diff --git a/Mesh/BDS.cpp b/Mesh/BDS.cpp
index 85744518732ae067168057fad05ada7e3e7633e0..3847d4899c38fe307864b56773ee7317484de3ed 100644
--- a/Mesh/BDS.cpp
+++ b/Mesh/BDS.cpp
@@ -1,4 +1,4 @@
-// $Id: BDS.cpp,v 1.97 2008-02-05 14:40:30 remacle Exp $
+// $Id: BDS.cpp,v 1.98 2008-02-16 20:42:40 geuzaine Exp $
 //
 // Copyright (C) 1997-2007 C. Geuzaine, J.-F. Remacle
 //
@@ -28,37 +28,39 @@
 #include "GFace.h"
 #include "qualityMeasures.h"
 
-bool test_move_point_parametric_triangle (BDS_Point * p, double u, double v, BDS_Face *t);
+bool test_move_point_parametric_triangle(BDS_Point *p, double u, double v, BDS_Face *t);
 
-void outputScalarField(std::list < BDS_Face * >t, const char *iii, int param, GFace *gf)
+void outputScalarField(std::list<BDS_Face*> t, const char *iii, int param, GFace *gf)
 {
   FILE *f = fopen(iii, "w");
   if(!f) return;
   fprintf(f, "View \"scalar\" {\n");
-  std::list < BDS_Face * >::iterator tit = t.begin();
-  std::list < BDS_Face * >::iterator tite = t.end();
+  std::list<BDS_Face*>::iterator tit = t.begin();
+  std::list<BDS_Face*>::iterator tite = t.end();
   while(tit != tite) {
     BDS_Point *pts[4];
     (*tit)->getNodes(pts);
     if (param)
-      fprintf(f, "ST(%g,%g,%g,%g,%g,%g,%g,%g,%g){%g,%g,%g};\n",
+      fprintf(f, "ST(%g,%g,%g,%g,%g,%g,%g,%g,%g){%d,%d,%d};\n",
 	      pts[0]->u, pts[0]->v, 0.0,
 	      pts[1]->u, pts[1]->v, 0.0,
-	      pts[2]->u, pts[2]->v, 0.0,(double)pts[0]->iD,(double)pts[1]->iD,(double)pts[2]->iD);
+	      pts[2]->u, pts[2]->v, 0.0,
+	      pts[0]->iD, pts[1]->iD, pts[2]->iD);
     else{
       if (!gf)
-	fprintf(f, "ST(%g,%g,%g,%g,%g,%g,%g,%g,%g){%g,%g,%g};\n",
+	fprintf(f, "ST(%g,%g,%g,%g,%g,%g,%g,%g,%g){%d,%d,%d};\n",
 		pts[0]->X, pts[0]->Y, pts[0]->Z,
 		pts[1]->X, pts[1]->Y, pts[1]->Z,
-		pts[2]->X, pts[2]->Y, pts[2]->Z,(double)pts[0]->iD,(double)pts[1]->iD,(double)pts[2]->iD);
+		pts[2]->X, pts[2]->Y, pts[2]->Z, 
+		pts[0]->iD, pts[1]->iD, pts[2]->iD);
       else
 	fprintf(f, "ST(%g,%g,%g,%g,%g,%g,%g,%g,%g){%g,%g,%g};\n",
 		pts[0]->X, pts[0]->Y, pts[0]->Z,
 		pts[1]->X, pts[1]->Y, pts[1]->Z,
 		pts[2]->X, pts[2]->Y, pts[2]->Z,
-		gf->curvature (SPoint2(pts[0]->u, pts[0]->v)),
-		gf->curvature (SPoint2(pts[1]->u, pts[1]->v)),
-		gf->curvature (SPoint2(pts[2]->u, pts[2]->v)));
+		gf->curvature(SPoint2(pts[0]->u, pts[0]->v)),
+		gf->curvature(SPoint2(pts[1]->u, pts[1]->v)),
+		gf->curvature(SPoint2(pts[2]->u, pts[2]->v)));
     }
     ++tit;
   }
@@ -110,18 +112,18 @@ double surface_triangle_param(BDS_Point * p1, BDS_Point * p2, BDS_Point * p3)
   return (0.5 * c);
 }
 
-void BDS_Point::getTriangles(std::list < BDS_Face * >&t) const
+void BDS_Point::getTriangles(std::list<BDS_Face*> &t) const
 {
   t.clear();
-  std::list < BDS_Edge * >::const_iterator it = edges.begin();
-  std::list < BDS_Edge * >::const_iterator ite = edges.end();
+  std::list<BDS_Edge*>::const_iterator it = edges.begin();
+  std::list<BDS_Edge*>::const_iterator ite = edges.end();
   while(it != ite) {
     int NF = (*it)->numfaces();
     for(int i = 0; i < NF; ++i) {
       BDS_Face *tt = (*it)->faces(i);
       if(tt) {
-        std::list < BDS_Face * >::iterator tit = t.begin();
-        std::list < BDS_Face * >::iterator tite = t.end();
+        std::list<BDS_Face*>::iterator tit = t.begin();
+        std::list<BDS_Face*>::iterator tite = t.end();
         int found = 0;
         while(tit != tite) {
           if(tt == *tit)
@@ -180,13 +182,13 @@ BDS_Edge *BDS_Mesh::find_edge(BDS_Point *p, int num2)
 
 BDS_Edge *BDS_Mesh::find_edge(BDS_Point *p1, BDS_Point *p2)
 {
-  return find_edge (p1,p2->iD);
+  return find_edge(p1, p2->iD);
 }
 
 BDS_Edge *BDS_Mesh::find_edge(int num1, int num2)
 {
   BDS_Point *p = find_point(num1);
-  return find_edge (p,num2);
+  return find_edge(p, num2);
 }
 
 int Intersect_Edges_2d(double x1, double y1, double x2, double y2,
@@ -211,7 +213,6 @@ int Intersect_Edges_2d(double x1, double y1, double x2, double y2,
 //   }
 //   return 0;
 
-
   double mat[2][2];
   double rhs[2], x[2];
   mat[0][0] = (x2 - x1);
@@ -227,7 +228,8 @@ int Intersect_Edges_2d(double x1, double y1, double x2, double y2,
   return 0;
 }
 
-BDS_Edge *BDS_Mesh::recover_edge(int num1, int num2, std::set<EdgeToRecover> *e2r, std::set<EdgeToRecover> *not_recovered )
+BDS_Edge *BDS_Mesh::recover_edge(int num1, int num2, std::set<EdgeToRecover> *e2r, 
+				 std::set<EdgeToRecover> *not_recovered)
 {
   BDS_Edge *e = find_edge (num1, num2);
 
@@ -236,80 +238,70 @@ BDS_Edge *BDS_Mesh::recover_edge(int num1, int num2, std::set<EdgeToRecover> *e2
   BDS_Point *p1 = find_point(num1);
   BDS_Point *p2 = find_point(num2);
   
-  if (!p1 || !p2) throw;;
+  if (!p1 || !p2) throw;
 
-  Msg(DEBUG," edge %d %d has to be recovered",num1,num2);
+  Msg(DEBUG, " edge %d %d has to be recovered", num1, num2);
   
   int ix = 0;
   int ixMax = 300;
-  while(1)
-    {
-      std::vector<BDS_Edge *> intersected;
-      std::list<BDS_Edge *>::iterator it = edges.begin();
-      while (it!=edges.end())
-	{
-	  e = (*it);
-	  //	  if (e->p1->iD >= 0 && e->p2->iD >= 0)Msg(INFO," %d %d %g %g - %g %g",e->p1->iD,e->p2->iD,e->p1->u,e->p1->v,e->p2->u,e->p2->v);
-	  if (!e->deleted && e->p1 != p1 && e->p1 != p2 && e->p2 != p1 && e->p2 != p2)
-// 	    if (e->p1->iD == 99 || e->p2->iD == 99) {
-// 	      printf("%d %d %d %d\n",e->p1->iD,e->p2->iD,p1->iD,p2->iD);
-// 	      printf("%g %g,%g %g,%g %g,%g %g\n",e->p1->u, e->p1->v,e->p2->u, e->p2->v,p1->u,p1->v,p2->u,p2->v);
-// 	    }
-	    if(Intersect_Edges_2d(e->p1->u, e->p1->v,
-				  e->p2->u, e->p2->v,
-				  p1->u, p1->v,
-				  p2->u, p2->v))
-	      {
-		//		printf("intersect\n");
-		if (e2r && e2r->find(EdgeToRecover(e->p1->iD,e->p2->iD,0)) != e2r->end())
-		  {
-		    std::set<EdgeToRecover>::iterator itr1 = e2r->find(EdgeToRecover(e->p1->iD,e->p2->iD,0));		    
-		    std::set<EdgeToRecover>::iterator itr2 = e2r->find(EdgeToRecover(num1,num2,0));		    
-		    Msg(DEBUG2," edge %d %d on model edge %d cannot be recovered because it intersects %d %d on model edge %d",
-			num1,num2,itr2->ge->tag(),
-			e->p1->iD,e->p2->iD,itr1->ge->tag());
-
-		    // now throw a class that contains the diagnostic
-		    not_recovered->insert (EdgeToRecover( num1 , num2, itr2->ge));
-		    not_recovered->insert (EdgeToRecover( e->p1->iD, e->p2->iD, itr1->ge));
-		    ixMax = -1;
-		  }
-		intersected.push_back(e);	  
-	      }
-	  ++it;
+  while(1){
+    std::vector<BDS_Edge*> intersected;
+    std::list<BDS_Edge*>::iterator it = edges.begin();
+    while(it != edges.end()){
+      e = (*it);
+      if(!e->deleted && e->p1 != p1 && e->p1 != p2 && e->p2 != p1 && e->p2 != p2)
+	if(Intersect_Edges_2d(e->p1->u, e->p1->v,
+			      e->p2->u, e->p2->v,
+			      p1->u, p1->v,
+			      p2->u, p2->v)){
+	  // intersect
+	  if(e2r && e2r->find(EdgeToRecover(e->p1->iD, e->p2->iD, 0)) != e2r->end()){
+	    std::set<EdgeToRecover>::iterator itr1 = 
+	      e2r->find(EdgeToRecover(e->p1->iD, e->p2->iD, 0));		    
+	    std::set<EdgeToRecover>::iterator itr2 = 
+	      e2r->find(EdgeToRecover(num1, num2, 0));
+	    Msg(DEBUG2, " edge %d %d on model edge %d cannot be recovered because"
+		" it intersects %d %d on model edge %d", num1, num2, itr2->ge->tag(),
+		e->p1->iD, e->p2->iD, itr1->ge->tag());
+	    // now throw a class that contains the diagnostic
+	    not_recovered->insert(EdgeToRecover(num1, num2, itr2->ge));
+	    not_recovered->insert(EdgeToRecover(e->p1->iD, e->p2->iD, itr1->ge));
+	    ixMax = -1;
+	  }
+	  intersected.push_back(e);	  
 	}
+      ++it;
+    }
 
-//       if (ix > 300){
-// 	Msg(WARNING," edge %d %d cannot be recovered after %d iterations, trying again",
-// 	    num1,num2,ix);	
-// 	ix = 0;
-//       }
-//      printf("%d %d\n",intersected.size(),ix);
-      
-      if (!intersected.size() || ix > 1000)
-	{
-	  BDS_Edge *eee = find_edge (num1, num2);
-	  if (!eee)
-	    {
-	      outputScalarField(triangles, "debugp.pos",1);
-	      outputScalarField(triangles, "debugr.pos",0);
-	      Msg(GERROR," edge %d %d cannot be recovered at all, look at debugp.pos and debugr.pos",
-		  num1,num2);	
-	      return 0;
-	    }
-	  return eee;
-	}
+//   if (ix > 300){
+//     Msg(WARNING," edge %d %d cannot be recovered after %d iterations, trying again",
+// 	  num1, num2, ix);	
+//     ix = 0;
+//   }
+//   printf("%d %d\n",intersected.size(),ix);
       
-      int ichoice = ix++ % intersected.size();
-      bool success = swap_edge ( intersected[ichoice] , BDS_SwapEdgeTestQuality (false,false) );	       
-//       printf("trying to swop %d %d = %d (%d %d)\n",intersected[ichoice]->p1->iD,intersected[ichoice]->p2->iD,success,
-// 	     intersected[ichoice]->deleted,intersected[ichoice]->numfaces());
+    if(!intersected.size() || ix > 1000){
+      BDS_Edge *eee = find_edge (num1, num2);
+      if(!eee){
+	outputScalarField(triangles, "debugp.pos", 1);
+	outputScalarField(triangles, "debugr.pos", 0);
+	Msg(GERROR," edge %d %d cannot be recovered at all, look at debugp.pos "
+	    "and debugr.pos", num1, num2);
+	return 0;
+      }
+      return eee;
     }
+    
+    int ichoice = ix++ % intersected.size();
+    bool success = swap_edge(intersected[ichoice], BDS_SwapEdgeTestQuality(false, false));
+    // printf("trying to swop %d %d = %d (%d %d)\n", intersected[ichoice]->p1->iD,
+    //        intersected[ichoice]->p2->iD, success, intersected[ichoice]->deleted,
+    //        intersected[ichoice]->numfaces());
+  }
   return 0;
 }
 
-BDS_Edge *BDS_Mesh::find_edge(BDS_Point * p1, BDS_Point * p2,
-                              BDS_Face * t) const
+BDS_Edge *BDS_Mesh::find_edge(BDS_Point *p1, BDS_Point *p2, BDS_Face *t) const
 {
   BDS_Point P1(p1->iD);
   BDS_Point P2(p2->iD);
@@ -323,8 +315,7 @@ BDS_Edge *BDS_Mesh::find_edge(BDS_Point * p1, BDS_Point * p2,
   return 0;
 }
 
-BDS_Face *BDS_Mesh::find_triangle(BDS_Edge * e1, BDS_Edge * e2,
-                                      BDS_Edge * e3)
+BDS_Face *BDS_Mesh::find_triangle(BDS_Edge *e1, BDS_Edge *e2, BDS_Edge *e3)
 {
   int i;
   for(i = 0; i < e1->numfaces(); i++) {
@@ -372,8 +363,7 @@ BDS_Face *BDS_Mesh::find_triangle(BDS_Edge * e1, BDS_Edge * e2,
 BDS_Edge *BDS_Mesh::add_edge(int p1, int p2)
 {
   BDS_Edge *efound = find_edge(p1, p2);
-  if(efound)
-    return efound;
+  if(efound) return efound;
 
   BDS_Point *pp1 = find_point(p1);
   BDS_Point *pp2 = find_point(p2);
@@ -392,21 +382,18 @@ BDS_Face *BDS_Mesh::add_triangle(int p1, int p2, int p3)
   return add_triangle(e1, e2, e3);
 }
 
-BDS_Face *BDS_Mesh::add_triangle(BDS_Edge * e1, BDS_Edge * e2,
-                                     BDS_Edge * e3)
+BDS_Face *BDS_Mesh::add_triangle(BDS_Edge *e1, BDS_Edge *e2, BDS_Edge *e3)
 {
-
-  //BDS_Face *tfound = find_triangle(e1, e2, e3);
-  //  if(tfound)
-  //    return tfound;
+  // BDS_Face *tfound = find_triangle(e1, e2, e3);
+  // if(tfound) return tfound;
   
   BDS_Face *t = new BDS_Face(e1, e2, e3);
   triangles.push_back(t);
   return t;
 }
 
-BDS_Face *BDS_Mesh::add_quadrangle(BDS_Edge * e1, BDS_Edge * e2,
-				   BDS_Edge * e3,BDS_Edge * e4 )
+BDS_Face *BDS_Mesh::add_quadrangle(BDS_Edge *e1, BDS_Edge *e2,
+				   BDS_Edge *e3, BDS_Edge *e4)
 {
   BDS_Face *t = new BDS_Face(e1, e2, e3, e4);
   triangles.push_back(t);
@@ -418,7 +405,7 @@ void BDS_Mesh::del_face(BDS_Face * t)
   t->e1->del(t);
   t->e2->del(t);
   t->e3->del(t);
-  if(t->e4)t->e4->del(t);
+  if(t->e4) t->e4->del(t);
   t->deleted = true;
 }
 
@@ -469,8 +456,7 @@ BDS_GeomEntity *BDS_Mesh::get_geom(int p1, int p2)
 {
   BDS_GeomEntity ge(p1, p2);
   std::set < BDS_GeomEntity *, GeomLessThan >::iterator it = geom.find(&ge);
-  if(it == geom.end())
-    return 0;
+  if(it == geom.end()) return 0;
   return (BDS_GeomEntity *) (*it);
 }
 
@@ -478,7 +464,7 @@ void recur_tag(BDS_Face * t, BDS_GeomEntity * g)
 {
   if(!t->g) {
     t->g = g;
-    //    g->t.push_back(t);
+    // g->t.push_back(t);
     if(!t->e1->g && t->e1->numfaces() == 2) {
       recur_tag(t->e1->otherFace(t), g);
     }
@@ -491,7 +477,6 @@ void recur_tag(BDS_Face * t, BDS_GeomEntity * g)
   }
 }
 
-
 double PointLessThanLexicographic::t = 0;
 double BDS_Vector::t = 0;
 
@@ -506,7 +491,7 @@ template < class IT > void DESTROOOY(IT beg, IT end)
 void BDS_Mesh::cleanup()
 {
   {
-    std::list<BDS_Face*> :: iterator it = triangles.begin();
+    std::list<BDS_Face*>::iterator it = triangles.begin();
     while(it != triangles.end()){
       if((*it)->deleted){
 	delete *it;
@@ -517,7 +502,7 @@ void BDS_Mesh::cleanup()
     }
   }
   { 
-    std::list<BDS_Edge*> :: iterator it = edges.begin();
+    std::list<BDS_Edge*>::iterator it = edges.begin();
     while(it != edges.end()){
       if((*it)->deleted){
 	delete *it;
@@ -529,21 +514,20 @@ void BDS_Mesh::cleanup()
   } 
 }
 
-BDS_Mesh ::~ BDS_Mesh ()
+BDS_Mesh::~BDS_Mesh()
 {
-   DESTROOOY ( geom.begin(),geom.end());
-   DESTROOOY ( points.begin(),points.end());
+   DESTROOOY(geom.begin(), geom.end());
+   DESTROOOY(points.begin(), points.end());
    cleanup();
-   DESTROOOY ( edges.begin(),edges.end());
-   DESTROOOY ( triangles.begin(),triangles.end());
+   DESTROOOY(edges.begin(), edges.end());
+   DESTROOOY(triangles.begin(), triangles.end());
 }
 
-
-bool BDS_Mesh::split_face(BDS_Face * f, BDS_Point *mid)
+bool BDS_Mesh::split_face(BDS_Face *f, BDS_Point *mid)
 {
-  BDS_Point *p1 = f->e1->commonvertex (f->e2); 
-  BDS_Point *p2 = f->e3->commonvertex (f->e2); 
-  BDS_Point *p3 = f->e1->commonvertex (f->e3); 
+  BDS_Point *p1 = f->e1->commonvertex(f->e2); 
+  BDS_Point *p2 = f->e3->commonvertex(f->e2); 
+  BDS_Point *p3 = f->e1->commonvertex(f->e3); 
   BDS_Edge *p1_mid = new BDS_Edge(p1, mid);
   edges.push_back(p1_mid);
   BDS_Edge *p2_mid = new BDS_Edge(p2, mid);
@@ -551,9 +535,9 @@ bool BDS_Mesh::split_face(BDS_Face * f, BDS_Point *mid)
   BDS_Edge *p3_mid = new BDS_Edge(p3, mid);
   edges.push_back(p2_mid);
   BDS_Face *t1, *t2, *t3;
-  t1 = new BDS_Face(f->e1, p1_mid,p3_mid);
-  t2 = new BDS_Face(f->e2, p2_mid,p1_mid);
-  t3 = new BDS_Face(f->e3, p3_mid,p2_mid);
+  t1 = new BDS_Face(f->e1, p1_mid, p3_mid);
+  t2 = new BDS_Face(f->e2, p2_mid, p1_mid);
+  t3 = new BDS_Face(f->e3, p3_mid, p2_mid);
 
   t1->g = f->g;
   t2->g = f->g;
@@ -597,7 +581,6 @@ bool BDS_Mesh::split_edge(BDS_Edge * e, BDS_Point *mid)
      //  p1,op2,mid +
   */
 
-
   BDS_Point *op[2];
   BDS_Point *p1 = e->p1;
   BDS_Point *p2 = e->p2;
@@ -668,7 +651,6 @@ bool BDS_Mesh::split_edge(BDS_Edge * e, BDS_Point *mid)
   t3->g = g1;
   t4->g = g2;
 
-
   p1_mid->g = ge;
   mid_p2->g = ge;
   op1_mid->g = g1;
@@ -693,51 +675,46 @@ bool BDS_Mesh::split_edge(BDS_Edge * e, BDS_Point *mid)
 // the feasability of the operation. Those conditions have to be
 // taken into account before doing the edge swap
 
-bool BDS_SwapEdgeTestQuality::operator () (BDS_Point *_p1,BDS_Point *_p2,
-					   BDS_Point *_q1,BDS_Point *_q2) const
+bool BDS_SwapEdgeTestQuality::operator () (BDS_Point *_p1, BDS_Point *_p2,
+					   BDS_Point *_q1, BDS_Point *_q2) const
 {  
   if (!testSmallTriangles){
-    
     double p1 [2] = {_p1->u,_p1->v};
     double p2 [2] = {_p2->u,_p2->v};
     double op1[2] = {_q1->u,_q1->v};
     double op2[2] = {_q2->u,_q2->v};
     
-
     double ori_t1 = gmsh::orient2d(op1, p1, op2);
     double ori_t2 = gmsh::orient2d(op1, op2, p2);
     
-    //    printf("%d %d %d %d %g %g\n",_p1->iD,_p2->iD,_q1->iD,_q2->iD,ori_t1,ori_t2);
-    return ( ori_t1 * ori_t2 > 0 ); // the quadrangle was strictly convex !
+    // printf("%d %d %d %d %g %g\n",_p1->iD,_p2->iD,_q1->iD,_q2->iD,ori_t1,ori_t2);
+    return (ori_t1 * ori_t2 > 0); // the quadrangle was strictly convex !
   }
-
-
-   double s1 = fabs(surface_triangle_param(_p1,_p2,_q1)); 
-   double s2 = fabs(surface_triangle_param(_p1,_p2,_q2)); 
-   double s3 = fabs(surface_triangle_param(_p1,_q1,_q2)); 
-   double s4 = fabs(surface_triangle_param(_p2,_q1,_q2)); 
-   if (fabs(s1+s2-s3-s4) > 1.e-12 * (s1+s2))return false;
-   if (s3 < .02 * (s1+s2) || s4 < .02 * (s1+s2))
-     return false;
-   return true;
-		   
-
+  
+  double s1 = fabs(surface_triangle_param(_p1, _p2, _q1)); 
+  double s2 = fabs(surface_triangle_param(_p1, _p2, _q2)); 
+  double s3 = fabs(surface_triangle_param(_p1, _q1, _q2)); 
+  double s4 = fabs(surface_triangle_param(_p2, _q1, _q2)); 
+  if (fabs(s1 + s2 - s3 - s4) > 1.e-12 * (s1 + s2)) return false;
+  if (s3 < .02 * (s1 + s2) || s4 < .02 * (s1 + s2))
+    return false;
+  return true;
 }
 
-bool BDS_SwapEdgeTestQuality::operator () (BDS_Point *_p1,BDS_Point *_p2,BDS_Point *_p3,
-					   BDS_Point *_q1,BDS_Point *_q2,BDS_Point *_q3,
-					   BDS_Point *_op1,BDS_Point *_op2,BDS_Point *_op3,
-					   BDS_Point *_oq1,BDS_Point *_oq2,BDS_Point *_oq3 )const
+bool BDS_SwapEdgeTestQuality::operator () (BDS_Point *_p1, BDS_Point *_p2, BDS_Point *_p3,
+					   BDS_Point *_q1, BDS_Point *_q2, BDS_Point *_q3,
+					   BDS_Point *_op1, BDS_Point *_op2, BDS_Point *_op3,
+					   BDS_Point *_oq1, BDS_Point *_oq2, BDS_Point *_oq3) const
 {
   if (!testQuality) return true;
-  double n[3],q[3],on[3],oq[3];
-  normal_triangle(_p1,_p2,_p3,n); 
-  normal_triangle(_q1,_q2,_q3,q); 
-  normal_triangle(_op1,_op2,_op3,on); 
-  normal_triangle(_oq1,_oq2,_oq3,oq);
+  double n[3], q[3], on[3], oq[3];
+  normal_triangle(_p1, _p2, _p3, n); 
+  normal_triangle(_q1, _q2, _q3, q); 
+  normal_triangle(_op1, _op2, _op3, on); 
+  normal_triangle(_oq1, _oq2, _oq3, oq);
 
-  double cosnq; prosca(n,q,&cosnq);
-  double cosonq; prosca(on,oq,&cosonq);
+  double cosnq; prosca(n, q, &cosnq);
+  double cosonq; prosca(on, oq, &cosonq);
 
   double qa1 = qmTriangle(_p1, _p2, _p3,QMTRI_RHO);
   double qa2 = qmTriangle(_q1, _q2, _q3,QMTRI_RHO);
@@ -748,22 +725,21 @@ bool BDS_SwapEdgeTestQuality::operator () (BDS_Point *_p1,BDS_Point *_p2,BDS_Poi
   double mina = std::min(qa1,qa2);
   double minb = std::min(qb1,qb2);
 
-//   if (cosnq < .3 && cosonq > .5 && minb > .1)
-//     printf("mina = %g minb = %g cos %g %g\n",mina,minb,cosnq,cosonq);
+  // if (cosnq < .3 && cosonq > .5 && minb > .1)
+  //   printf("mina = %g minb = %g cos %g %g\n",mina,minb,cosnq,cosonq);
   
-  if (cosnq < .3 && cosonq > .5 && minb > .1) return true; 
+  if (cosnq < .3 && cosonq > .5 && minb > .1) return true;
   
-  if (minb > mina) return true; 
+  if (minb > mina) return true;
   //  if (mina > minb && cosnq <= cosonq)return true;
   return false;
-
 }
 
 void swap_config(BDS_Edge * e, 
-		 BDS_Point **p11,BDS_Point **p12,BDS_Point **p13,
-		 BDS_Point **p21,BDS_Point **p22,BDS_Point **p23,
-		 BDS_Point **p31,BDS_Point **p32,BDS_Point **p33,
-		 BDS_Point **p41,BDS_Point **p42,BDS_Point **p43)
+		 BDS_Point **p11, BDS_Point **p12, BDS_Point **p13,
+		 BDS_Point **p21, BDS_Point **p22, BDS_Point **p23,
+		 BDS_Point **p31, BDS_Point **p32, BDS_Point **p33,
+		 BDS_Point **p41, BDS_Point **p42, BDS_Point **p43)
 {
   BDS_Point *op[2];
   BDS_Point *p1 = e->p1;
@@ -819,7 +795,7 @@ void swap_config(BDS_Edge * e,
   }
 }
 
-bool BDS_Mesh::swap_edge(BDS_Edge * e, const BDS_SwapEdgeTest &theTest)
+bool BDS_Mesh::swap_edge(BDS_Edge *e, const BDS_SwapEdgeTest &theTest)
 {
 
   /*
@@ -848,7 +824,6 @@ bool BDS_Mesh::swap_edge(BDS_Edge * e, const BDS_SwapEdgeTest &theTest)
   if(e->g && e->g->classif_degree == 1)
     return false;
 
-
   BDS_Point *op[2];
   BDS_Point *p1 = e->p1;
   BDS_Point *p2 = e->p2;
@@ -859,7 +834,6 @@ bool BDS_Mesh::swap_edge(BDS_Edge * e, const BDS_SwapEdgeTest &theTest)
   BDS_Point *pts1[4];
   e->faces(0)->getNodes(pts1);
 
-
   // compute the orientation of the face
   // with respect to the edge
   int orientation = 0;
@@ -874,24 +848,23 @@ bool BDS_Mesh::swap_edge(BDS_Edge * e, const BDS_SwapEdgeTest &theTest)
   }
 
   if(orientation == 1) {
-    if (!theTest ( p1, p2, op[0],
-		   p2,p1,op[1],
-		   p1,op[1],op[0],
-		   op[1],p2,op[0]))
-    return false;
+    if (!theTest(p1, p2, op[0],
+		 p2, p1, op[1],
+		 p1, op[1], op[0],
+		 op[1], p2, op[0]))
+      return false;
   }
   else{
-    if (!theTest ( p2, p1, op[0],
-		   p1,p2,op[1],
-		   p1,op[0],op[1],
-		   op[1],op[0],p2))
+    if (!theTest(p2, p1, op[0],
+		 p1, p2, op[1],
+		 p1, op[0], op[1],
+		 op[1], op[0], p2))
       return false;
   }
-
-  if (!theTest ( p1, p2, op[0],op[1]))
+  
+  if (!theTest(p1, p2, op[0], op[1]))
     return false;
 
-
   BDS_Edge *p1_op1 = find_edge(p1, op[0], e->faces(0));
   BDS_Edge *op1_p2 = find_edge(op[0], p2, e->faces(0));
   BDS_Edge *p1_op2 = find_edge(p1, op[1], e->faces(1));
@@ -908,7 +881,6 @@ bool BDS_Mesh::swap_edge(BDS_Edge * e, const BDS_SwapEdgeTest &theTest)
   }
   del_edge(e);
 
-
   BDS_Edge *op1_op2 = new BDS_Edge(op[0], op[1]);
   edges.push_back(op1_op2);
 
@@ -938,10 +910,10 @@ bool BDS_Mesh::swap_edge(BDS_Edge * e, const BDS_SwapEdgeTest &theTest)
   return true;
 }
 
-int BDS_Edge :: numTriangles() const 
+int BDS_Edge::numTriangles() const
 {
   int NT = 0;
-  for (unsigned int i=0;i<_faces.size();i++) 
+  for (unsigned int i = 0; i < _faces.size(); i++) 
     if (faces(i)->numEdges() == 3) NT++ ;
   return NT;
 }
@@ -951,7 +923,6 @@ int BDS_Edge :: numTriangles() const
 // taken into account before doing the edge swap
 bool BDS_Mesh::recombine_edge(BDS_Edge * e)
 {
-
   /*
         p1
       / | \
@@ -1012,10 +983,8 @@ bool BDS_Mesh::recombine_edge(BDS_Edge * e)
   return true;
 }
 
-
 bool BDS_Mesh::collapse_edge_parametric(BDS_Edge * e, BDS_Point * p)
 {
-
   if(e->numfaces() != 2)
     return false;
   if(p->g && p->g->classif_degree == 0)
@@ -1049,7 +1018,7 @@ bool BDS_Mesh::collapse_edge_parametric(BDS_Edge * e, BDS_Point * p)
     while(it != ite) {
       BDS_Face *t = *it;
       if(t->e1 != e && t->e2 != e && t->e3 != e) {
-	if (!test_move_point_parametric_triangle ( p, o->u, o->v, t))
+	if (!test_move_point_parametric_triangle(p, o->u, o->v, t))
 	  return false;
         gs[nt] = t->g;
 	BDS_Point *pts[4];
@@ -1058,13 +1027,13 @@ bool BDS_Mesh::collapse_edge_parametric(BDS_Edge * e, BDS_Point * p)
         pt[1][nt] = (pts[1] == p) ? o : pts[1];
         pt[2][nt] = (pts[2] == p) ? o : pts[2];
 
-//  	double qnew = qmTriangle(pt[0][nt],pt[1][nt],pt[2][nt],QMTRI_RHO);
-//  	double qold = qmTriangle(pts[0],pts[1],pts[2],QMTRI_RHO);
-//  	if ( qold > 1.e-4 && qnew < 1.e-4)return false;
+//  	double qnew = qmTriangle(pt[0][nt], pt[1][nt], pt[2][nt], QMTRI_RHO);
+//  	double qold = qmTriangle(pts[0], pts[1], pts[2], QMTRI_RHO);
+//  	if(qold > 1.e-4 && qnew < 1.e-4) return false;
 	nt++;
-//         pt[0][nt] = (pts[0] == p) ? o->iD : pts[0]->iD;
-//         pt[1][nt] = (pts[1] == p) ? o->iD : pts[1]->iD;
-//         pt[2][nt++] = (pts[2] == p) ? o->iD : pts[2]->iD;
+//      pt[0][nt] = (pts[0] == p) ? o->iD : pts[0]->iD;
+//      pt[1][nt] = (pts[1] == p) ? o->iD : pts[1]->iD;
+//      pt[2][nt++] = (pts[2] == p) ? o->iD : pts[2]->iD;
       }
       ++it;
     }
@@ -1085,11 +1054,11 @@ bool BDS_Mesh::collapse_edge_parametric(BDS_Edge * e, BDS_Point * p)
 
   int kk = 0;
   {
-    std::list < BDS_Edge * >edges(p->edges);
-    std::list < BDS_Edge * >::iterator eit = edges.begin();
-    std::list < BDS_Edge * >::iterator eite = edges.end();
+    std::list<BDS_Edge*> edges(p->edges);
+    std::list<BDS_Edge*>::iterator eit = edges.begin();
+    std::list<BDS_Edge*>::iterator eite = edges.end();
     while(eit != eite) {
-      (*eit)->p1->config_modified = (*eit)->p2->config_modified = true; 
+      (*eit)->p1->config_modified = (*eit)->p2->config_modified = true;
       ept[0][kk] = ((*eit)->p1 == p) ? o->iD : (*eit)->p1->iD;
       ept[1][kk] = ((*eit)->p2 == p) ? o->iD : (*eit)->p2->iD;
       egs[kk++] = (*eit)->g;
@@ -1113,24 +1082,22 @@ bool BDS_Mesh::collapse_edge_parametric(BDS_Edge * e, BDS_Point * p)
       e->g = egs[i];
   }
 
-
   return true;
 }
 
-
-// use robust predicates for not allowing to revert a triangle
-// by moving one of its vertices 
-bool test_move_point_parametric_triangle (BDS_Point * p, double u, double v, BDS_Face *t)
+// use robust predicates for not allowing to revert a triangle by
+// moving one of its vertices
+bool test_move_point_parametric_triangle(BDS_Point *p, double u, double v, BDS_Face *t)
 {       
   BDS_Point *pts[4];
   t->getNodes(pts);
 
-  double pa[2] = { pts[0]->u,pts[0]->v};
-  double pb[2] = { pts[1]->u,pts[1]->v};
-  double pc[2] = { pts[2]->u,pts[2]->v};
+  double pa[2] = {pts[0]->u, pts[0]->v};
+  double pb[2] = {pts[1]->u, pts[1]->v};
+  double pc[2] = {pts[2]->u, pts[2]->v};
 
-  double a[2] = {pb[0]-pa[0],pb[1]-pa[1]};
-  double b[2] = {pc[0]-pa[0],pc[1]-pa[1]};
+  double a[2] = {pb[0] - pa[0], pb[1] - pa[1]};
+  double b[2] = {pc[0] - pa[0], pc[1] - pa[1]};
 
   double area_init = fabs(a[0] * b[1] - a[1] * b[0]);
 
@@ -1138,42 +1105,46 @@ bool test_move_point_parametric_triangle (BDS_Point * p, double u, double v, BDS
 
   double ori_init = gmsh::orient2d(pa, pb, pc);
 
-  if (p == pts[0])
-    {pa[0]=u;pa[1]=v;}
-  else if (p == pts[1])
-    {pb[0]=u;pb[1]=v;}
-  else if (p == pts[2])
-    {pc[0]=u;pc[1]=v;}
+  if (p == pts[0]){ 
+    pa[0] = u; 
+    pa[1] = v; 
+  }
+  else if (p == pts[1]){
+    pb[0] = u;
+    pb[1] = v;
+  }
+  else if (p == pts[2]){
+    pc[0] = u;
+    pc[1] = v;
+  }
   else
     return false;
-
+  
   double area_final = fabs(a[0] * b[1] - a[1] * b[0]);
-  if (area_final < 0.1 * area_init)return false;
+  if (area_final < 0.1 * area_init) return false;
   double ori_final = gmsh::orient2d(pa, pb, pc);
   // allow to move a point when a triangle was flat
   return ori_init*ori_final > 0;
 }
 
-
 /**
    d^2_i = (x^2_i - x)^T M (x_i - x)  
          = M11 (x_i - x)^2 + 2 M21 (x_i-x)(y_i-y) + M22 (y_i-y)^2	 
-
 	~:-)
-
-
 */
 
 struct smoothVertexData{
   BDS_Point *p;
   GFace *gf;
-  double scalu,scalv;
-  std::list < BDS_Face * >ts;
+  double scalu, scalv;
+  std::list<BDS_Face*> ts;
 }; 
 
-double smoothing_objective_function(double U, double V, BDS_Point *v, std::list < BDS_Face * >&ts,double su, double sv,GFace *gf){
-
-  GPoint gp = gf->point(U*su,V*sv);
+double smoothing_objective_function(double U, double V, BDS_Point *v, 
+				    std::list<BDS_Face*> &ts, double su, double sv,
+				    GFace *gf)
+{
+  GPoint gp = gf->point(U * su, V * sv);
 
   const double oldX = v->X;
   const double oldY = v->Y;
@@ -1182,12 +1153,12 @@ double smoothing_objective_function(double U, double V, BDS_Point *v, std::list
   v->Y = gp.y();
   v->Z = gp.z();
 
-  std::list < BDS_Face * >::iterator it = ts.begin();
-  std::list < BDS_Face * >::iterator ite = ts.end();
-  double qMin=1;
+  std::list<BDS_Face*>::iterator it = ts.begin();
+  std::list<BDS_Face*>::iterator ite = ts.end();
+  double qMin = 1.;
   while(it != ite) {
     BDS_Face *t = *it;
-    qMin = std::min(qmTriangle(*it,QMTRI_RHO),qMin);
+    qMin = std::min(qmTriangle(*it, QMTRI_RHO), qMin);
     ++it;
   }
   v->X = oldX;
@@ -1197,66 +1168,69 @@ double smoothing_objective_function(double U, double V, BDS_Point *v, std::list
 }
 
 void deriv_smoothing_objective_function(double U, double V, 
-					double &F, double &dFdU, double &dFdV,void *data){
+					double &F, double &dFdU, double &dFdV,
+					void *data)
+{
   smoothVertexData *svd = (smoothVertexData*)data;
   BDS_Point *v = svd->p;
   const double LARGE = 1.e5;
   const double SMALL = 1./LARGE;
-  F   = smoothing_objective_function(U,V,v,svd->ts,svd->scalu,svd->scalv,svd->gf);
-  double F_U = smoothing_objective_function(U+SMALL,V,v,svd->ts,svd->scalu,svd->scalv,svd->gf);
-  double F_V = smoothing_objective_function(U,V+SMALL,v,svd->ts,svd->scalu,svd->scalv,svd->gf);
-  dFdU = (F_U-F)*LARGE;
-  dFdV = (F_V-F)*LARGE;
+  F = smoothing_objective_function(U, V, v, svd->ts, 
+				   svd->scalu, svd->scalv, svd->gf);
+  double F_U = smoothing_objective_function(U + SMALL, V, v, svd->ts, 
+					    svd->scalu, svd->scalv, svd->gf);
+  double F_V = smoothing_objective_function(U, V + SMALL, v, svd->ts,
+					    svd->scalu, svd->scalv, svd->gf);
+  dFdU = (F_U - F) * LARGE;
+  dFdV = (F_V - F) * LARGE;
 }
 
-double smooth_obj(double U, double V, void *data){
+double smooth_obj(double U, double V, void *data)
+{
   smoothVertexData *svd = (smoothVertexData*)data;
-  return  smoothing_objective_function(U,V,svd->p,svd->ts,svd->scalu,svd->scalv,svd->gf); 
+  return smoothing_objective_function(U, V, svd->p, svd->ts,
+				      svd->scalu, svd->scalv, svd->gf); 
 }
 
-
-void optimize_vertex_position (GFace *GF, BDS_Point *data, double su, double sv){
+void optimize_vertex_position (GFace *GF, BDS_Point *data, double su, double sv)
+{
 #ifdef HAVE_GSL
-  if(data->g && data->g->classif_degree <= 1)
-    return;
+  if(data->g && data->g->classif_degree <= 1) return;
   smoothVertexData vd;
   vd.p = data;
   vd.scalu = su;
   vd.scalv = sv;
   vd.gf = GF;
   data->getTriangles(vd.ts);
-  double U=data->u,V=data->v,val;
+  double U = data->u, V = data->v, val;
 
   val = smooth_obj(U, V, &vd);
-  if (val < -.90)return;
+  if (val < -.90) return;
 
-  minimize_2 ( smooth_obj, deriv_smoothing_objective_function, &vd, 5, U,V,val);
-  std::list < BDS_Face * >::iterator it = vd.ts.begin();
-  std::list < BDS_Face * >::iterator ite = vd.ts.end();
+  minimize_2(smooth_obj, deriv_smoothing_objective_function, &vd, 5, U,V,val);
+  std::list<BDS_Face*>::iterator it = vd.ts.begin();
+  std::list<BDS_Face*>::iterator ite = vd.ts.end();
   while(it != ite) {
     BDS_Face *t = *it;
-    if (!test_move_point_parametric_triangle ( data, U, V, t)){
+    if (!test_move_point_parametric_triangle(data, U, V, t)){
       return;          
     }
     ++it;
   }
-
+  
   data->u = U;
   data->v = V;
-  GPoint gp = GF->point(U*su,V*sv);
+  GPoint gp = GF->point(U * su, V * sv);
   data->X = gp.x();
   data->Y = gp.y();
   data->Z = gp.z();  
 #endif
 }
 
-
-bool BDS_Mesh::smooth_point_centroid(BDS_Point * p, GFace *gf, bool test_quality)
+bool BDS_Mesh::smooth_point_centroid(BDS_Point *p, GFace *gf, bool test_quality)
 {
-
-  if (!p->config_modified)return false;
-  if(p->g && p->g->classif_degree <= 1)
-    return false;
+  if (!p->config_modified) return false;
+  if(p->g && p->g->classif_degree <= 1) return false;
 
   std::list < BDS_Edge * >::iterator eit = p->edges.begin();
   while(eit != p->edges.end()) {
@@ -1268,17 +1242,17 @@ bool BDS_Mesh::smooth_point_centroid(BDS_Point * p, GFace *gf, bool test_quality
   double V = 0;
   double LC = 0;
 
-  std::list < BDS_Face * >ts;
+  std::list<BDS_Face*> ts;
   p->getTriangles(ts);
-  std::list < BDS_Face * >::iterator it = ts.begin();
-  std::list < BDS_Face * >::iterator ite = ts.end();
+  std::list<BDS_Face*>::iterator it = ts.begin();
+  std::list<BDS_Face*>::iterator ite = ts.end();
 
   double sTot = 0;
   while(it != ite) {
     BDS_Face *t = *it;
     BDS_Point *n[4];
     t->getNodes(n);
-    //    double S = fabs(surface_triangle(n[0],n[1],n[2])); 
+    // double S = fabs(surface_triangle(n[0],n[1],n[2])); 
     double S = 1;
     sTot += S;
     U  += (n[0]->u + n[1]->u + n[2]->u) *S;
@@ -1290,17 +1264,17 @@ bool BDS_Mesh::smooth_point_centroid(BDS_Point * p, GFace *gf, bool test_quality
   V /= (3.*sTot);
   LC /= (3.*sTot);
 
-  GPoint gp = gf->point(U*scalingU,V*scalingV);
+  GPoint gp = gf->point(U * scalingU, V * scalingV);
 
   const double oldX = p->X;
   const double oldY = p->Y;
   const double oldZ = p->Z;
 
-  double oldU=p->u;
-  double oldV=p->v;
+  double oldU = p->u;
+  double oldV = p->v;
 
   it = ts.begin();
-  double s1=0,s2=0;
+  double s1 = 0, s2 = 0;
 
   double newWorst = 1.0;
   double oldWorst = 1.0;
@@ -1310,40 +1284,39 @@ bool BDS_Mesh::smooth_point_centroid(BDS_Point * p, GFace *gf, bool test_quality
     t->getNodes(n);
     p->u = U;
     p->v = V;
-    double snew = fabs(surface_triangle_param(n[0],n[1],n[2])); 
+    double snew = fabs(surface_triangle_param(n[0], n[1], n[2])); 
     s1 += snew;
     p->u = oldU;
     p->v = oldV;
-    double sold = fabs(surface_triangle_param(n[0],n[1],n[2])); 
+    double sold = fabs(surface_triangle_param(n[0], n[1], n[2])); 
     s2 += sold;
     //    printf("%22.15E %22.15E\n",snew,sold);
-    if ( snew < .1 * sold) return false;
+    if (snew < .1 * sold) return false;
 
     if (1 || test_quality){
       p->X = gp.x();
       p->Y = gp.y();
       p->Z = gp.z();
-      newWorst = std::min(newWorst,qmTriangle(*it,QMTRI_RHO));
+      newWorst = std::min(newWorst, qmTriangle(*it, QMTRI_RHO));
       double norm1[3],norm2[3];
-      normal_triangle(n[0],n[1],n[2],norm1);
+      normal_triangle(n[0], n[1], n[2], norm1);
       p->X = oldX;
       p->Y = oldY;
       p->Z = oldZ;
-      normal_triangle(n[0],n[1],n[2],norm2);
-      oldWorst = std::min(oldWorst,qmTriangle(*it,QMTRI_RHO));
-      double ps; prosca (norm1,norm2,&ps);
-      if (ps < .5)return false;
-  }
+      normal_triangle(n[0], n[1], n[2], norm2);
+      oldWorst = std::min(oldWorst, qmTriangle(*it, QMTRI_RHO));
+      double ps; prosca (norm1, norm2, &ps);
+      if (ps < .5) return false;
+    }
     ++it;
   }
   
   //  printf("%22.15E %22.15E %22.15E\n",s1,s2,fabs(s2-s1));
-  if (fabs(s2-s1) > 1.e-14 * (s2+s1))return false;
+  if (fabs(s2-s1) > 1.e-14 * (s2 + s1)) return false;
   
-
-   if (test_quality && newWorst < oldWorst){
-     return false;
-   }
+  if (test_quality && newWorst < oldWorst){
+    return false;
+  }
   
   p->u = U;
   p->v = V;
@@ -1363,7 +1336,7 @@ bool BDS_Mesh::smooth_point_parametric(BDS_Point * p, GFace *gf)
 {
 
   if (!p->config_modified)return false;
-  if(p->g && p->g->classif_degree <= 1)
+  if (p->g && p->g->classif_degree <= 1)
     return false;
   
   double U = 0;
@@ -1376,8 +1349,8 @@ bool BDS_Mesh::smooth_point_parametric(BDS_Point * p, GFace *gf)
     if ((*eit)->numfaces() == 1) return false;
     BDS_Point *op = ((*eit)->p1 == p) ? (*eit)->p2 : (*eit)->p1;
     const double l_e = (*eit)->length();     
-    U += op->u*l_e; 
-    V += op->v*l_e;
+    U += op->u * l_e; 
+    V += op->v * l_e;
     tot_length += l_e;
     LC += op->lc();
     ++eit;
@@ -1387,19 +1360,18 @@ bool BDS_Mesh::smooth_point_parametric(BDS_Point * p, GFace *gf)
   V /= tot_length;
   LC /= p->edges.size();
 
-  std::list < BDS_Face * >ts;
+  std::list<BDS_Face*> ts;
   p->getTriangles(ts);
-  std::list < BDS_Face * >::iterator it = ts.begin();
-  std::list < BDS_Face * >::iterator ite = ts.end();
+  std::list<BDS_Face*>::iterator it = ts.begin();
+  std::list<BDS_Face*>::iterator ite = ts.end();
   while(it != ite) {
     BDS_Face *t = *it;
-    if (!test_move_point_parametric_triangle ( p, U, V, t))
+    if (!test_move_point_parametric_triangle(p, U, V, t))
       return false;
     ++it;
   }
 
-
-  GPoint gp = gf->point(U*scalingU,V*scalingV);
+  GPoint gp = gf->point(U * scalingU, V * scalingV);
   p->u = U;
   p->v = V;
   p->lc() = LC;
@@ -1412,72 +1384,65 @@ bool BDS_Mesh::smooth_point_parametric(BDS_Point * p, GFace *gf)
     ++eit;
   }
 
-
   return true;
 }
 
-
 struct recombine_T
 {
-  const BDS_Edge *e  ;
+  const BDS_Edge *e;
   double angle ;
-  recombine_T (const BDS_Edge *_e ); 
-  bool operator < ( const recombine_T & other ) const
+  recombine_T(const BDS_Edge *_e); 
+  bool operator < (const recombine_T &other) const
   {
     return angle < other.angle;
   }
 };
 
-recombine_T::recombine_T (const BDS_Edge *_e )
+recombine_T::recombine_T(const BDS_Edge *_e)
   : e(_e)
 {
   BDS_Point *op[2];
   BDS_Point *p1 = e->p1;
   BDS_Point *p2 = e->p2;
   e->oppositeof(op);
-  BDS_Vector v1 (*p1,*op[0]);
-  BDS_Vector v2 (*op[0],*p2);
-  BDS_Vector v3 (*p2,*op[1]);
-  BDS_Vector v4 (*op[1],*p1);
+  BDS_Vector v1(*p1, *op[0]);
+  BDS_Vector v2(*op[0], *p2);
+  BDS_Vector v3(*p2, *op[1]);
+  BDS_Vector v4(*op[1], *p1);
   angle = fabs(90.-v1.angle_deg(v2));
-  angle = std::max(fabs(90.-v2.angle_deg(v3)),angle);
-  angle = std::max(fabs(90.-v3.angle_deg(v4)),angle);
-  angle = std::max(fabs(90.-v4.angle_deg(v1)),angle);
+  angle = std::max(fabs(90.-v2.angle_deg(v3)), angle);
+  angle = std::max(fabs(90.-v3.angle_deg(v4)), angle);
+  angle = std::max(fabs(90.-v4.angle_deg(v1)), angle);
 }
 
 void BDS_Mesh::recombineIntoQuads (const double angle_limit, GFace *gf)
 {
   
   Msg(INFO,"Recombining triangles for surface %d",gf->tag());  
-  for (int i=0;i<5;i++)
-  {
+  for (int i = 0; i < 5 ; i++){
     bool rec = false;
     std::set<recombine_T> _pairs;
     
     for(std::list < BDS_Edge * >::const_iterator it = edges.begin();
-	it != edges.end(); ++it) 
-      {
-	if (!(*it)->deleted && (*it)->numfaces () == 2)
-	  _pairs.insert ( recombine_T ( *it ) );
-      }  
+	it != edges.end(); ++it){
+      if (!(*it)->deleted && (*it)->numfaces () == 2)
+	_pairs.insert(recombine_T(*it));
+    }  
+    
+    std::set<recombine_T>::iterator itp = _pairs.begin();
+    
+    while (itp != _pairs.end()){
+      rec |= recombine_edge ((BDS_Edge*)itp->e);
+      ++itp;
+    }
     
-    std::set<recombine_T>::iterator itp =  _pairs.begin();
-
-    while (itp != _pairs.end())
-      {
-	rec |= recombine_edge ((BDS_Edge*)itp->e);
-	++itp;
-      }
-
     if (!rec) break;
 
     std::set<BDS_Point*,PointLessThan>::iterator itpt = points.begin();
-    while (itpt != points.end())
-      {
-	
-	smooth_point_parametric(*itpt,gf);
-	++itpt;
-      }
+    while (itpt != points.end()){
+      smooth_point_parametric(*itpt,gf);
+      ++itpt;
+    }
   }
 }