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Commit 864fdf7d authored by Christophe Geuzaine's avatar Christophe Geuzaine
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GMSH FREQUENTLY ASKED QUESTIONS ($Date: 2001-11-05 08:37:43 $)
GMSH FREQUENTLY ASKED QUESTIONS ($Date: 2001-11-05 16:41:14 $)
1. GENERAL
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......@@ -129,7 +129,7 @@ post-process the 3D Delaunay mesh, so that some (typically 0.1 to
0.5%) badly shaped tetrahedra will likely subsist in any unstructured
3D mesh. This may/should be fixed in the future.
5.6) Non-recombined 3D extruded meshes sometimes fail.
5.7) Non-recombined 3D extruded meshes sometimes fail.
The swapping algorithm is not very clever at the moment. Try to change
the surface mesh a bit, or recombine your mesh to generate prisms or
......
......@@ -143,10 +143,10 @@ of complex animations).
<ul>
<li><A href="/gmsh/doc/tutorial.html">Online tutorial</A>
(Please <b>read</b> this tutorial before sending any question to the mailing list!)
<li><A href="/gmsh/doc/FORMATS">Mesh and post-processing file formats</A>
<li><a href="/gmsh/doc/FAQ">Frequently asked questions (FAQ)</a>
<li><A href="/gmsh/doc/VERSIONS">Version history</A>
<li><a href="/gmsh/doc/FAQ">Frequently asked questions</a>
<li><a href="/gmsh/doc/KEYWORDS">List of all reserved keywords</a>
<li><A href="/gmsh/doc/FORMATS">Mesh and post-processing file formats</A>
<li><a href="/gmsh/doc/KEYWORDS">List of reserved keywords</a>
<li><a href="/gmsh/doc/README.txt">For Windows versions only</a>
<!--
<li><a href="/gmsh/doc/BUGS">List of open bugs</a>
......
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