diff --git a/Mesh/meshGRegionBoundaryRecovery.cpp b/Mesh/meshGRegionBoundaryRecovery.cpp index 26d1eda8dc6bc08bf546f0e8cbf1b98e3b7f0f6a..b3c8cc838d8439b4fe2671dba0ae7c121025d505 100644 --- a/Mesh/meshGRegionBoundaryRecovery.cpp +++ b/Mesh/meshGRegionBoundaryRecovery.cpp @@ -21,11 +21,7 @@ #if !defined(HAVE_NO_STDINT_H) #include <stdint.h> #elif defined(HAVE_NO_INTPTR_T) -#if defined(_WIN64) -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned long uintptr_t; -#endif +typedef unsigned long intptr_t; #endif namespace tetgenBR @@ -92,7 +88,6 @@ static double orient4d(double*, double *, double *, double *, double *, double, double, double, double, double){ return 0.; } static int clock(){ return 0; } #define clock_t int -#define uintptr_t long #include "tetgenBR.h" #include "tetgenBR.cxx" @@ -135,10 +130,9 @@ bool tetgenmesh::reconstructmesh(void *p) { point pointloop; REAL x, y, z; - int i; // Read the points. - for (i = 0; i < _vertices.size(); i++) { + for (unsigned int i = 0; i < _vertices.size(); i++) { makepoint(&pointloop, UNUSEDVERTEX); // Read the point coordinates. x = pointloop[0] = _vertices[i]->x(); @@ -200,22 +194,22 @@ bool tetgenmesh::reconstructmesh(void *p) REAL ori; //, attrib, volume; int bondflag; int t1ver; - int idx, i, j, k; + int idx, k; Msg::Info("Reconstructing mesh ..."); // Allocate an array that maps each vertex to its adjacent tets. ver2tetarray = new tetrahedron[_vertices.size() + 1]; //for (i = 0; i < in->numberofpoints + 1; i++) { - for (i = in->firstnumber; i < _vertices.size() + in->firstnumber; i++) { + for (unsigned int i = in->firstnumber; i < _vertices.size() + in->firstnumber; i++) { setpointtype(idx2verlist[i], VOLVERTEX); // initial type. ver2tetarray[i] = NULL; } // Create the tetrahedra and connect those that share a common face. - for (i = 0; i < tets.size(); i++) { + for (unsigned int i = 0; i < tets.size(); i++) { // Get the four vertices. - for (j = 0; j < 4; j++) { + for (int j = 0; j < 4; j++) { p[j] = idx2verlist[tets[i]->getVertex(j)->getIndex()]; } // Check the orientation. @@ -254,7 +248,7 @@ bool tetgenmesh::reconstructmesh(void *p) q[2] = apex(checktet); // c' // Check the three faces at 'd' in 'checktet'. bondflag = 0; - for (j = 0; j < 3; j++) { + for (int j = 0; j < 3; j++) { // Go to the face [b',a',d], or [c',b',d], or [a',c',d]. esym(checktet, face2); if (face2.tet[face2.ver & 3] == NULL) { @@ -329,7 +323,7 @@ bool tetgenmesh::reconstructmesh(void *p) setvertices(hulltet, p[1], p[0], p[2], dummypoint); bond(tetloop, hulltet); // Try connecting this to others that share common hull edges. - for (j = 0; j < 3; j++) { + for (int j = 0; j < 3; j++) { fsym(hulltet, face2); while (1) { if (face2.tet == NULL) break; @@ -369,12 +363,12 @@ bool tetgenmesh::reconstructmesh(void *p) face newsh; face newseg; point p[4]; - int idx, i, j; + int idx; for (std::list<GFace*>::iterator it = f_list.begin(); it != f_list.end(); ++it){ GFace *gf = *it; - for (i = 0;i< gf->triangles.size(); i++) { - for (j = 0; j < 3; j++) { + for (unsigned int i = 0; i < gf->triangles.size(); i++) { + for (int j = 0; j < 3; j++) { p[j] = idx2verlist[gf->triangles[i]->getVertex(j)->getIndex()]; if (pointtype(p[j]) == VOLVERTEX) { setpointtype(p[j], FACETVERTEX); @@ -385,7 +379,7 @@ bool tetgenmesh::reconstructmesh(void *p) setshvertices(newsh, p[0], p[1], p[2]); setshellmark(newsh, gf->tag()); // the GFace's tag. recentsh = newsh; - for (j = 0; j < 3; j++) { + for (int j = 0; j < 3; j++) { makeshellface(subsegs, &newseg); setshvertices(newseg, sorg(newsh), sdest(newsh), NULL); // Set the default segment marker '-1'. @@ -415,8 +409,8 @@ bool tetgenmesh::reconstructmesh(void *p) for (std::list<GEdge*>::iterator it = e_list.begin(); it != e_list.end(); ++it) { GEdge *ge = *it; - for (i = 0; i < ge->lines.size(); i++) { - for (j = 0; j < 2; j++) { + for (unsigned int i = 0; i < ge->lines.size(); i++) { + for (int j = 0; j < 2; j++) { p[j] = idx2verlist[ge->lines[i]->getVertex(j)->getIndex()]; setpointtype(p[j], RIDGEVERTEX); } @@ -428,7 +422,7 @@ bool tetgenmesh::reconstructmesh(void *p) newseg.sh = NULL; searchsh.sh = NULL; idx = pointmark(p[0]) - in->firstnumber; - for (j = idx2shlist[idx]; j < idx2shlist[idx + 1]; j++) { + for (int j = idx2shlist[idx]; j < idx2shlist[idx + 1]; j++) { checkpt = sdest(shperverlist[j]); if (checkpt == p[1]) { searchsh = shperverlist[j]; @@ -591,13 +585,12 @@ bool tetgenmesh::reconstructmesh(void *p) Msg::Info("Writing to GRegion..."); point p[4]; - int i; // In some hard cases, the surface mesh may be modified. // Find the list of GFaces, GEdges that have been modified. std::set<int> l_faces, l_edges; - if (points->items > _vertices.size()) { + if (points->items > (int)_vertices.size()) { face parentseg, parentsh, spinsh; point pointloop; // Create newly added mesh vertices. @@ -717,7 +710,7 @@ bool tetgenmesh::reconstructmesh(void *p) } pointloop = pointtraverse(); } - assert(_vertices.size() == points->items); + assert((int)_vertices.size() == points->items); } if (l_edges.size() > 0) { @@ -737,7 +730,7 @@ bool tetgenmesh::reconstructmesh(void *p) } assert(ge != NULL); // Delete the old triangles. - for(i = 0; i < ge->lines.size(); i++) + for(unsigned int i = 0; i < ge->lines.size(); i++) delete ge->lines[i]; ge->lines.clear(); ge->deleteVertexArrays(); @@ -777,7 +770,7 @@ bool tetgenmesh::reconstructmesh(void *p) assert(gf != NULL); // Delete the old triangles. Msg::Info("Steiner points exist on GFace %d", gf->tag()); - for(i = 0; i < gf->triangles.size(); i++) + for(unsigned int i = 0; i < gf->triangles.size(); i++) delete gf->triangles[i]; //for(i = 0; i < gf->quadrangles.size(); i++) // delete gf->quadrangles[i];