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experiments for faster mesh drawing (don't create MFaces)
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- Common/VertexArray.cpp 2 additions, 0 deletionsCommon/VertexArray.cpp
- Geo/MElement.cpp 2 additions, 1 deletionGeo/MElement.cpp
- Geo/MTetrahedron.cpp 30 additions, 1 deletionGeo/MTetrahedron.cpp
- Geo/MTetrahedron.h 2 additions, 11 deletionsGeo/MTetrahedron.h
- Geo/SPoint3.h 6 additions, 1 deletionGeo/SPoint3.h
- Geo/SVector3.h 11 additions, 8 deletionsGeo/SVector3.h
- Mesh/Field.cpp 21 additions, 20 deletionsMesh/Field.cpp
- Numeric/Numeric.cpp 10 additions, 10 deletionsNumeric/Numeric.cpp
- Numeric/Numeric.h 1 addition, 0 deletionsNumeric/Numeric.h
- doc/VERSIONS.txt 3 additions, 0 deletionsdoc/VERSIONS.txt
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