diff --git a/tutorial/t6.geo b/tutorial/t6.geo
index 98ba04c80b127ceaa5e74a32dd8720165da7db57..3710f734db84bc1b42274def235d63db24c89882 100644
--- a/tutorial/t6.geo
+++ b/tutorial/t6.geo
@@ -127,9 +127,9 @@ Transfinite Line{32,27,49,45,43}                  = nbpt_shell ;
 Transfinite Line{33,28,46,50,52}                  = nbpt_far Using Progression 1.2 ;
 Transfinite Line{34,29,51,47,53}                  = nbpt_inf Using Progression 1.05;
 
-// *All* 2D and 3D transfinite entities are defined in respect to
-// points. The ordering of the points defines the ordering of the mesh
-// elements.
+// 2D transfinite entities are defined in respect to points. The
+// ordering of the points defines the ordering of the mesh elements.
+// A transfinite surface can have either 3 or 4 sides.
 
 Transfinite Surface{55} = {1,14,16,18};
 Transfinite Surface{57} = {14,2,19,16};
@@ -176,9 +176,9 @@ Transfinite Surface{117} = {13,5,25,26};
 
 Recombine Surface {55:127};
 
-// *All* 2D and 3D transfinite entities are defined in respect to
-// points. The ordering of the points defines the ordering of the mesh
-// elements.
+// 3D transfinite entities are defined in respect to points. The
+// ordering of the points defines the ordering of the mesh elements.
+// A transfinite volume can have either 6 or 8 faces.
 
 Transfinite Volume{129} = {1,14,15,18,16,17};
 Transfinite Volume{131} = {17,16,14,15,20,19,2,10};
diff --git a/tutorial/tutorial.html b/tutorial/tutorial.html
index 3f4ef63d4f67e67f36106738af0c3e43221a9215..dce2bc92b50bffdda5f152610464e5c1988988b4 100644
--- a/tutorial/tutorial.html
+++ b/tutorial/tutorial.html
@@ -23,7 +23,7 @@
 <H1>README 1/10</H1>
 [<A HREF="#top">top</A>][prev][<A HREF="#file2">next</A>]
 <PRE>
-$Id: tutorial.html,v 1.36 2002-11-17 02:30:13 geuzaine Exp $
+$Id: tutorial.html,v 1.37 2003-02-24 20:28:36 geuzaine Exp $
 
 Here are the examples in the Gmsh tutorial. These examples are
 commented (both C and C++-style comments can be used in Gmsh input
@@ -882,9 +882,9 @@ Transfinite Line{32,27,49,45,43}                  = nbpt_shell ;
 Transfinite Line{33,28,46,50,52}                  = nbpt_far Using Progression 1.2 ;
 Transfinite Line{34,29,51,47,53}                  = nbpt_inf Using Progression 1.05;
 
-<I><FONT COLOR="#B22222">// *All* 2D and 3D transfinite entities are defined in respect to
-</FONT></I><I><FONT COLOR="#B22222">// points. The ordering of the points defines the ordering of the mesh
-</FONT></I><I><FONT COLOR="#B22222">// elements.
+<I><FONT COLOR="#B22222">// 2D transfinite entities are defined in respect to points. The
+</FONT></I><I><FONT COLOR="#B22222">// ordering of the points defines the ordering of the mesh elements.
+</FONT></I><I><FONT COLOR="#B22222">// A transfinite surface can have either 3 or 4 sides.
 </FONT></I>
 Transfinite Surface{55} = {1,14,16,18};
 Transfinite Surface{57} = {14,2,19,16};
@@ -931,9 +931,9 @@ Transfinite Surface{117} = {13,5,25,26};
 </FONT></I>
 Recombine Surface {55:127};
 
-<I><FONT COLOR="#B22222">// *All* 2D and 3D transfinite entities are defined in respect to
-</FONT></I><I><FONT COLOR="#B22222">// points. The ordering of the points defines the ordering of the mesh
-</FONT></I><I><FONT COLOR="#B22222">// elements.
+<I><FONT COLOR="#B22222">// 3D transfinite entities are defined in respect to points. The
+</FONT></I><I><FONT COLOR="#B22222">// ordering of the points defines the ordering of the mesh elements.
+</FONT></I><I><FONT COLOR="#B22222">// A transfinite volume can have either 6 or 8 faces.
 </FONT></I>
 Transfinite Volume{129} = {1,14,15,18,16,17};
 Transfinite Volume{131} = {17,16,14,15,20,19,2,10};
@@ -1007,7 +1007,7 @@ Physical Surface (SurfInfTop)       = {119} ;
  *
  *********************************************************************/</FONT></I>
 
-<I><FONT COLOR="#B22222">// The new anisotropic 2D mesh generator can be selected with:
+<I><FONT COLOR="#B22222">// The anisotropic 2D mesh generator can be selected with:
 </FONT></I>
 Mesh.Algorithm = 2 ;