diff --git a/Fltk/Message.cpp b/Fltk/Message.cpp index 82ef727087f2ebed09c1f9855e94d86169f46c2c..98dfd30234330058bdcad653d6a8dc636e080ee3 100644 --- a/Fltk/Message.cpp +++ b/Fltk/Message.cpp @@ -1,4 +1,4 @@ -// $Id: Message.cpp,v 1.88 2008-03-20 11:44:03 geuzaine Exp $ +// $Id: Message.cpp,v 1.89 2008-03-25 20:25:35 remacle Exp $ // // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // @@ -83,8 +83,8 @@ void Msg(int level, const char *fmt, ...) case DEBUG : case DEBUG1 : str = DEBUG_STR; verb = 4; break ; - case DEBUG2 : - case DEBUG3 : str = WHITE_STR; verb = 4; break ; + case DEBUG2 : + case DEBUG3 : str = WHITE_STR; verb = 5; break ; default : return; } diff --git a/Mesh/BDS.cpp b/Mesh/BDS.cpp index 18d3d9b206bf38064a66c151e7ba0bdaf1cf7320..6a6ce748784a7a1ad27cb0a8367c45cf2a9df58d 100644 --- a/Mesh/BDS.cpp +++ b/Mesh/BDS.cpp @@ -1,4 +1,4 @@ -// $Id: BDS.cpp,v 1.104 2008-03-20 11:44:08 geuzaine Exp $ +// $Id: BDS.cpp,v 1.105 2008-03-25 20:25:35 remacle Exp $ // // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // @@ -240,39 +240,44 @@ BDS_Edge *BDS_Mesh::recover_edge(int num1, int num2, std::set<EdgeToRecover> *e2 if(!p1 || !p2) throw; - Msg(DEBUG, "edge %d %d has to be recovered", num1, num2); + Msg(DEBUG2, "edge %d %d has to be recovered", num1, num2); int ix = 0; int ixMax = 300; while(1){ std::vector<BDS_Edge*> intersected; std::list<BDS_Edge*>::iterator it = edges.begin(); + + bool selfIntersection = false; + while(it != edges.end()){ e = (*it); if(!e->deleted && e->p1 != p1 && e->p1 != p2 && e->p2 != p1 && e->p2 != p2) - if(Intersect_Edges_2d(e->p1->u, e->p1->v, - e->p2->u, e->p2->v, - p1->u, p1->v, - p2->u, p2->v)){ - // intersect - if(e2r && e2r->find(EdgeToRecover(e->p1->iD, e->p2->iD, 0)) != e2r->end()){ - std::set<EdgeToRecover>::iterator itr1 = - e2r->find(EdgeToRecover(e->p1->iD, e->p2->iD, 0)); - std::set<EdgeToRecover>::iterator itr2 = - e2r->find(EdgeToRecover(num1, num2, 0)); - Msg(DEBUG2, "edge %d %d on model edge %d cannot be recovered because" - " it intersects %d %d on model edge %d", num1, num2, itr2->ge->tag(), - e->p1->iD, e->p2->iD, itr1->ge->tag()); - // now throw a class that contains the diagnostic - not_recovered->insert(EdgeToRecover(num1, num2, itr2->ge)); - not_recovered->insert(EdgeToRecover(e->p1->iD, e->p2->iD, itr1->ge)); - ixMax = -1; - } - intersected.push_back(e); - } + if(Intersect_Edges_2d(e->p1->u, e->p1->v, + e->p2->u, e->p2->v, + p1->u, p1->v, + p2->u, p2->v)){ + // intersect + if(e2r && e2r->find(EdgeToRecover(e->p1->iD, e->p2->iD, 0)) != e2r->end()){ + std::set<EdgeToRecover>::iterator itr1 = + e2r->find(EdgeToRecover(e->p1->iD, e->p2->iD, 0)); + std::set<EdgeToRecover>::iterator itr2 = + e2r->find(EdgeToRecover(num1, num2, 0)); + Msg(DEBUG2, "edge %d %d on model edge %d cannot be recovered because" + " it intersects %d %d on model edge %d", num1, num2, itr2->ge->tag(), + e->p1->iD, e->p2->iD, itr1->ge->tag()); + // now throw a class that contains the diagnostic + not_recovered->insert(EdgeToRecover(num1, num2, itr2->ge)); + not_recovered->insert(EdgeToRecover(e->p1->iD, e->p2->iD, itr1->ge)); + selfIntersection = true; + } + intersected.push_back(e); + } ++it; } + if (selfIntersection)return 0; + // if(ix > 300){ // Msg(WARNING, "edge %d %d cannot be recovered after %d iterations, trying again", // num1, num2, ix); @@ -283,11 +288,11 @@ BDS_Edge *BDS_Mesh::recover_edge(int num1, int num2, std::set<EdgeToRecover> *e2 if(!intersected.size() || ix > 1000){ BDS_Edge *eee = find_edge(num1, num2); if(!eee){ - outputScalarField(triangles, "debugp.pos", 1); - outputScalarField(triangles, "debugr.pos", 0); - Msg(GERROR, "edge %d %d cannot be recovered at all, look at debugp.pos " - "and debugr.pos", num1, num2); - return 0; + outputScalarField(triangles, "debugp.pos", 1); + outputScalarField(triangles, "debugr.pos", 0); + Msg(DEBUG2, "edge %d %d cannot be recovered at all, look at debugp.pos " + "and debugr.pos", num1, num2); + return 0; } return eee; } diff --git a/Mesh/BackgroundMesh.cpp b/Mesh/BackgroundMesh.cpp index 157a7f32ca3fe6b0607ba0ce82e156cccb6e35bd..e114a2be5388299ea6f5a8a727aa72d1b75ab719 100644 --- a/Mesh/BackgroundMesh.cpp +++ b/Mesh/BackgroundMesh.cpp @@ -1,4 +1,4 @@ -// $Id: BackgroundMesh.cpp,v 1.46 2008-03-21 22:17:48 geuzaine Exp $ +// $Id: BackgroundMesh.cpp,v 1.47 2008-03-25 20:25:35 remacle Exp $ // // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // @@ -190,8 +190,8 @@ double BGM_MeshSize(GEntity *ge, double U, double V, double X, double Y, double // also if CTX.mesh.constrained_bgmesh is true; bool Extend1dMeshIn2dSurfaces() { - if(GModel::current()->getFields()->background_field == -1) return true; - if(CTX.mesh.constrained_bgmesh) return true; + if(GModel::current()->getFields()->background_field!=-1)return false; + if(!CTX.mesh.constrained_bgmesh) return true; return false; } diff --git a/Mesh/meshGFace.cpp b/Mesh/meshGFace.cpp index 6503e7fdfa864125025a6fe32c41f0f9657c2b2d..a993a7c4e942f6815de4a13762d5f67a61ddad92 100644 --- a/Mesh/meshGFace.cpp +++ b/Mesh/meshGFace.cpp @@ -1,4 +1,4 @@ -// $Id: meshGFace.cpp,v 1.127 2008-03-20 11:44:08 geuzaine Exp $ +// $Id: meshGFace.cpp,v 1.128 2008-03-25 20:25:35 remacle Exp $ // // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // @@ -328,6 +328,7 @@ bool recover_medge(BDS_Mesh *m, GEdge *ge, std::set<EdgeToRecover> *e2r, bool gmsh2DMeshGenerator(GFace *gf, int RECUR_ITER, bool debug = true) { + BDS_GeomEntity CLASS_F (1, 2); typedef std::set<MVertex*> v_container; v_container all_vertices; std::map<int, MVertex*>numbered_vertices; @@ -461,38 +462,35 @@ bool gmsh2DMeshGenerator(GFace *gf, int RECUR_ITER, bool debug = true) // loop is the outer one) Msg(DEBUG1, "Meshing of the convex hull (%d points)", all_vertices.size()); doc.MakeMeshWithPoints(); + Msg(DEBUG1, "Meshing of the convex hull (%d points) done", all_vertices.size()); for(int i = 0; i < doc.numPoints; i++){ MVertex *here = (MVertex *)doc.points[i].data; int num = here->getNum(); + GEntity *ge = here->onWhat(); double U, V; if(num < 0){ // fake bbox points U = bb[-1 - num]->x(); V = bb[-1 - num]->y(); } else{ - U = U_[num]; - V = V_[num]; - } - - BDS_Point *pp = m->add_point(num, U, V, gf); - - GEntity *ge = here->onWhat(); - if(ge->dim() == 0){ - pp->lcBGM() = BGM_MeshSize(ge, 0, 0, here->x(), here->y(), here->z()); - } - else if(ge->dim() == 1){ - double u; - here->getParameter(0,u); - pp->lcBGM() = BGM_MeshSize(ge, u, 0, here->x(), here->y(), here->z()); - } - else - pp->lcBGM() = 1.e22; - - pp->lc() = pp->lcBGM(); + U = U_[num]; + V = V_[num]; + } + BDS_Point *pp = m->add_point(num, U, V, gf); +// if(ge->dim() == 0){ +// pp->lcBGM() = BGM_MeshSize(ge, 0, 0, here->x(), here->y(), here->z()); +// } +// else if(ge->dim() == 1){ +// double u; +// here->getParameter(0,u); +// pp->lcBGM() = BGM_MeshSize(ge, u, 0, here->x(), here->y(), here->z()); +// } +// else +// pp->lcBGM() = 1.e22; +// pp->lc() = pp->lcBGM(); } - Msg(DEBUG1, "Meshing of the convex hull (%d points) done", all_vertices.size()); for(int i = 0; i < doc.numTriangles; i++) { MVertex *V1 = (MVertex*)doc.points[doc.triangles[i].a].data; @@ -501,107 +499,125 @@ bool gmsh2DMeshGenerator(GFace *gf, int RECUR_ITER, bool debug = true) m->add_triangle(V1->getNum(), V2->getNum(), V3->getNum()); } - for(int ip = 0; ip < 4; ip++) delete bb[ip]; - } - - // Recover the boundary edges and compute characteristic lenghts - // using mesh edge spacing - BDS_GeomEntity CLASS_F (1, 2); - if(debug){ - char name[245]; - sprintf(name, "surface%d-initial-real.pos", gf->tag()); - outputScalarField(m->triangles, name, 0); - sprintf(name, "surface%d-initial-param.pos", gf->tag()); - outputScalarField(m->triangles, name, 1); - } - - Msg(DEBUG1, "Recovering %d model Edges", edges.size()); - // build a structure with all mesh edges that have to be - // recovered. If two of these edges intersect, then the 1D mesh have - // to be densified - std::set<EdgeToRecover> edgesToRecover; - std::set<EdgeToRecover> edgesNotRecovered; - it = edges.begin(); - while(it != edges.end()){ - if(!(*it)->isMeshDegenerated()) + // Recover the boundary edges and compute characteristic lenghts + // using mesh edge spacing + if(debug){ + char name[245]; + sprintf(name, "surface%d-initial-real.pos", gf->tag()); + outputScalarField(m->triangles, name, 0); + sprintf(name, "surface%d-initial-param.pos", gf->tag()); + outputScalarField(m->triangles, name, 1); + } + + Msg(DEBUG1, "Recovering %d model Edges", edges.size()); + + // build a structure with all mesh edges that have to be + // recovered. If two of these edges intersect, then the 1D mesh have + // to be densified + std::set<EdgeToRecover> edgesToRecover; + std::set<EdgeToRecover> edgesNotRecovered; + it = edges.begin(); + while(it != edges.end()){ + if(!(*it)->isMeshDegenerated()) + recover_medge(m, *it, &edgesToRecover, &edgesNotRecovered, 1); + ++it; + } + it = emb_edges.begin(); + while(it != emb_edges.end()){ recover_medge(m, *it, &edgesToRecover, &edgesNotRecovered, 1); - ++it; - } - it = emb_edges.begin(); - while(it != emb_edges.end()){ - recover_medge(m, *it, &edgesToRecover, &edgesNotRecovered, 1); - ++it; - } - - Msg(DEBUG1, "Recovering %d mesh Edges", edgesToRecover.size()); - - // effectively recover the medge - it = edges.begin(); - while(it != edges.end()){ - if(!(*it)->isMeshDegenerated()){ - recover_medge(m, *it, &edgesToRecover, &edgesNotRecovered, 2); + ++it; } - ++it; - } - - if (edgesNotRecovered.size()){ - Msg(WARNING, ":-( There exists %d intersections in the 1d mesh", - edgesNotRecovered.size()); - Msg(WARNING, "8-| Gmsh splits those edges and tries again"); - std::list<GFace *> facesToRemesh; - remeshUnrecoveredEdges(edgesNotRecovered, facesToRemesh); - std::set<EdgeToRecover>::iterator itr = edgesNotRecovered.begin(); - for (; itr != edgesNotRecovered.end(); ++itr){ - int p1 = itr->p1; - int p2 = itr->p2; - int tag = itr->ge->tag(); - Msg(WARNING, "MEdge %d %d in GEdge %d",p1,p2,tag); + + Msg(DEBUG1, "Recovering %d mesh Edges", edgesToRecover.size()); + + // effectively recover the medge + it = edges.begin(); + while(it != edges.end()){ + if(!(*it)->isMeshDegenerated()){ + recover_medge(m, *it, &edgesToRecover, &edgesNotRecovered, 2); + } + ++it; } - // delete the mesh - delete m; - delete [] U_; - delete [] V_; - if (RECUR_ITER < 10 && facesToRemesh.size() == 0) - return gmsh2DMeshGenerator(gf, RECUR_ITER+1, debug); - return false; - } - if(RECUR_ITER > 0) - Msg(WARNING, ":-) Gmsh was able to recover all edges after %d ITERATIONS", - RECUR_ITER); - - // Msg(INFO, "Boundary Edges recovered for surface %d",gf->tag()); - // Look for an edge that is on the boundary for which one of the two - // neighbors has a negative number node. The other triangle is - // inside the domain and, because all edges were recovered, - // triangles inside the domain can be recovered using a simple - // recursive algorithm - { - std::list<BDS_Edge*>::iterator ite = m->edges.begin(); - while (ite != m->edges.end()){ - BDS_Edge *e = *ite; - if(e->g && e->numfaces() == 2){ - BDS_Point *oface[2]; - e->oppositeof(oface); - if (oface[0]->iD < 0){ - recur_tag(e->faces(1), &CLASS_F); - break; - } - else if (oface[1]->iD < 0){ - recur_tag(e->faces(0), &CLASS_F); - break; - } + + if (edgesNotRecovered.size()){ + Msg(WARNING, ":-( There exists %d intersections in the 1d mesh", + edgesNotRecovered.size()); + Msg(WARNING, "8-| Gmsh splits those edges and tries again"); + std::list<GFace *> facesToRemesh; + remeshUnrecoveredEdges(edgesNotRecovered, facesToRemesh); + std::set<EdgeToRecover>::iterator itr = edgesNotRecovered.begin(); + for (; itr != edgesNotRecovered.end(); ++itr){ + int p1 = itr->p1; + int p2 = itr->p2; + int tag = itr->ge->tag(); + Msg(WARNING, "MEdge %d %d in GEdge %d",p1,p2,tag); } - ++ite; + // delete the mesh + delete m; + delete [] U_; + delete [] V_; + if (RECUR_ITER < 10 && facesToRemesh.size() == 0) + return gmsh2DMeshGenerator(gf, RECUR_ITER+1, debug); + return false; } + if(RECUR_ITER > 0) + Msg(WARNING, ":-) Gmsh was able to recover all edges after %d ITERATIONS", + RECUR_ITER); + + // Msg(INFO, "Boundary Edges recovered for surface %d",gf->tag()); + // Look for an edge that is on the boundary for which one of the two + // neighbors has a negative number node. The other triangle is + // inside the domain and, because all edges were recovered, + // triangles inside the domain can be recovered using a simple + // recursive algorithm + { + std::list<BDS_Edge*>::iterator ite = m->edges.begin(); + while (ite != m->edges.end()){ + BDS_Edge *e = *ite; + if(e->g && e->numfaces() == 2){ + BDS_Point *oface[2]; + e->oppositeof(oface); + if (oface[0]->iD < 0){ + recur_tag(e->faces(1), &CLASS_F); + break; + } + else if (oface[1]->iD < 0){ + recur_tag(e->faces(0), &CLASS_F); + break; + } + } + ++ite; + } + } + + it = emb_edges.begin(); + while(it != emb_edges.end()){ + recover_medge(m, *it, &edgesToRecover, &edgesNotRecovered, 2); + ++it; + } + // compute characteristic lengths at vertices + Msg(DEBUG1, "Computing mesh size field at mesh vertices", edgesToRecover.size()); + for(int i = 0; i < doc.numPoints; i++){ + MVertex *here = (MVertex *)doc.points[i].data; + int num = here->getNum(); + GEntity *ge = here->onWhat(); + BDS_Point *pp = m->find_point(num); + if(ge->dim() == 0){ + pp->lcBGM() = BGM_MeshSize(ge, 0, 0, here->x(), here->y(), here->z()); + } + else if(ge->dim() == 1){ + double u; + here->getParameter(0,u); + pp->lcBGM() = BGM_MeshSize(ge, u, 0, here->x(), here->y(), here->z()); + } + else + pp->lcBGM() = 1.e22; + pp->lc() = pp->lcBGM(); + } + for(int ip = 0; ip < 4; ip++) delete bb[ip]; } - it = emb_edges.begin(); - while(it != emb_edges.end()){ - recover_medge(m, *it, &edgesToRecover, &edgesNotRecovered, 2); - ++it; - } - // delete useless stuff std::list<BDS_Face*>::iterator itt = m->triangles.begin(); while (itt != m->triangles.end()){ @@ -643,8 +659,10 @@ bool gmsh2DMeshGenerator(GFace *gf, int RECUR_ITER, bool debug = true) int nb_swap; // outputScalarField(m->triangles, "beforeswop.pos",1); + Msg(DEBUG1, "Delaunizing the initial mesh"); gmshDelaunayizeBDS(gf, *m, nb_swap); - // outputScalarField(m->triangles, "afterswop.pos",0); + // outputScalarField(m->triangles, "afterswop.pos",0) + Msg(DEBUG1, "Starting to add internal points"); // start mesh generation if(!AlgoDelaunay2D(gf)){ @@ -702,8 +720,8 @@ bool gmsh2DMeshGenerator(GFace *gf, int RECUR_ITER, bool debug = true) // BDS mesh is passed in order not to recompute local coordinates of // vertices if(AlgoDelaunay2D(gf)){ - insertVerticesInFace(gf, m); - laplaceSmoothing(gf); + gmshBowyerWatson(gf); + // laplaceSmoothing(gf); } else if (debug){ char name[256]; @@ -1243,7 +1261,7 @@ bool gmsh2DMeshGeneratorPeriodic(GFace *gf, bool debug = true) } if (AlgoDelaunay2D(gf)){ - insertVerticesInFace(gf, m); + gmshBowyerWatson(gf); laplaceSmoothing(gf); } diff --git a/Mesh/meshGFaceDelaunayInsertion.cpp b/Mesh/meshGFaceDelaunayInsertion.cpp index 0ec2b63f1220df463c7ec177e00426b625a3a42a..1c5e4b54c24bd5af561b97be8d04d7c0e2293d77 100644 --- a/Mesh/meshGFaceDelaunayInsertion.cpp +++ b/Mesh/meshGFaceDelaunayInsertion.cpp @@ -1,4 +1,4 @@ -// $Id: meshGFaceDelaunayInsertion.cpp,v 1.15 2008-03-20 11:44:08 geuzaine Exp $ +// $Id: meshGFaceDelaunayInsertion.cpp,v 1.16 2008-03-25 20:25:35 remacle Exp $ // // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // @@ -483,7 +483,67 @@ void _printTris(char *name, std::set<MTri3*, compareTri3Ptr> &AllTris, fclose (ff); } -void insertVerticesInFace(GFace *gf, BDS_Mesh *bds) + +static void insertAPoint(GFace *gf, std::set<MTri3*,compareTri3Ptr>::iterator it, double center[2],double metric[3], + std::vector<double> &Us, std::vector<double> &Vs, + std::vector<double> &vSizes, std::vector<double> &vSizesBGM, + std::set<MTri3*,compareTri3Ptr> &AllTris){ + MTri3 *worst = *it; + double uv[2]; + MTriangle *base = worst->tri(); + bool inside = invMapUV(worst->tri(), center, Us, Vs, uv, 1.e-8); + if (!inside && worst->getNeigh(0)) + inside |= invMapUV(worst->getNeigh(0)->tri(), center, Us, Vs, uv, 1.e-8); + if (!inside && worst->getNeigh(1)) + inside |= invMapUV(worst->getNeigh(1)->tri(), center, Us, Vs, uv, 1.e-8); + if (!inside && worst->getNeigh(2)) + inside |= invMapUV(worst->getNeigh(2)->tri(), center, Us, Vs, uv, 1.e-8); + if (inside) { + // we use here local coordinates as real coordinates + // x,y and z will be computed hereafter + // Msg(INFO,"Point is inside"); + GPoint p = gf->point(center[0], center[1]); + // printf("the new point is %g %g\n",p.x(),p.y()); + MVertex *v = new MFaceVertex(p.x(), p.y(), p.z(), gf, center[0], center[1]); + v->setNum(Us.size()); + double lc1 = ((1. - uv[0] - uv[1]) * vSizes[worst->tri()->getVertex(0)->getNum()] + + uv[0] * vSizes [worst->tri()->getVertex(1)->getNum()] + + uv[1] * vSizes [worst->tri()->getVertex(2)->getNum()]); + // double eigMetricSurface = gf->getMetricEigenvalue(SPoint2(center[0],center[1])); + double lc = BGM_MeshSize(gf,center[0],center[1],p.x(),p.y(),p.z()); + vSizesBGM.push_back(lc); + vSizes.push_back(lc1); + Us.push_back(center[0]); + Vs.push_back(center[1]); + + if (!insertVertex(gf, v, center, worst, AllTris, vSizes, vSizesBGM, + Us, Vs, metric)) { + Msg(DEBUG2,"2D Delaunay : a cavity is not star shaped"); + AllTris.erase(it); + worst->forceRadius(-1); + AllTris.insert(worst); + delete v; + } + else + gf->mesh_vertices.push_back(v); + } + else { + Msg(DEBUG2,"Point %g %g is outside (%g %g , %g %g , %g %g) (metric %g %g %g)", + center[0], center[1], + Us[base->getVertex(0)->getNum()], + Vs[base->getVertex(0)->getNum()], + Us[base->getVertex(1)->getNum()], + Vs[base->getVertex(1)->getNum()], + Us[base->getVertex(2)->getNum()], + Vs[base->getVertex(2)->getNum()], + metric[0], metric[1], metric[2]); + AllTris.erase(it); + worst->forceRadius(0); + AllTris.insert(worst); + } +} + +void gmshBowyerWatson(GFace *gf) { std::set<MTri3*,compareTri3Ptr> AllTris; std::vector<double> vSizes, vSizesBGM, Us, Vs; @@ -493,7 +553,7 @@ void insertVerticesInFace(GFace *gf, BDS_Mesh *bds) // _printTris ("before.pos", AllTris, Us,Vs); int nbSwaps = edgeSwapPass(gf, AllTris, SWCR_DEL, Us, Vs, vSizes, vSizesBGM); // _printTris ("after2.pos", AllTris, Us,Vs); - Msg(DEBUG,"Delaunization of the initial mesh done (%d swaps)", nbSwaps); + Msg(DEBUG2,"Delaunization of the initial mesh done (%d swaps)", nbSwaps); int ITER = 0; while (1){ @@ -505,8 +565,8 @@ void insertVerticesInFace(GFace *gf, BDS_Mesh *bds) } else{ if(ITER++ % 5000 == 0) - Msg(DEBUG,"%7d points created -- Worst tri radius is %8.3f", - vSizes.size(), worst->getRadius()); + Msg(DEBUG1,"%7d points created -- Worst tri radius is %8.3f", + vSizes.size(), worst->getRadius()); double center[2],uv[2],metric[3],r2; if (worst->getRadius() < 0.5 * sqrt(2.0)) break; circUV(worst->tri(), Us, Vs, center, gf); @@ -518,68 +578,143 @@ void insertVerticesInFace(GFace *gf, BDS_Mesh *bds) Vs[base->getVertex(1)->getNum()] + Vs[base->getVertex(2)->getNum()]) / 3.}; buildMetric(gf, pa, metric); - circumCenterMetric(worst->tri(), metric, Us, Vs, center, r2); - - bool inside = invMapUV(worst->tri(), center, Us, Vs, uv, 1.e-8); - if (!inside && worst->getNeigh(0)) - inside |= invMapUV(worst->getNeigh(0)->tri(), center, Us, Vs, uv, 1.e-8); - if (!inside && worst->getNeigh(1)) - inside |= invMapUV(worst->getNeigh(1)->tri(), center, Us, Vs, uv, 1.e-8); - if (!inside && worst->getNeigh(2)) - inside |= invMapUV(worst->getNeigh(2)->tri(), center, Us, Vs, uv, 1.e-8); - if (inside) { - // we use here local coordinates as real coordinates - // x,y and z will be computed hereafter - // Msg(INFO,"Point is inside"); - GPoint p = gf->point(center[0], center[1]); - MVertex *v = new MFaceVertex(p.x(), p.y(), p.z(), gf, center[0], center[1]); - v->setNum(Us.size()); - double lc1 = ((1. - uv[0] - uv[1]) * vSizes[worst->tri()->getVertex(0)->getNum()] + - uv[0] * vSizes [worst->tri()->getVertex(1)->getNum()] + - uv[1] * vSizes [worst->tri()->getVertex(2)->getNum()]); - // double eigMetricSurface = gf->getMetricEigenvalue(SPoint2(center[0],center[1])); - double lc = BGM_MeshSize(gf,center[0],center[1],p.x(),p.y(),p.z()); - vSizesBGM.push_back(lc); - vSizes.push_back(lc1); - Us.push_back(center[0]); - Vs.push_back(center[1]); - - if (!insertVertex(gf, v, center, worst, AllTris, vSizes, vSizesBGM, - Us, Vs, metric)) { - Msg(DEBUG,"2D Delaunay : a cavity is not star shaped"); - AllTris.erase(AllTris.begin()); - worst->forceRadius(-1); - AllTris.insert(worst); - delete v; - } - else - gf->mesh_vertices.push_back(v); - } - else { - Msg(DEBUG,"Point %g %g is outside (%g %g , %g %g , %g %g) (metric %g %g %g)", - center[0], center[1], - Us[base->getVertex(0)->getNum()], - Vs[base->getVertex(0)->getNum()], - Us[base->getVertex(1)->getNum()], - Vs[base->getVertex(1)->getNum()], - Us[base->getVertex(2)->getNum()], - Vs[base->getVertex(2)->getNum()], - metric[0], metric[1], metric[2]); - AllTris.erase(AllTris.begin()); - worst->forceRadius(0); - AllTris.insert(worst); - } + circumCenterMetric(worst->tri(), metric, Us, Vs, center, r2); + insertAPoint(gf,AllTris.begin(),center,metric,Us,Vs,vSizes,vSizesBGM,AllTris); } } - for (int i=0;i<10;i++){ - // bool splits = edgeSplitPass(1.4, gf, AllTris, SPCR_ALLWAYS, Us, Vs, vSizes, vSizesBGM); - // edgeSwapPass(gf, AllTris, SWCR_QUAL, Us, Vs, vSizes, vSizesBGM); - // bool collapses = edgeCollapsePass(0.67, gf, AllTris, Us, Vs, vSizes, vSizesBGM); - // edgeSwapPass(gf, AllTris, SWCR_QUAL, Us, Vs, vSizes, vSizesBGM); - // if (!collapses && !splits) break; + transferDataStructure(gf, AllTris); +} + +/* + Let's try a frontal delaunay approach now that the delaunay mesher is stable + + We use the approach of Rebay (JCP 1993) that we extend to anisotropic metrics + + The point isertion is done on the Voronoi Edges + +*/ + +static bool isActive ( MTri3 *t , double limit_, int &active){ + if (t->isDeleted()) return false; + for (active=0;active<3;active++){ + MTri3 *neigh = t->getNeigh(active); + if (!neigh || neigh->getRadius() < limit_)return true; } + return false; +} + +static double length_metric ( const double p[2], const double q[2], const double metric[3]) +{ + return sqrt ( (p[0]-q[0]) * metric [0] * (p[0]-q[0]) + + 2*(p[0]-q[0]) * metric [1] * (p[1]-q[1]) + + (p[1]-q[1]) * metric [2] * (p[1]-q[1]) ); +} + +/* + /| + / | + / | + / | + lc / | r + / | + / | + / x + / | + / | r/2 +/ | +-----------+ + lc/2 + + (3 r/2)^2 = lc^2 - lc^2/4 + -> lc^2 3/4 = 9r^2/4 + -> lc^2 = 3 r^2 + + r^2 /4 + lc^2/4 = r^2 + -> lc^2 = 3 r^2 + +*/ + + +void gmshBowyerWatson2(GFace *gf){ +//void gmshFrontalDelaunay (GFace *gf){ + std::set<MTri3*,compareTri3Ptr> AllTris; + std::vector<double> vSizes, vSizesBGM, Us, Vs; + buidMeshGenerationDataStructures(gf, AllTris, vSizes, vSizesBGM, Us, Vs); + + // delaunise the initial mesh + int nbSwaps = edgeSwapPass(gf, AllTris, SWCR_DEL, Us, Vs, vSizes, vSizesBGM); + Msg(DEBUG2,"Delaunization of the initial mesh done (%d swaps)", nbSwaps); - //_printTris ("yo.pos", AllTris, Us, Vs); + const double LIMIT_ = 0.5 * sqrt(2.0); + + // insert points + int ITER = 0, active_edge; + while (1){ + MTri3 *worst = 0; + std::set<MTri3*,compareTri3Ptr>::iterator it = AllTris.begin(); + for ( ; it!=AllTris.end();++it){ + if ((*it)->isDeleted()){ + delete (*it)->tri(); + delete (*it); + AllTris.erase(it++); + } + else if(isActive(*it,LIMIT_,active_edge)) worst = *it; + if (worst)break; + } + + if (!worst ||worst->getRadius() < LIMIT_) break; + + // compute circum center of that guy + double center[2],uv[2],metric[3],r2; + MTriangle *base = worst->tri(); + circUV(base, Us, Vs, center, gf); + double pa[2] = {(Us[base->getVertex(0)->getNum()] + + Us[base->getVertex(1)->getNum()] + + Us[base->getVertex(2)->getNum()]) / 3., + (Vs[base->getVertex(0)->getNum()] + + Vs[base->getVertex(1)->getNum()] + + Vs[base->getVertex(2)->getNum()]) / 3.}; + buildMetric(gf, pa, metric); + circumCenterMetric(worst->tri(), metric, Us, Vs, center, r2); + // compute the middle point of the edge + int ip1 = active_edge - 1 < 0 ? 2 : active_edge - 1; + int ip2 = active_edge; +// printf("the active edge is %d : %g %g -> %g %g\n",active_edge,base->getVertex(ip1)->x(),base->getVertex(ip1)->y(), +// base->getVertex(ip2)->x(),base->getVertex(ip2)->y()); + double P[2] = {Us[base->getVertex(ip1)->getNum()], + Vs[base->getVertex(ip1)->getNum()]}; + double Q[2] = {Us[base->getVertex(ip2)->getNum()], + Vs[base->getVertex(ip2)->getNum()]}; + double midpoint[2] = {0.5*(P[0]+Q[0]),0.5*(P[1]+Q[1])}; + + // now we have the edge center and the center of the circumcircle, + // we try to find a point that would produce a perfect triangle while + // connecting the 2 points of the active edge + + const double p = 0.5*length_metric (P,Q,metric); + const double q = length_metric (center,midpoint,metric); + const double rhoM = 0.5 * (vSizes[base->getVertex(ip1)->getNum()] + vSizes[base->getVertex(ip2)->getNum()] ) / sqrt(3); + + // printf("%g vs %g\n",2*p,rhoM); + + // const double rhoM_hat = std::max(rhoM,2*p); + const double rhoM_hat = std::min(std::max(rhoM,p),(p*p+q*q)/(2*q)); + const double d = rhoM_hat + sqrt (rhoM_hat*rhoM_hat - p*p); + double dir[2] = {center[0]-midpoint[0],center[1]-midpoint[1]}; + double L = sqrt(dir[0]*dir[0]+dir[1]*dir[1]); + double newPoint[2] = + { + midpoint[0] + d * dir[0]/L, + midpoint[1] + d * dir[1]/L + }; + + // printf("%g %g -- %g %g -- %g %g\n",midpoint[0],midpoint[1],pa[0],pa[1],newPoint[0],newPoint[1]); + + // char name[245]; + // sprintf(name,"pt%d.pos",ITER++); + insertAPoint(gf,it,newPoint,metric,Us,Vs,vSizes,vSizesBGM,AllTris); + } + _printTris ("frontal.pos", AllTris, Us,Vs); transferDataStructure(gf, AllTris); -} +} diff --git a/Mesh/meshGFaceDelaunayInsertion.h b/Mesh/meshGFaceDelaunayInsertion.h index fc956acee6bd187c6e7d3e32caf90864870396fd..b89fd0e69103ca2f30344beb685fbb4a941f9316 100644 --- a/Mesh/meshGFaceDelaunayInsertion.h +++ b/Mesh/meshGFaceDelaunayInsertion.h @@ -105,7 +105,7 @@ public: void connectTriangles(std::list<MTri3*> &); void connectTriangles(std::vector<MTri3*> &); void connectTriangles(std::set<MTri3*,compareTri3Ptr> &AllTris); -void insertVerticesInFace(GFace *gf, BDS_Mesh *); +void gmshBowyerWatson(GFace *gf); struct edgeXface { diff --git a/Mesh/meshGFaceOptimize.cpp b/Mesh/meshGFaceOptimize.cpp index 394f8db7f77aece0f37c3ce98c064459535dbb0a..8b4da9c86e2202fa6396afb5a6ca6e413f4aed3e 100644 --- a/Mesh/meshGFaceOptimize.cpp +++ b/Mesh/meshGFaceOptimize.cpp @@ -1,4 +1,4 @@ -// $Id: meshGFaceOptimize.cpp,v 1.13 2008-03-20 11:44:08 geuzaine Exp $ +// $Id: meshGFaceOptimize.cpp,v 1.14 2008-03-25 20:25:35 remacle Exp $ // // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // @@ -28,14 +28,14 @@ #include "MElement.h" #include "BackgroundMesh.h" -static void setLcsMax(MTriangle *t, std::map<MVertex*, double> &vSizes) +static void setLcsInit(MTriangle *t, std::map<MVertex*, double> &vSizes) { for (int i = 0; i < 3; i++){ for (int j = i + 1; j < 3; j++){ MVertex *vi = t->getVertex(i); MVertex *vj = t->getVertex(j); - vSizes[vi] = 1.e12; - vSizes[vj] = 1.e12; + vSizes[vi] = -1; + vSizes[vj] = -1; } } } @@ -50,14 +50,28 @@ static void setLcs(MTriangle *t, std::map<MVertex*,double> &vSizes) double dy = vi->y()-vj->y(); double dz = vi->z()-vj->z(); double l = sqrt(dx * dx + dy * dy + dz * dz); - std::map<MVertex*,double>::iterator iti = vSizes.find(vi); - std::map<MVertex*,double>::iterator itj = vSizes.find(vj); - if (iti->second > l) iti->second = l; - if (itj->second > l) itj->second = l; + std::map<MVertex*,double>::iterator iti = vSizes.find(vi); + std::map<MVertex*,double>::iterator itj = vSizes.find(vj); + if (iti->second < 0 || iti->second < l) iti->second = l; + if (itj->second < 0 || itj->second < l) itj->second = l; } } } +static void setLcs(MLine *t, std::map<MVertex*,double> &vSizes) +{ + MVertex *vi = t->getVertex(0); + MVertex *vj = t->getVertex(1); + double dx = vi->x()-vj->x(); + double dy = vi->y()-vj->y(); + double dz = vi->z()-vj->z(); + double l = sqrt(dx * dx + dy * dy + dz * dz); + std::map<MVertex*,double>::iterator iti = vSizes.find(vi); + std::map<MVertex*,double>::iterator itj = vSizes.find(vj); + if (iti->second < 0 || iti->second < l) iti->second = l; + if (itj->second < 0 || itj->second < l) itj->second = l; +} + void buidMeshGenerationDataStructures(GFace *gf, std::set<MTri3*, compareTri3Ptr> &AllTris, std::vector<double> &vSizes, std::vector<double> &vSizesBGM, @@ -65,10 +79,23 @@ void buidMeshGenerationDataStructures(GFace *gf, std::set<MTri3*, compareTri3Ptr std::vector<double> &Vs) { std::map<MVertex*, double> vSizesMap; + std::list<GEdge*> edges = gf->edges(); + for (unsigned int i = 0;i < gf->triangles.size(); i++) - setLcsMax(gf->triangles[i], vSizesMap); - for (unsigned int i = 0;i < gf->triangles.size(); i++) - setLcs(gf->triangles[i], vSizesMap); + setLcsInit(gf->triangles[i], vSizesMap); + + std::list<GEdge*>::iterator it = edges.begin(); + while (it != edges.end()){ + GEdge *ge = *it ; + for (int i=0;i<ge->lines.size();i++){ + setLcs(ge->lines[i], vSizesMap); + } + ++it; + } + + // for (unsigned int i = 0;i < gf->triangles.size(); i++) + // setLcs(gf->triangles[i], vSizesMap); + int NUM = 0; for (std::map<MVertex*, double>::iterator it = vSizesMap.begin(); it != vSizesMap.end(); ++it){ diff --git a/Plugin/GSHHS.cpp b/Plugin/GSHHS.cpp index 468cb2118d99be230efbedd1f6b04ef0e1c39a1e..4f26ae0ccccfea48b3627ca722b32ec8ed4271df 100644 --- a/Plugin/GSHHS.cpp +++ b/Plugin/GSHHS.cpp @@ -1,4 +1,4 @@ -// $Id: GSHHS.cpp,v 1.5 2008-03-21 18:27:38 geuzaine Exp $ +// $Id: GSHHS.cpp,v 1.6 2008-03-25 20:25:35 remacle Exp $ // // Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle // @@ -30,7 +30,7 @@ extern Context_T CTX; // ************** GSHHS ************** -/* $Id: GSHHS.cpp,v 1.5 2008-03-21 18:27:38 geuzaine Exp $ +/* $Id: GSHHS.cpp,v 1.6 2008-03-25 20:25:35 remacle Exp $ * * PROGRAM: gshhs.c * AUTHOR: Paul Wessel (pwessel@hawaii.edu) @@ -341,64 +341,71 @@ void GMSH_GSHHSPlugin::catchErrorMessage(char *errorMessage) const PView *GMSH_GSHHSPlugin::execute(PView * v) { int iField = (int)GSHHSOptions_Number[0].def; - char *filename = (char *)GSHHSOptions_String[0].def; - char *outfilename = (char *)GSHHSOptions_String[1].def; - std::string format(GSHHSOptions_String[2].def); - std::string coordinate_name(GSHHSOptions_String[3].def); - double scale = GSHHSOptions_Number[3].def; - double shiftx = GSHHSOptions_Number[4].def; - double shifty = GSHHSOptions_Number[5].def; - if(coordinate_name != "cartesian" && coordinate_name != "utm") { - Msg(GERROR, "gshhs: unknown coordinate system %s.\n", - coordinate_name.c_str()); - return NULL; - } - Field *field = NULL; + char *filename=(char*)GSHHSOptions_String[0].def; + char *outfilename=(char*)GSHHSOptions_String[1].def; + Field *field=NULL; GeoEarthImport geo_import(outfilename); - if(iField != -1) { + if(iField!=-1){ field = GModel::current()->getFields()->get(iField); - if(!field) { + if(!field){ Msg(GERROR, "Field[%d] does not exist", iField); return NULL; - } - else { + }else{ geo_import.set_size_field(field); } } FILE *fp; - if((fp = fopen(filename, "rb")) == NULL) { - Msg(GERROR, "gshhs: Could not open file %s.\n", filename); + if ((fp = fopen (filename, "rb")) == NULL ) { + Msg(GERROR, "gshhs: Could not find file %s.\n", filename); return NULL; } - if(format == "gshhs") { - import_gshhs(fp, geo_import); - } - else if(format == "loops2") { - int npoints_in_loop; - UTMConverter utmc((double)GSHHSOptions_Number[1].def, - (double)GSHHSOptions_Number[2].def); - UTM utm; - while(fscanf(fp, "%d", &npoints_in_loop) == 1) { - utm.zone = (int)GSHHSOptions_Number[6].def; - for(int i = 0; i < npoints_in_loop; i++) { - if(fscanf(fp, "%le %le", &utm.x, &utm.y) != 2) { - Msg(GERROR, "gshhs: Error reading loops2 file \'%s\'.\n", - filename); - return NULL; - } - double lat, lon; - utm.x = utm.x * scale + shiftx; - utm.y = utm.y * scale + shifty; - utmc.utm2latlon(utm, lat, lon); - geo_import.add_point_lon_lat(SPoint2(lon, lat)); + double w, e, s, n; + char source; + int k, max_east = 270000000, info, n_read, flip; + struct POINT p; + struct GSHHS h; + while(1){ + n_read = fread ((void *)&h, (size_t)sizeof (struct GSHHS), (size_t)1, fp); + if(n_read!=1)break; + flip = (! (h.level > 0 && h.level < 5)); /* Take as sign that byte-swabbing is needed */ + if (flip) { + h.id = swabi4 ((unsigned int)h.id); + h.n = swabi4 ((unsigned int)h.n); + h.level = swabi4 ((unsigned int)h.level); + h.west = swabi4 ((unsigned int)h.west); + h.east = swabi4 ((unsigned int)h.east); + h.south = swabi4 ((unsigned int)h.south); + h.north = swabi4 ((unsigned int)h.north); + h.area = swabi4 ((unsigned int)h.area); + h.version = swabi4 ((unsigned int)h.version); + h.greenwich = swabi2 ((unsigned int)h.greenwich); + h.source = swabi2 ((unsigned int)h.source); + } + w = h.west * 1.0e-6; /* Convert from microdegrees to degrees */ + e = h.east * 1.0e-6; + s = h.south * 1.0e-6; + n = h.north * 1.0e-6; + source = (h.source == 1) ? 'W' : 'C'; /* Either WVS or CIA (WDBII) pedigree */ + if ( h.level!=1) { // Skip data (lake,island,pond) + fseek (fp, (long)(h.n * sizeof(struct POINT)), SEEK_CUR); + continue; + } + for (k = 0; k < h.n; k++) { + if (fread ((void *)&p, (size_t)sizeof(struct POINT), (size_t)1, fp) != 1) { + Msg(GERROR, "gshhs: Error reading gshhs file for polygon %d, point %d.\n",h.id, k); + return NULL; + } + if (flip) { + p.x = swabi4 ((unsigned int)p.x); + p.y = swabi4 ((unsigned int)p.y); } - geo_import.end_loop(); + SPoint2 ll( + ((h.greenwich && p.x > max_east) ? p.x * 1.0e-6 - 360.0 : p.x * 1.0e-6)*M_PI/180, + (p.y * 1.0e-6)*M_PI/180); + geo_import.add_point_lon_lat(ll); } - geo_import.end_surface(); - } - else { - Msg(GERROR, "gshhs: Unknown format %s.\n", format.c_str()); - return NULL; - } + geo_import.end_loop(); + } + geo_import.end_surface(); return NULL; } diff --git a/Plugin/GeoEarthImport.cpp b/Plugin/GeoEarthImport.cpp index b43b89fd2f6d365e3a7509e02b43a46d3fc866b6..a2b3b927d2ed46ddcc670d6c6c24310e86b5a520 100644 --- a/Plugin/GeoEarthImport.cpp +++ b/Plugin/GeoEarthImport.cpp @@ -1,107 +1,90 @@ #include "GeoEarthImport.h" -GeoEarthImport::~GeoEarthImport() -{ - file << "Euclidian Coordinates;"; - file.close(); +GeoEarthImport::~GeoEarthImport(){ + // printf("oya\n"); + // myfile->close(); + // printf("oyo\n"); + delete myfile; } -GeoEarthImport::GeoEarthImport(const std::string _filename) +GeoEarthImport::GeoEarthImport(const std::string &_filename) + : filename(_filename) { - filename = _filename; - file.open(filename.c_str()); - size_field = NULL; + myfile = new std::ofstream(filename.c_str()); + size_field=NULL; loop_buff.precision(16); - std::ostringstream buff; - il = ip = ill = is = ifi = 0; - buff << "IP = newp;\n"; - buff << "IL = newl;\n"; - buff << "ILL = newll;\n"; - buff << "IS = news;\n"; - buff << "IFI = newf;\n"; - buff << "Point ( IP + " << ip++ << " ) = {0, 0, 0 , 1};\n"; - buff << "Point ( IP + " << ip++ << " ) = {0, 0, 6.371e6 , 1};\n"; - buff << "PolarSphere ( IS + " << is++ << " ) = {IP , IP+1};\n"; - file << buff.str(); + il=ip=ill=is=ifi=0; + (*myfile) << "IP = newp;\n"; + (*myfile) << "IL = newl;\n"; + (*myfile) << "ILL = newll;\n"; + (*myfile) << "IS = news;\n"; + (*myfile) << "IFI = newf;\n"; + (*myfile) << "Point ( IP + " << ip++ << " ) = {0, 0, 0 , 1};\n"; + (*myfile) << "Point ( IP + " << ip++ << " ) = {0, 0, 6.371e6 , 1};\n"; + (*myfile) << "PolarSphere ( IS + " << is++ << " ) = {IP , IP+1};\n"; new_surface(); - new_loop(); + new_loop(); } - -void GeoEarthImport::set_size_field(Field * _size_field) -{ - size_field = _size_field; +void GeoEarthImport::set_size_field(Field *_size_field){ + size_field=_size_field; } -void GeoEarthImport::add_point(const SPoint3 & point) -{ +void GeoEarthImport::add_point(const SPoint3 &point){ SPoint3 midpoint = point; - SPoint2 stereo(-point.x() / (1 + point.z()), -point.y() / (1 + point.z())); - midpoint += lastpoint; - midpoint /= 2; - if(ip == first_point_in_loop || !size_field - || point.distance(lastpoint) * 6361e3 > (*size_field) (midpoint[0], - midpoint[1], - midpoint[2])) { - loop_buff << "Point ( IP + " << ip++ << " ) = {" << stereo. - x() << ", " << stereo.y() << ", " << 0 << ", 1};\n"; - lastpoint = point; + SPoint2 stereo(-point.x()/(1+point.z()),-point.y()/(1+point.z())); + midpoint+=lastpoint; + midpoint/=2; + if( ip==first_point_in_loop || !size_field || point.distance(lastpoint)*6361e3 > (*size_field)(midpoint[0],midpoint[1],midpoint[2])){ + loop_buff<<"Point ( IP + "<<ip++<<" ) = {"<<stereo.x()<<", "<<stereo.y()<<", "<<0<<", 1};\n"; + lastpoint=point; } } -void GeoEarthImport::add_point_lon_lat(const SPoint2 & ll) -{ - SPoint3 xyz(cos(ll.y()) * cos(ll.x()), cos(ll.y()) * sin(ll.x()), - sin(ll.y())); +void GeoEarthImport::add_point_lon_lat(const SPoint2 &ll){ + SPoint3 xyz( cos(ll.y())*cos(ll.x()), cos(ll.y())*sin(ll.x()), sin(ll.y())); add_point(xyz); } - -void GeoEarthImport::new_loop() -{ +void GeoEarthImport::new_loop(){ loop_buff.str(""); - first_point_in_loop = ip; + first_point_in_loop=ip; } - -void GeoEarthImport::end_loop() -{ - if(ip - first_point_in_loop > 3) { - loop_buff << "BSpline ( IL + " << il++ << " ) = { IP + " << - first_point_in_loop << " : IP + " << ip - - 1 << ", IP + " << first_point_in_loop << " };\n"; - loop_buff << "Line Loop ( ILL + " << ill++ << " ) = { IL + " << il - - 1 << " };"; - file << loop_buff.str(); +void GeoEarthImport::end_loop(){ + if(ip-first_point_in_loop>3){ + loop_buff<<"BSpline ( IL + "<<il++<<" ) = { IP + "<<first_point_in_loop<<" : IP + "<<ip-1<<", IP + "<<first_point_in_loop<<" };\n"; + loop_buff<<"Line Loop ( ILL + "<<ill++<<" ) = { IL + "<<il-1<<" };"; + (*myfile)<<loop_buff.str(); if(!empty_surface) - surface_buff << ", "; - surface_buff << "ILL + " << ill - 1; - empty_surface = false; - } - else { - ip = first_point_in_loop; + surface_buff<<", "; + surface_buff<< "ILL + "<<ill-1; + empty_surface=false; + }else{ + ip=first_point_in_loop; } new_loop(); } - -void GeoEarthImport::new_surface() -{ +void GeoEarthImport::new_surface(){ surface_buff.str(""); - surface_buff << "Plane Surface( IS + " << is++ << " ) = { "; - first_point_in_surface = ip; - bool empty_surface = true; + surface_buff<<"Plane Surface( IS + "<<is++<<" ) = { "; + first_point_in_surface=ip; + bool empty_surface=true; } - -void GeoEarthImport::end_surface() -{ - if(!empty_surface) { - surface_buff << "};\n"; - surface_buff << "Field [ IFI + " << ifi << "] = Attractor;\n"; - surface_buff << "Field [ IFI + " << ifi << "].NodesList = { IP + " << - first_point_in_surface << " : IP + " << ip - 1 << " };"; +void GeoEarthImport::end_surface(){ + if(!empty_surface){ + surface_buff<<"};\n"; + surface_buff<<"Field [ IFI + "<<ifi<<"] = Attractor;\n"; + surface_buff<<"Field [ IFI + "<<ifi<<"].NodesList = { IP + "<<first_point_in_surface <<" : IP + "<<ip-1<<" };"; ifi++; - file << surface_buff.str(); + (*myfile)<<surface_buff.str(); } new_surface(); } /*static void projectLatLon(Point3D &psphere,Point &pplan){ +<<<<<<< GeoEarthImport.cpp + pplan.x=asin(psphere.z); + pplan.y=atan2(psphere.y,psphere.x); + pplan.zone_id=psphere.zone_id; +======= pplan.x=asin(psphere.z); pplan.y=atan2(psphere.y,psphere.x); pplan.zone_id=psphere.zone_id; +>>>>>>> 1.3 } static void projectInvStereo(Point &pplan,Point3D &psphere){ double rp2=pplan.x*pplan.x+pplan.y*pplan.y; diff --git a/Plugin/GeoEarthImport.h b/Plugin/GeoEarthImport.h index c027097fb8f67f5548d8b3fb145d7813c58bc35b..88ffe745ee791b334b5001fa64c13d84fdb4a6d6 100644 --- a/Plugin/GeoEarthImport.h +++ b/Plugin/GeoEarthImport.h @@ -1,28 +1,29 @@ #ifndef _GEO_EARTH_IMPORT_H_ #define _GEO_EARTH_IMPORT_H_ +#include <iostream> +#include <fstream> +#include <sstream> #include "SPoint3.h" #include "Field.h" -#include <sstream> -#include <fstream> #include "GeoStringInterface.h" -class GeoEarthImport -{ +class GeoEarthImport{ Field *size_field; - std::ostringstream loop_buff, surface_buff;; - std::string filename; - std::ofstream file; - int il, ip, is, ill, ifi; - int first_point_in_loop, first_point_in_surface; + std::ostringstream loop_buff,surface_buff;; + std::string filename; + std::ofstream *myfile; + int il,ip,is,ill,ifi; + int first_point_in_loop,first_point_in_surface; bool empty_surface; SPoint3 lastpoint; void new_surface(); void new_loop(); - - public: GeoEarthImport(const std::string _filename); - ~GeoEarthImport(); - void set_size_field(Field * _size_field); - void add_point(const SPoint3 & point); - void add_point_lon_lat(const SPoint2 & ll); + + public : + GeoEarthImport(const std::string &_filename); + ~GeoEarthImport(); + void set_size_field(Field *_size_field); + void add_point(const SPoint3 &point); + void add_point_lon_lat(const SPoint2 &ll); void end_loop(); void end_surface(); }; diff --git a/Plugin/Makefile b/Plugin/Makefile index fe6c4fb25a9c59bad9093a5a6549ff12aa72fe7b..c90b65ef946a56d4889e0052c4e4a1b99b8afa3c 100644 --- a/Plugin/Makefile +++ b/Plugin/Makefile @@ -1,4 +1,4 @@ -# $Id: Makefile,v 1.157 2008-03-19 17:34:56 geuzaine Exp $ +# $Id: Makefile,v 1.158 2008-03-25 20:25:35 remacle Exp $ # # Copyright (C) 1997-2008 C. Geuzaine, J.-F. Remacle # @@ -41,10 +41,10 @@ SRC = Plugin.cpp PluginManager.cpp\ TransformLatLon.cpp\ Triangulate.cpp\ Warp.cpp SphericalRaise.cpp\ - Skin.cpp\ + Skin.cpp GSHHS.cpp GeoEarthImport.cpp\ Extract.cpp ExtractElements.cpp ExtractEdges.cpp\ MakeSimplex.cpp\ - Evaluate.cpp FieldView.cpp GSHHS.cpp GeoEarthImport.cpp\ + Evaluate.cpp FieldView.cpp \ Integrate.cpp Gradient.cpp Curl.cpp Divergence.cpp\ Annotate.cpp Remove.cpp\ Probe.cpp\ @@ -77,111 +77,656 @@ Plugin.o: Plugin.cpp Plugin.h ../Common/Options.h ../Post/ColorTable.h \ ../Common/Message.h ../Post/PView.h ../Post/PViewData.h \ ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h ../Post/PViewOptions.h \ ../Post/ColorTable.h ../Post/PViewDataList.h ../Post/PViewData.h \ - ../Post/AdaptiveViews.h ../DataStr/List.h ../Common/GmshMatrix.h + ../Post/AdaptiveViews.h ../DataStr/List.h ../Common/GmshMatrix.h \ + /sw//include/gsl/gsl_linalg.h /sw//include/gsl/gsl_mode.h \ + /sw//include/gsl/gsl_permutation.h /sw//include/gsl/gsl_types.h \ + /sw//include/gsl/gsl_errno.h /sw//include/gsl/gsl_check_range.h \ + /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h PluginManager.o: PluginManager.cpp Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h PluginManager.h CutMap.h Levelset.h CutGrid.h \ - StreamLines.h CutPlane.h CutParametric.h CutSphere.h Skin.h \ - ../DataStr/Tree.h ../DataStr/avl.h Extract.h ExtractElements.h \ - ExtractEdges.h HarmonicToTime.h ModulusPhase.h Integrate.h Gradient.h \ - Curl.h Divergence.h Annotate.h Remove.h MakeSimplex.h Smooth.h \ - Transform.h TransformLatLon.h Triangulate.h Warp.h SphericalRaise.h \ - Eigenvectors.h Eigenvalues.h Lambda2.h Evaluate.h ../Post/OctreePost.h \ - ../Common/Octree.h ../Common/OctreeInternals.h Probe.h FieldView.h \ - GSHHS.h ../Common/Context.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + PluginManager.h CutMap.h Levelset.h CutGrid.h StreamLines.h CutPlane.h \ + CutParametric.h CutSphere.h Skin.h ../DataStr/Tree.h ../DataStr/avl.h \ + Extract.h ExtractElements.h ExtractEdges.h HarmonicToTime.h \ + ModulusPhase.h Integrate.h Gradient.h Curl.h Divergence.h Annotate.h \ + Remove.h MakeSimplex.h Smooth.h Transform.h TransformLatLon.h \ + Triangulate.h Warp.h SphericalRaise.h Eigenvectors.h Eigenvalues.h \ + Lambda2.h Evaluate.h ../Post/OctreePost.h ../Common/Octree.h \ + ../Common/OctreeInternals.h Probe.h FieldView.h GSHHS.h \ + ../Common/Context.h Levelset.o: Levelset.cpp Levelset.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h MakeSimplex.h ../Numeric/Numeric.h \ - ../Numeric/NumericEmbedded.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + MakeSimplex.h ../Numeric/Numeric.h ../Numeric/NumericEmbedded.h CutPlane.o: CutPlane.cpp CutPlane.h Levelset.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h ../Common/Context.h \ - ../Common/GmshUI.h ../Graphics/Draw.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/Context.h ../Common/GmshUI.h ../Graphics/Draw.h CutSphere.o: CutSphere.cpp CutSphere.h Levelset.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h ../Common/Context.h \ - ../Common/GmshUI.h ../Graphics/Draw.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/Context.h ../Common/GmshUI.h ../Graphics/Draw.h CutMap.o: CutMap.cpp CutMap.h Levelset.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Common/Context.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/Context.h Smooth.o: Smooth.cpp Smooth.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h CutParametric.o: CutParametric.cpp ../Post/OctreePost.h \ ../Common/Octree.h ../Common/OctreeInternals.h CutParametric.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h ../Common/Context.h \ - ../Common/GmshUI.h ../Graphics/Draw.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/Context.h ../Common/GmshUI.h ../Graphics/Draw.h \ + ../contrib/MathEval/matheval.h Lambda2.o: Lambda2.cpp Lambda2.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ ../Numeric/NumericEmbedded.h Eigenvectors.o: Eigenvectors.cpp Eigenvectors.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h ../Numeric/Numeric.h \ - ../Numeric/NumericEmbedded.h ../Numeric/EigSolve.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Numeric/Numeric.h ../Numeric/NumericEmbedded.h ../Numeric/EigSolve.h Eigenvalues.o: Eigenvalues.cpp Eigenvalues.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Numeric/Numeric.h \ - ../Numeric/NumericEmbedded.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Numeric/Numeric.h ../Numeric/NumericEmbedded.h StreamLines.o: StreamLines.cpp StreamLines.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Post/OctreePost.h ../Common/Octree.h \ - ../Common/OctreeInternals.h ../Common/Context.h ../Common/GmshUI.h \ - ../Graphics/Draw.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Post/OctreePost.h ../Common/Octree.h ../Common/OctreeInternals.h \ + ../Common/Context.h ../Common/GmshUI.h ../Graphics/Draw.h CutGrid.o: CutGrid.cpp ../Post/OctreePost.h ../Common/Octree.h \ ../Common/OctreeInternals.h CutGrid.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Common/Context.h ../Common/GmshUI.h \ - ../Graphics/Draw.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/Context.h ../Common/GmshUI.h ../Graphics/Draw.h Transform.o: Transform.cpp Transform.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h TransformLatLon.o: TransformLatLon.cpp TransformLatLon.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h Triangulate.o: Triangulate.cpp ../Geo/GModel.h ../Geo/GVertex.h \ ../Geo/GEntity.h ../Geo/Range.h ../Geo/SPoint3.h \ ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h ../Geo/GPoint.h \ @@ -201,12 +746,86 @@ Triangulate.o: Triangulate.cpp ../Geo/GModel.h ../Geo/GVertex.h \ ../Common/Options.h ../Post/ColorTable.h ../Post/PView.h \ ../Post/PViewData.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../Common/GmshMatrix.h ../Common/Context.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/Context.h Warp.o: Warp.cpp Warp.h Plugin.h ../Common/Options.h ../Post/ColorTable.h \ ../Common/Message.h ../Post/PView.h ../Post/PViewData.h \ ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h ../Post/PViewOptions.h \ ../Post/ColorTable.h ../Post/PViewDataList.h ../Post/PViewData.h \ ../Post/AdaptiveViews.h ../DataStr/List.h ../Common/GmshMatrix.h \ + /sw//include/gsl/gsl_linalg.h /sw//include/gsl/gsl_mode.h \ + /sw//include/gsl/gsl_permutation.h /sw//include/gsl/gsl_types.h \ + /sw//include/gsl/gsl_errno.h /sw//include/gsl/gsl_check_range.h \ + /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ ../Common/SmoothData.h ../Numeric/Numeric.h \ ../Numeric/NumericEmbedded.h SphericalRaise.o: SphericalRaise.cpp SphericalRaise.h Plugin.h \ @@ -214,62 +833,419 @@ SphericalRaise.o: SphericalRaise.cpp SphericalRaise.h Plugin.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h ../Numeric/Numeric.h \ - ../Numeric/NumericEmbedded.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Numeric/Numeric.h ../Numeric/NumericEmbedded.h Skin.o: Skin.cpp Skin.h Plugin.h ../Common/Options.h ../Post/ColorTable.h \ ../Common/Message.h ../Post/PView.h ../Post/PViewData.h \ ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h ../Post/PViewOptions.h \ ../Post/ColorTable.h ../Post/PViewDataList.h ../Post/PViewData.h \ ../Post/AdaptiveViews.h ../DataStr/List.h ../Common/GmshMatrix.h \ + /sw//include/gsl/gsl_linalg.h /sw//include/gsl/gsl_mode.h \ + /sw//include/gsl/gsl_permutation.h /sw//include/gsl/gsl_types.h \ + /sw//include/gsl/gsl_errno.h /sw//include/gsl/gsl_check_range.h \ + /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ ../DataStr/Tree.h ../DataStr/avl.h ../DataStr/Malloc.h \ ../Common/Context.h +GSHHS.o: GSHHS.cpp GSHHS.h Plugin.h ../Common/Options.h \ + ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ + ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ + ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ + ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Mesh/Field.h ../Geo/Geo.h ../Common/GmshDefines.h \ + ../Geo/gmshSurface.h ../Geo/Pair.h ../Geo/Range.h ../Geo/SPoint2.h \ + ../Geo/SPoint3.h ../Geo/SVector3.h ../Geo/SPoint3.h \ + ../Geo/SBoundingBox3d.h ../Numeric/Numeric.h \ + ../Numeric/NumericEmbedded.h ../DataStr/Tree.h ../DataStr/avl.h \ + ../Geo/SPoint2.h ../Geo/ExtrudeParams.h ../Common/SmoothData.h \ + ../Geo/GModel.h ../Geo/GVertex.h ../Geo/GEntity.h ../Geo/Range.h \ + ../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Geo/GPoint.h \ + ../Geo/SPoint2.h ../Geo/GEdge.h ../Geo/GEntity.h ../Geo/GVertex.h \ + ../Geo/SVector3.h ../Geo/SPoint3.h ../Geo/SPoint2.h ../Geo/GFace.h \ + ../Geo/GEntity.h ../Geo/GPoint.h ../Geo/GEdgeLoop.h ../Geo/GEdge.h \ + ../Geo/SPoint2.h ../Geo/SVector3.h ../Geo/Pair.h ../Geo/GRegion.h \ + ../Geo/GEntity.h ../Geo/SBoundingBox3d.h ../Geo/GeoStringInterface.h \ + ../Common/Context.h GeoEarthImport.h +GeoEarthImport.o: GeoEarthImport.cpp GeoEarthImport.h ../Geo/SPoint3.h \ + ../Mesh/Field.h ../Geo/Geo.h ../Common/GmshDefines.h \ + ../Geo/gmshSurface.h ../Geo/Pair.h ../Geo/Range.h ../Geo/SPoint2.h \ + ../Geo/SPoint3.h ../Geo/SVector3.h ../Geo/SPoint3.h \ + ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h ../Numeric/Numeric.h \ + ../Numeric/NumericEmbedded.h ../DataStr/List.h ../DataStr/Tree.h \ + ../DataStr/avl.h ../Geo/SPoint2.h ../Geo/ExtrudeParams.h \ + ../Common/SmoothData.h ../Post/PView.h ../Post/PViewData.h \ + ../Post/PViewOptions.h ../Post/ColorTable.h ../Geo/GeoStringInterface.h Extract.o: Extract.cpp Extract.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../contrib/MathEval/matheval.h ExtractElements.o: ExtractElements.cpp ExtractElements.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h ../Numeric/Numeric.h \ - ../Numeric/NumericEmbedded.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Numeric/Numeric.h ../Numeric/NumericEmbedded.h ExtractEdges.o: ExtractEdges.cpp ExtractEdges.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h ../Mesh/BDS.h ../Geo/GFace.h \ - ../Geo/GEntity.h ../Geo/Range.h ../Geo/SPoint3.h \ - ../Geo/SBoundingBox3d.h ../Geo/GPoint.h ../Geo/GEdgeLoop.h \ - ../Geo/GEdge.h ../Geo/GEntity.h ../Geo/GVertex.h ../Geo/GEntity.h \ - ../Geo/GPoint.h ../Geo/SPoint2.h ../Geo/SVector3.h ../Geo/SPoint3.h \ - ../Geo/SPoint3.h ../Geo/SPoint2.h ../Geo/SPoint2.h ../Geo/SVector3.h \ - ../Geo/Pair.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Mesh/BDS.h ../Geo/GFace.h ../Geo/GEntity.h ../Geo/Range.h \ + ../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Geo/GPoint.h \ + ../Geo/GEdgeLoop.h ../Geo/GEdge.h ../Geo/GEntity.h ../Geo/GVertex.h \ + ../Geo/GEntity.h ../Geo/GPoint.h ../Geo/SPoint2.h ../Geo/SVector3.h \ + ../Geo/SPoint3.h ../Geo/SPoint3.h ../Geo/SPoint2.h ../Geo/SPoint2.h \ + ../Geo/SVector3.h ../Geo/Pair.h MakeSimplex.o: MakeSimplex.cpp MakeSimplex.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h Evaluate.o: Evaluate.cpp Evaluate.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Post/OctreePost.h ../Common/Octree.h \ - ../Common/OctreeInternals.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Post/OctreePost.h ../Common/Octree.h ../Common/OctreeInternals.h \ + ../contrib/MathEval/matheval.h FieldView.o: FieldView.cpp FieldView.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Mesh/Field.h ../Geo/Geo.h \ - ../Common/GmshDefines.h ../Geo/gmshSurface.h ../Geo/Pair.h \ - ../Geo/Range.h ../Geo/SPoint2.h ../Geo/SPoint3.h ../Geo/SVector3.h \ - ../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Numeric/Numeric.h \ + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Mesh/Field.h ../Geo/Geo.h ../Common/GmshDefines.h \ + ../Geo/gmshSurface.h ../Geo/Pair.h ../Geo/Range.h ../Geo/SPoint2.h \ + ../Geo/SPoint3.h ../Geo/SVector3.h ../Geo/SPoint3.h \ + ../Geo/SBoundingBox3d.h ../Numeric/Numeric.h \ ../Numeric/NumericEmbedded.h ../DataStr/Tree.h ../DataStr/avl.h \ ../Geo/SPoint2.h ../Geo/ExtrudeParams.h ../Common/SmoothData.h \ ../Geo/GModel.h ../Geo/GVertex.h ../Geo/GEntity.h ../Geo/Range.h \ @@ -279,53 +1255,136 @@ FieldView.o: FieldView.cpp FieldView.h Plugin.h ../Common/Options.h \ ../Geo/GEntity.h ../Geo/GPoint.h ../Geo/GEdgeLoop.h ../Geo/GEdge.h \ ../Geo/SPoint2.h ../Geo/SVector3.h ../Geo/Pair.h ../Geo/GRegion.h \ ../Geo/GEntity.h ../Geo/SBoundingBox3d.h -GSHHS.o: GSHHS.cpp GSHHS.h Plugin.h ../Common/Options.h \ - ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ - ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ - ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ - ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Mesh/Field.h ../Geo/Geo.h \ - ../Common/GmshDefines.h ../Geo/gmshSurface.h ../Geo/Pair.h \ - ../Geo/Range.h ../Geo/SPoint2.h ../Geo/SPoint3.h ../Geo/SVector3.h \ - ../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Numeric/Numeric.h \ - ../Numeric/NumericEmbedded.h ../DataStr/Tree.h ../DataStr/avl.h \ - ../Geo/SPoint2.h ../Geo/ExtrudeParams.h ../Common/SmoothData.h \ - ../Geo/GModel.h ../Geo/GVertex.h ../Geo/GEntity.h ../Geo/Range.h \ - ../Geo/SPoint3.h ../Geo/SBoundingBox3d.h ../Geo/GPoint.h \ - ../Geo/SPoint2.h ../Geo/GEdge.h ../Geo/GEntity.h ../Geo/GVertex.h \ - ../Geo/SVector3.h ../Geo/SPoint3.h ../Geo/SPoint2.h ../Geo/GFace.h \ - ../Geo/GEntity.h ../Geo/GPoint.h ../Geo/GEdgeLoop.h ../Geo/GEdge.h \ - ../Geo/SPoint2.h ../Geo/SVector3.h ../Geo/Pair.h ../Geo/GRegion.h \ - ../Geo/GEntity.h ../Geo/SBoundingBox3d.h ../Geo/GeoStringInterface.h \ - ../Common/Context.h GeoEarthImport.h -GeoEarthImport.o: GeoEarthImport.cpp GeoEarthImport.h ../Geo/SPoint3.h \ - ../Mesh/Field.h ../Geo/Geo.h ../Common/GmshDefines.h \ - ../Geo/gmshSurface.h ../Geo/Pair.h ../Geo/Range.h ../Geo/SPoint2.h \ - ../Geo/SPoint3.h ../Geo/SVector3.h ../Geo/SPoint3.h \ - ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h ../Numeric/Numeric.h \ - ../Numeric/NumericEmbedded.h ../DataStr/List.h ../DataStr/Tree.h \ - ../DataStr/avl.h ../Geo/SPoint2.h ../Geo/ExtrudeParams.h \ - ../Common/SmoothData.h ../Post/PView.h ../Post/PViewData.h \ - ../Post/PViewOptions.h ../Post/ColorTable.h ../Geo/GeoStringInterface.h Integrate.o: Integrate.cpp Integrate.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ ../Numeric/NumericEmbedded.h Gradient.o: Gradient.cpp Gradient.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ ../Numeric/NumericEmbedded.h Curl.o: Curl.cpp Curl.h Plugin.h ../Common/Options.h ../Post/ColorTable.h \ ../Common/Message.h ../Post/PView.h ../Post/PViewData.h \ ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h ../Post/PViewOptions.h \ ../Post/ColorTable.h ../Post/PViewDataList.h ../Post/PViewData.h \ ../Post/AdaptiveViews.h ../DataStr/List.h ../Common/GmshMatrix.h \ + /sw//include/gsl/gsl_linalg.h /sw//include/gsl/gsl_mode.h \ + /sw//include/gsl/gsl_permutation.h /sw//include/gsl/gsl_types.h \ + /sw//include/gsl/gsl_errno.h /sw//include/gsl/gsl_check_range.h \ + /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ ../Numeric/NumericEmbedded.h Divergence.o: Divergence.cpp Divergence.h Plugin.h ../Common/Options.h \ @@ -333,15 +1392,89 @@ Divergence.o: Divergence.cpp Divergence.h Plugin.h ../Common/Options.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/ShapeFunctions.h ../Numeric/Numeric.h \ ../Numeric/NumericEmbedded.h Annotate.o: Annotate.cpp Annotate.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Common/Context.h ../Common/GmshUI.h \ - ../Fltk/GUI.h ../Fltk/Opengl_Window.h ../Fltk/Colorbar_Window.h \ + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/Context.h ../Common/GmshUI.h ../Fltk/GUI.h \ + ../Fltk/Opengl_Window.h ../Fltk/Colorbar_Window.h \ ../Fltk/Popup_Button.h ../Fltk/SpherePosition_Widget.h ../Mesh/Field.h \ ../Geo/Geo.h ../Common/GmshDefines.h ../Geo/gmshSurface.h ../Geo/Pair.h \ ../Geo/Range.h ../Geo/SPoint2.h ../Geo/SPoint3.h ../Geo/SVector3.h \ @@ -354,24 +1487,168 @@ Remove.o: Remove.cpp Remove.h Plugin.h ../Common/Options.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h Probe.o: Probe.cpp Probe.h Plugin.h ../Common/Options.h \ ../Post/ColorTable.h ../Common/Message.h ../Post/PView.h \ ../Post/PViewData.h ../Geo/SBoundingBox3d.h ../Geo/SPoint3.h \ ../Post/PViewOptions.h ../Post/ColorTable.h ../Post/PViewDataList.h \ ../Post/PViewData.h ../Post/AdaptiveViews.h ../DataStr/List.h \ - ../Common/GmshMatrix.h ../Common/Context.h ../Post/OctreePost.h \ - ../Common/Octree.h ../Common/OctreeInternals.h ../Common/GmshUI.h \ - ../Graphics/Draw.h + ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h \ + ../Common/Context.h ../Post/OctreePost.h ../Common/Octree.h \ + ../Common/OctreeInternals.h ../Common/GmshUI.h ../Graphics/Draw.h HarmonicToTime.o: HarmonicToTime.cpp HarmonicToTime.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h ModulusPhase.o: ModulusPhase.cpp ModulusPhase.h Plugin.h \ ../Common/Options.h ../Post/ColorTable.h ../Common/Message.h \ ../Post/PView.h ../Post/PViewData.h ../Geo/SBoundingBox3d.h \ ../Geo/SPoint3.h ../Post/PViewOptions.h ../Post/ColorTable.h \ ../Post/PViewDataList.h ../Post/PViewData.h ../Post/AdaptiveViews.h \ - ../DataStr/List.h ../Common/GmshMatrix.h + ../DataStr/List.h ../Common/GmshMatrix.h /sw//include/gsl/gsl_linalg.h \ + /sw//include/gsl/gsl_mode.h /sw//include/gsl/gsl_permutation.h \ + /sw//include/gsl/gsl_types.h /sw//include/gsl/gsl_errno.h \ + /sw//include/gsl/gsl_check_range.h /sw//include/gsl/gsl_vector.h \ + /sw//include/gsl/gsl_vector_complex_long_double.h \ + /sw//include/gsl/gsl_complex.h \ + /sw//include/gsl/gsl_vector_long_double.h \ + /sw//include/gsl/gsl_block_long_double.h \ + /sw//include/gsl/gsl_vector_complex.h \ + /sw//include/gsl/gsl_block_complex_long_double.h \ + /sw//include/gsl/gsl_vector_complex_double.h \ + /sw//include/gsl/gsl_vector_double.h \ + /sw//include/gsl/gsl_block_double.h \ + /sw//include/gsl/gsl_block_complex_double.h \ + /sw//include/gsl/gsl_vector_complex_float.h \ + /sw//include/gsl/gsl_vector_float.h /sw//include/gsl/gsl_block_float.h \ + /sw//include/gsl/gsl_block_complex_float.h \ + /sw//include/gsl/gsl_vector_ulong.h /sw//include/gsl/gsl_block_ulong.h \ + /sw//include/gsl/gsl_vector_long.h /sw//include/gsl/gsl_block_long.h \ + /sw//include/gsl/gsl_vector_uint.h /sw//include/gsl/gsl_block_uint.h \ + /sw//include/gsl/gsl_vector_int.h /sw//include/gsl/gsl_block_int.h \ + /sw//include/gsl/gsl_vector_ushort.h \ + /sw//include/gsl/gsl_block_ushort.h /sw//include/gsl/gsl_vector_short.h \ + /sw//include/gsl/gsl_block_short.h /sw//include/gsl/gsl_vector_uchar.h \ + /sw//include/gsl/gsl_block_uchar.h /sw//include/gsl/gsl_vector_char.h \ + /sw//include/gsl/gsl_block_char.h /sw//include/gsl/gsl_matrix.h \ + /sw//include/gsl/gsl_matrix_complex_long_double.h \ + /sw//include/gsl/gsl_matrix_complex_double.h \ + /sw//include/gsl/gsl_matrix_complex_float.h \ + /sw//include/gsl/gsl_matrix_long_double.h \ + /sw//include/gsl/gsl_matrix_double.h \ + /sw//include/gsl/gsl_matrix_float.h /sw//include/gsl/gsl_matrix_ulong.h \ + /sw//include/gsl/gsl_matrix_long.h /sw//include/gsl/gsl_matrix_uint.h \ + /sw//include/gsl/gsl_matrix_int.h /sw//include/gsl/gsl_matrix_ushort.h \ + /sw//include/gsl/gsl_matrix_short.h /sw//include/gsl/gsl_matrix_uchar.h \ + /sw//include/gsl/gsl_matrix_char.h /sw//include/gsl/gsl_blas.h \ + /sw//include/gsl/gsl_blas_types.h /sw//include/gsl/gsl_cblas.h diff --git a/demos/gen_earth_100km.geo b/demos/gen_earth_100km.geo index 9155c4dd27f7c665c793789caf745573b682476b..6d3df56460588684db9c92d1e55d3dd52fb9c607 100644 --- a/demos/gen_earth_100km.geo +++ b/demos/gen_earth_100km.geo @@ -1,17 +1,20 @@ // you need gshhs data file, available on ftp://ftp.soest.hawaii.edu/pwessel/gshhs/gshhs_1.6.zip Field[1] = MathEval; -Field[1].F= "100e3"; +Field[1].F= "100.e3"; +/* Plugin(GSHHS).iField=1; -Plugin(GSHHS).InFileName="gshhs_c.b"; +Plugin(GSHHS).InFileName="gshhs_f.b"; Plugin(GSHHS).OutFileName="earth_100km.geo"; Plugin(GSHHS).Run; +*/ Merge "earth_100km.geo"; Field[3] = Threshold; -Field[3].LcMin = 100e3; -Field[3].LcMax = 300e3; -Field[3].DistMax = 1000e3; -Field[3].DistMin = 300e3; +Field[3].LcMin = 10e3; +Field[3].LcMax = 500e3; +Field[3].DistMax = 2000e3; +Field[3].DistMin = 0e3; Field[3].IField = 2; Field[4]=MathEval; -Field[4].F = "100e3"; -Background Field = 4; +Field[4].F = "80e3"; +Background Field = 3; +