected with: +<I><FONT COLOR="#B22222">// The anisotropic 2D mesh generator can be selected with: </FONT></I> Mesh.Algorithm = 2 ;