diff --git a/tutorial/t2.geo b/tutorial/t2.geo index 3b0ea96d60cbc6af372c6696b518420b5f3e7f71..5babbbcf07ad5bf4c8988ac1ed1c8ed2f379dafc 100644 --- a/tutorial/t2.geo +++ b/tutorial/t2.geo @@ -12,15 +12,15 @@ Include "t1.geo"; -// We can then add new points and lines and surfaces in the same way -// as we did in `t1.geo': +// We can then add new points and lines in the same way as we did in +// `t1.geo': Point(5) = {0, .4, 0, lc}; Line(5) = {4, 5}; // But Gmsh also provides tools to tranform (translate, rotate, etc.) // elementary entities or copies of elementary entities. For example, -// the point 3 can be moved by 0.05 units on the left with: +// the point 3 can be moved by 0.05 units to the left with: Translate {-0.05,0,0} { Point{3}; } @@ -46,8 +46,8 @@ Plane Surface(11) = {10}; Extrude Surface { 11, {0, 0, h} }; // All these geometrical transformations automatically generate new -// elementary entities. The following command permits to specify -// manually a characteristic length for some of the new points: +// elementary entities. The following command permits to manually +// specify a characteristic length for some of the new points: Characteristic Length {6, 22, 2, 3, 16, 12} = lc * 2; diff --git a/tutorial/t3.geo b/tutorial/t3.geo index 38953e93a8983da037198093cbe9b057868c8498..eb27f45ac26c829841fec736e3c2d935a2569328 100644 --- a/tutorial/t3.geo +++ b/tutorial/t3.geo @@ -69,16 +69,16 @@ General.TranslationX = -0.2; // Note that all colors can be defined literally or numerically, i.e. // `General.Color.Background = Red' is equivalent to -// `General.Color.Background = {255,0,0}'; and that, as with +// `General.Color.Background = {255,0,0}'; and also note that, as with // user-defined variables, the options can be used either as right or -// left hand sides, so that the following command will set the -// surface color to the same color as the points: +// left hand sides, so that the following command will set the surface +// color to the same color as the points: Geometry.Color.Surfaces = Geometry.Color.Points; // You can click on the `?' button in the status bar of the graphic // window to see the current values of all options. To save all the -// options to a file, you can use the `File->Save as->Gmsh options' +// options in a file, you can use the `File->Save as->Gmsh options' // menu. To save the current options as the default options for all // future Gmsh sessions, you should use the `Tools->Options->Save' // button. diff --git a/tutorial/t4.geo b/tutorial/t4.geo index 85d2b0c23afa84b18ecc7b1d625b069df6b8650e..b00fcfbfec2aa1b5b665dd4c7490f39a5f901a7b 100644 --- a/tutorial/t4.geo +++ b/tutorial/t4.geo @@ -58,8 +58,7 @@ Line(2) = {17,16}; // Since not all curves are straight lines, Gmsh provides many other // curve primitives: splines, B-splines, circle arcs, ellipse arcs, // etc. Here we define a new circle arc, starting at point 14 and -// ending at point 16, and with the circle's center being the point -// 15: +// ending at point 16, with the circle's center being the point 15: Circle(3) = {14,15,16}; @@ -94,9 +93,9 @@ Plane Surface(22) = {21}; Line Loop(23) = {11,-12,13,14,1,2,-3,4,5,6,7,-8,9,10}; Plane Surface(24) = {23,21}; -// Finally, we can add some comments by simply embedding a -// post-processing view containg some strings, and change the color of -// some mesh entities: +// Finally, we can add some comments by embedding a post-processing +// view containing some strings, and change the color of some mesh +// entities: View "comments" { // 10 pixels from the left and 15 pixels from the top of the graphic