diff --git a/tutorial/tutorial.html b/tutorial/tutorial.html
index d8a56561a5205746457afec4b13d3af7b90cbd44..c15c38b396c817bac411c829cf840ec99953255e 100644
--- a/tutorial/tutorial.html
+++ b/tutorial/tutorial.html
@@ -23,7 +23,7 @@
 <H1>README 1/10</H1>
 [<A HREF="#top">top</A>][prev][<A HREF="#file2">next</A>]
 <PRE>
-$Id: tutorial.html,v 1.41 2003-03-07 18:28:28 geuzaine Exp $
+$Id: tutorial.html,v 1.42 2003-03-18 19:08:52 geuzaine Exp $
 
 Here are the examples in the Gmsh tutorial. These examples are
 commented (both C and C++-style comments can be used in Gmsh input
@@ -1053,20 +1053,22 @@ Line Loop(5) = {1,2,3,4};
 Plane Surface(6) = {5};
 
 Point(5) = {0.1,0.2,0,lc};
-Point(11) = {0.5,0.5,-1,lc};
+Point(11) = {0.4,0.7,-1,lc};
 Point(12) = {0.5,0.5,0,lc};
-Point(22) = {0.6,0.6,1,lc};
+Point(22) = {0.9,0.9,1,lc};
 
 Line(5) = {11,22};
 
 Spline(7) = {4,5,12,2};
 
-<I><FONT COLOR="#B22222">// Anisotropic attractors can be defined on points and lines:
+<I><FONT COLOR="#B22222">// Isotropic and anisotropic attractors can be defined on points and
+</FONT></I><I><FONT COLOR="#B22222">// lines:
 </FONT></I>
-Attractor Line{5} = {.1, 0.01, 17};
+Attractor Point{1} = {0.01, 0.01, 2};
 
-Attractor Line{1,2} = {0.1, 0.005, 3};
-Attractor Line{7} = {0.1, 0.05, 3};
+Attractor Line{5} = {0.3, 0.01, 2};
+
+Attractor Line{7} = {0.1, 0.02, 8};
 
 </PRE>
 <HR>