From 9002c0e7ced8303c26f7822fff7e7a153732ce46 Mon Sep 17 00:00:00 2001
From: Christophe Geuzaine <cgeuzaine@ulg.ac.be>
Date: Sat, 6 Oct 2001 16:32:40 +0000
Subject: [PATCH] *** empty log message ***

---
 doc/FAQ | 19 ++++++++++++++++++-
 1 file changed, 18 insertions(+), 1 deletion(-)

diff --git a/doc/FAQ b/doc/FAQ
index 00863ffa7e..92dbd596d2 100644
--- a/doc/FAQ
+++ b/doc/FAQ
@@ -1,5 +1,5 @@
 
-GMSH FREQUENTLY ASKED QUESTIONS ($Date: 2001-09-05 19:14:05 $)
+GMSH FREQUENTLY ASKED QUESTIONS ($Date: 2001-10-06 16:32:40 $)
 
 1. GENERAL
 ==========
@@ -65,6 +65,23 @@ Disable opaque move in your window manager.
 
 Not yet.
 
+4.2) Gmsh is very slow when I use many transformations (Translate,
+Rotate, Symmetry, Extrude, etc. ). What's wrong?
+
+The default behavior of Gmsh is to check and suppress all duplicate
+entities (points, lines and surfaces) each time a transformation
+command is issued. This can slow down things a lot if many
+transformations are performed. There are two solutions to this
+problem:
+- you may save the flattened geometry in another file (e.g. with 
+  gmsh file.geo -0 > flat.geo), and use this new file for subsequent
+  computations;
+- you may set the 'Geometry.AutoCoherence' option to 0. This will
+  prevent any automatic duplicate check/replacement. If you still
+  need to remove the duplicates entities, simply add 'Coherence;' at 
+  strategic locations in your geo files (e.g. before the creation of
+  line loops, etc.).
+
 
 5. MESH PROBLEMS
 ================
-- 
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