From b436ca263e61a69192edbd526a6a44fe6aa96f4b Mon Sep 17 00:00:00 2001 From: Christophe Geuzaine <cgeuzaine@ulg.ac.be> Date: Sat, 26 Mar 2005 21:24:23 +0000 Subject: [PATCH] doc 2nd order elements --- doc/texinfo/gmsh.texi | 40 +++++++++++++++++++++------------------- 1 file changed, 21 insertions(+), 19 deletions(-) diff --git a/doc/texinfo/gmsh.texi b/doc/texinfo/gmsh.texi index 2eef729093..2c37cc622f 100644 --- a/doc/texinfo/gmsh.texi +++ b/doc/texinfo/gmsh.texi @@ -1,5 +1,5 @@ \input texinfo.tex @c -*-texinfo-*- -@c $Id: gmsh.texi,v 1.180 2005-03-26 05:39:48 geuzaine Exp $ +@c $Id: gmsh.texi,v 1.181 2005-03-26 21:24:23 geuzaine Exp $ @c @c Copyright (C) 1997-2005 C. Geuzaine, J.-F. Remacle @c @@ -3185,11 +3185,12 @@ post-processing file formats.}, i.e., etc. @end itemize -and the ordering of the nodes is given in @ref{Gmsh node ordering}; for -second order elements, the first order nodes are given first, followed by -the nodes associated with the edges, followed by the nodes associated with -the quadrangular faces (if any), followed by the nodes associated with the -volume (if any). +The ordering of the nodes is given in @ref{Gmsh node ordering}. For second +order elements, the first order nodes are given first, followed by the nodes +associated with the edges, followed by the nodes associated with the +quadrangular faces (if any), followed by the nodes associated with the +volume (if any). The ordering of these additional nodes follows the ordering +of the edges and quadrangular faces given in @ref{Gmsh node ordering}. The values are given by time step, by node and by component, i.e.: @example @@ -3219,12 +3220,9 @@ define the text alignment (0=bottom-left, 1=bottom-center, 2=bottom-right, 8=center-right). For the 3D text objects, the three first @w{@var{expression}s} in -@var{list-of-coords} give the position of the leftmost element of the string -in model (real world) coordinates. If the fourth @var{expression} is equal -to zero, the text is displayed using the default font and size. Otherwise, -the fourth @var{expression} is converted into an integer whose eight lower -bits give the font size and whose eight next bits select the font (the index -corresponds to the position in the font menu in the GUI). +@var{list-of-coords} give the XYZ position of the string in model (real +world) coordinates. The fourth @var{expression} has the same meaning as the +third @var{expression} in 2D text objects. For both 2D and 3D text objects, the @var{list-of-values} can contain an arbitrary number of @w{@var{char-expression}s}. @@ -3362,6 +3360,13 @@ For example, @var{vector-triangle-value} is defined as: @dots{} @end example +The ordering of the nodes is given in @ref{Gmsh node ordering}. For second +order elements, the first order nodes are given first, followed by the nodes +associated with the edges, followed by the nodes associated with the +quadrangular faces (if any), followed by the nodes associated with the +volume (if any). The ordering of these additional nodes follows the ordering +of the edges and quadrangular faces given in @ref{Gmsh node ordering}. + @item @var{text2d} is a list of 4 double precision numbers: @example @@ -3391,13 +3396,10 @@ is a list of 5 double precision numbers @example @var{coord1} @var{coord2} @var{coord3} @var{style} @var{index} @end example -where @var{coord1}, @var{coord2} and @var{coord3} give the coordinates of -the leftmost element of the 3D string in model (real world) coordinates, -@var{index} gives the starting index of the string in @var{text3d-chars}. -If @var{style} is equal to zero, the text is displayed using the default -font and size. Otherwise, @var{style} is converted into an integer whose -eight lower bits give the font size and whose eight next bits select the font -(the index corresponds to the position in the font menu in the GUI). +where @var{coord1}, @var{coord2} and @var{coord3} give the XYZ coordinates +of the string in model (real world) coordinates, @var{index} gives the +starting index of the string in @var{text3d-chars}, and @var{style} has the +same meaning as in @var{text2d}. @item @var{text3d-chars} is a list of @var{nb-text3d-chars} chars. Substrings are separated with the -- GitLab