diff --git a/tutorial/tutorial.html b/tutorial/tutorial.html index d8a56561a5205746457afec4b13d3af7b90cbd44..c15c38b396c817bac411c829cf840ec99953255e 100644 --- a/tutorial/tutorial.html +++ b/tutorial/tutorial.html @@ -23,7 +23,7 @@ <H1>README 1/10</H1> [<A HREF="#top">top</A>][prev][<A HREF="#file2">next</A>] <PRE> -$Id: tutorial.html,v 1.41 2003-03-07 18:28:28 geuzaine Exp $ +$Id: tutorial.html,v 1.42 2003-03-18 19:08:52 geuzaine Exp $ Here are the examples in the Gmsh tutorial. These examples are commented (both C and C++-style comments can be used in Gmsh input @@ -1053,20 +1053,22 @@ Line Loop(5) = {1,2,3,4}; Plane Surface(6) = {5}; Point(5) = {0.1,0.2,0,lc}; -Point(11) = {0.5,0.5,-1,lc}; +Point(11) = {0.4,0.7,-1,lc}; Point(12) = {0.5,0.5,0,lc}; -Point(22) = {0.6,0.6,1,lc}; +Point(22) = {0.9,0.9,1,lc}; Line(5) = {11,22}; Spline(7) = {4,5,12,2}; -<I><FONT COLOR="#B22222">// Anisotropic attractors can be defined on points and lines: +<I><FONT COLOR="#B22222">// Isotropic and anisotropic attractors can be defined on points and +</FONT></I><I><FONT COLOR="#B22222">// lines: </FONT></I> -Attractor Line{5} = {.1, 0.01, 17}; +Attractor Point{1} = {0.01, 0.01, 2}; -Attractor Line{1,2} = {0.1, 0.005, 3}; -Attractor Line{7} = {0.1, 0.05, 3}; +Attractor Line{5} = {0.3, 0.01, 2}; + +Attractor Line{7} = {0.1, 0.02, 8}; </PRE> <HR>